Player Matchup

Sol
Sol
 
Sol
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CupOfDepresso
Hera
Level 125
God Stats
1W - 0L
1,567 SR
Queue Stats
65W - 65L
1,608 Elo+
Party 2
Erlang Shen
Erlang Shen
Duckserker
Erlang Shen
Level 85
God Stats
4W - 6L
1,586 SR
Queue Stats
44W - 22L
1,615 Elo+
Party 2
Ares
Ares
JordynThylos
Ares
Level 78
God Stats
1W - 2L
1,258 SR
Queue Stats
20W - 14L
1,617 Elo+
Solo
Neith
Neith
comanderC
Neith
Level 114
God Stats
2W - 2L
1,536 SR
Queue Stats
14W - 17L
1,324 Elo+
Solo
Team Averages
Level 91
1,490 SR
1,533 Elo+

VS

Team Averages
Level 104
1,459 SR
1,458 Elo+
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bolzon
Zhong Kui
Level 155
God Stats
3W - 4L
1,544 SR
Queue Stats
133W - 136L
1,534 Elo+
Solo
Bacchus
Bacchus
DeathWorms
Bacchus
Level 70
God Stats
1W - 3L
1,253 SR
Queue Stats
6W - 8L
1,256 Elo+
Solo
Chiron
Chiron
Soulsnake3
Chiron
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 3 / 17
11,824
1,182
17,158
10,015
5,143
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 14
11,191
1,119
19,738
8,631
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Duckserker
Erlang Shen
17
8 / 3 / 17
12,216
1,222
17,149
19,435
20,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 2 / 21
11,413
1,141
10,406
19,405
22,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
comanderC
Neith
17
8 / 1 / 9
11,770
1,177
21,835
8,659
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

250

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 11 / 5
10,392
1,039
16,053
29,375
26,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
 
Atlas
15
1 / 5 / 6
9,790
979
9,166
18,224
14,320
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
Bolzon
Zhong Kui
15
3 / 6 / 4
10,247
1,025
15,241
19,986
12,079
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
DeathWorms
Bacchus
14
1 / 2 / 1
8,820
882
649
2,580
1,949
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
Soulsnake3
Chiron
17
3 / 4 / 8
11,384
1,138
19,604
18,813
6,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
35
28
Kills
11
11
Deaths
28
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
17
4.83
L
Vamana
 
Vamana
3
11
5
0.5
L
Atlas
 
Atlas
1
5
6
0.8
L
Zhong Kui
Bolzon
Zhong Kui
3
6
4
0.83
W
5
2
14
6
L
Bacchus
DeathWorms
Bacchus
1
2
1
0.75
W
Erlang Shen
Duckserker
Erlang Shen
8
3
17
5.5
W
1
2
21
5.75
L
Chiron
Soulsnake3
Chiron
3
4
8
1.75
W
Neith
comanderC
Neith
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,286
Damage
60,713
66,145
Taken
88,978
56,266
Mitigated
61,008
15,235
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,158
7,878
0
1,374
10,015
5,143
0
3,423
6,592
46,336
0
L
Vamana
 
Vamana
16,053
8,263
84
3,182
29,375
26,056
0
14,026
15,349
0
27,762
L
Atlas
 
Atlas
9,166
3,811
236
2,490
18,224
14,320
0
11,851
6,373
23,776
0
L
Zhong Kui
Bolzon
Zhong Kui
15,241
638
0
2,203
19,986
12,079
0
9,242
10,744
28,256
0
W
19,738
5,320
0
1,575
8,631
3,616
0
3,256
5,375
32,452
0
L
Bacchus
DeathWorms
Bacchus
649
0
0
216
2,580
1,949
0
1,841
739
1,518
0
W
Erlang Shen
Duckserker
Erlang Shen
17,149
10,626
0
4,504
19,435
20,826
0
5,638
13,657
0
25,019
W
10,406
600
581
4,916
19,405
22,528
0
8,295
11,110
24,693
0
L
Chiron
Soulsnake3
Chiron
19,604
5,627
1,032
1,521
18,813
6,604
0
10,342
8,471
0
56,481
W
Neith
comanderC
Neith
21,835
12,477
0
2,285
8,659
4,153
0
4,444
4,215
0
49,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,414
Gold Earned
50,633
217
Minions Killed
178
8
Camps Cleared
3
926,310
Distance Traveled
706,790
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,824
1,182
95
10
1
167,830
0
L
Vamana
10,392
1,039
31
3
0
192,657
1
L
Atlas
9,790
979
17
2
1
140,930
0
L
Zhong Kui
10,247
1,025
40
4
0
150,852
2
W
Hera
11,191
1,119
32
3
3
196,635
1
L
Bacchus
8,820
882
0
0
0
43,479
1
W
Erlang Shen
12,216
1,222
13
1
1
212,600
1
W
Ares
11,413
1,141
10
1
1
204,572
0
L
Chiron
11,384
1,138
90
9
2
178,872
0
W
Neith
11,770
1,177
67
7
2
144,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role