Player Matchup

Medusa
Medusa
Acellon
Medusa
Level 129
God Stats
5W - 6L
1,306 SR
Queue Stats
193W - 188L
1,520 Elo+
Solo
He Bo
He Bo
Alba-People
He Bo
Level 127
God Stats
3W - 4L
1,427 SR
Queue Stats
110W - 107L
1,542 Elo+
Solo
Cernunnos
Cernunnos
Davotroz
Cernunnos
Level 96
God Stats
2W - 0L
1,738 SR
Queue Stats
137W - 146L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Ksyron
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 86L
1,592 Elo+
Solo
Bellona
Bellona
hanshoot
Bellona
Level 83
God Stats
8W - 3L
1,641 SR
Queue Stats
139W - 149L
1,506 Elo+
Party 1
Team Averages
Level 111
1,522 SR
1,530 Elo+

VS

Team Averages
Level 128
1,492 SR
1,454 Elo+
Yu Huang
Yu Huang
Brixus
Yu Huang
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 198L
1,452 Elo+
Solo
Nox
Nox
DaemonRen
Nox
Level 138
God Stats
4W - 7L
1,301 SR
Queue Stats
354W - 366L
1,514 Elo+
Solo
King Arthur
King Arthur
JackFaraday
King Arthur
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 98L
1,509 Elo+
Solo
Freya
Freya
SoraChibi
Freya
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 95L
1,215 Elo+
Solo
Tsukuyomi
Tsukuyomi
cyjlorenzo
Tsukuyomi
Level 119
God Stats
4W - 5L
1,658 SR
Queue Stats
264W - 263L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acellon
Medusa
20
15 / 4 / 15
13,264
884
20,413
16,003
7,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
11 / 5 / 12
12,283
819
17,949
13,688
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Davotroz
Cernunnos
19
3 / 3 / 28
11,154
744
16,875
13,572
6,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ksyron
Cthulhu
17
6 / 5 / 16
11,032
735
13,887
19,498
20,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
hanshoot
Bellona
19
3 / 4 / 24
11,498
767
10,977
13,075
13,473
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Brixus
Yu Huang
19
6 / 5 / 8
11,365
758
16,311
12,054
4,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 8 / 9
10,967
731
11,993
15,262
5,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
JackFaraday
King Arthur
14
0 / 9 / 9
8,544
570
7,798
25,338
20,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
SoraChibi
Freya
17
1 / 7 / 12
10,079
672
7,766
14,621
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
cyjlorenzo
Tsukuyomi
18
7 / 9 / 10
11,927
795
17,941
16,769
6,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
67
38
Kills
19
21
Deaths
38
95
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
Acellon
Medusa
15
4
15
5.63
W
11
5
12
3.4
L
Yu Huang
Brixus
Yu Huang
6
5
8
2
L
5
8
9
1.19
W
Cernunnos
Davotroz
Cernunnos
3
3
28
5.67
L
King Arthur
JackFaraday
King Arthur
0
9
9
0.5
W
Cthulhu
Ksyron
Cthulhu
6
5
16
2.8
L
Freya
SoraChibi
Freya
1
7
12
1
L
Tsukuyomi
cyjlorenzo
Tsukuyomi
7
9
10
1.33
W
Bellona
hanshoot
Bellona
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,101
Damage
61,809
75,836
Taken
84,044
53,076
Mitigated
43,501
29,997
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Acellon
Medusa
20,413
8,097
2,619
6,326
16,003
7,225
3,000
8,376
7,627
0
45,114
W
17,949
630
842
3,673
13,688
5,393
1,034
7,966
5,722
36,314
0
L
Yu Huang
Brixus
Yu Huang
16,311
1,756
373
2,879
12,054
4,976
154
3,118
8,936
39,765
0
L
11,993
88
657
2,046
15,262
5,924
134
6,165
9,097
28,177
0
W
Cernunnos
Davotroz
Cernunnos
16,875
7,515
1,950
4,354
13,572
6,058
2,270
6,209
7,363
0
36,384
L
King Arthur
JackFaraday
King Arthur
7,798
178
478
4,729
25,338
20,845
0
7,796
17,542
150
14,178
W
Cthulhu
Ksyron
Cthulhu
13,887
637
2,838
5,218
19,498
20,927
280
8,292
10,842
23,185
0
L
Freya
SoraChibi
Freya
7,766
2,665
1,478
3,310
14,621
4,971
385
7,029
7,592
17,222
0
L
Tsukuyomi
cyjlorenzo
Tsukuyomi
17,941
3,616
682
2,768
16,769
6,785
1,085
7,728
9,041
0
29,586
W
Bellona
hanshoot
Bellona
10,977
1,249
1,032
1,145
13,075
13,473
424
5,377
7,698
0
15,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,231
Gold Earned
52,882
143
Minions Killed
142
0
Camps Cleared
0
1,330,200
Distance Traveled
1,184,064
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,264
884
53
4
0
246,076
1
W
He Bo
12,283
819
35
2
0
273,949
1
L
Yu Huang
11,365
758
49
3
0
240,825
0
L
Nox
10,967
731
48
3
0
230,515
1
W
Cernunnos
11,154
744
39
3
0
247,869
2
L
King Arthur
8,544
570
8
1
0
258,277
6
W
Cthulhu
11,032
735
10
1
0
274,934
0
L
Freya
10,079
672
21
1
0
213,326
1
L
Tsukuyomi
11,927
795
16
1
0
241,121
0
W
Bellona
11,498
767
6
0
0
287,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role