Player Matchup

Eset
Eset
Diamond I
DivineGoddessIvy
Eset
Diamond I
Level 157
God Stats
21W - 25L
1,833 SR
Queue Stats
555W - 535L
2,584 MMR
Solo
Achilles
Achilles
Platinum I
KStradaG
Achilles
Platinum I
Level 129
God Stats
0W - 3L
1,199 SR
Queue Stats
43W - 24L
2,288 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Ðaddý
Hou Yi
Diamond II
Level 69
God Stats
39W - 54L
1,628 SR
Queue Stats
353W - 431L
2,341 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,553 SR
2,404 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,500 SR
1,982 MMR
Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum II
FakeGrandMaster
Odin
Platinum II
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 6L
2,151 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
Viirzyk
Cabrakan
Platinum I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
2,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,982
599
10,866
12,630
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
KStradaG
Achilles
13
1 / 6 / 0
8,831
589
8,685
17,523
22,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
Ðaddý
Hou Yi
13
1 / 4 / 1
9,480
632
8,656
11,275
2,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AresAthenaPersephoneShivaAh Muzen Cab

VS

Bans
GilgameshChironAtlasMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 2 / 9
10,996
733
18,578
10,110
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 9
11,007
734
9,997
14,476
12,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Viirzyk
Cabrakan
16
4 / 0 / 11
11,698
780
7,473
13,272
13,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
15
15
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
9
4.75
L
0
5
2
0.2
W
6
0
9
10.5
L
Achilles
KStradaG
Achilles
1
6
0
0.17
W
Cabrakan
Viirzyk
Cabrakan
4
0
11
9.5
L
Hou Yi
Ðaddý
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
36,048
41,428
Taken
37,858
28,679
Mitigated
29,470
4,886
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,578
926
0
3,621
10,110
3,370
1,132
2,558
7,455
73,166
0
L
10,866
596
697
1,049
12,630
3,196
0
7,704
4,712
37,577
0
W
9,997
1,618
0
6,323
14,476
12,741
1,098
4,873
9,171
488
31,309
L
Achilles
KStradaG
Achilles
8,685
1,641
67
1,603
17,523
22,913
0
10,887
6,180
0
16,929
W
Cabrakan
Viirzyk
Cabrakan
7,473
1,156
652
6,469
13,272
13,359
884
3,604
9,416
20,843
0
L
Hou Yi
Ðaddý
Hou Yi
8,656
4,021
0
1,470
11,275
2,570
0
7,654
3,382
0
30,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
33,701
154
Minions Killed
169
2
Camps Cleared
10
759,822
Distance Traveled
884,563
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,996
733
118
8
4
296,739
0
L
Eset
8,982
599
75
5
1
258,521
3
W
Odin
11,007
734
23
2
6
305,358
7
L
Achilles
8,831
589
24
2
0
246,458
3
W
Cabrakan
11,698
780
28
2
0
282,466
2
L
Hou Yi
9,480
632
55
4
1
254,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role