Player Matchup

Awilix
Awilix
AppychA
Awilix
Level 160
God Stats
1W - 0L
1,285 SR
Queue Stats
171W - 73L
1,762 Elo+
Solo
Ymir
Ymir
Billr
Ymir
Level 69
God Stats
9W - 3L
1,500 SR
Queue Stats
348W - 236L
1,683 Elo+
Party 2
Poseidon
Poseidon
Capamara
Poseidon
Level 116
God Stats
11W - 9L
1,550 SR
Queue Stats
232W - 153L
1,683 Elo+
Party 2
Team Averages
Level 115
1,445 SR
1,709 Elo+

VS

Team Averages
Level 94
1,665 SR
1,517 Elo+
Merlin
Merlin
Argonoide
Merlin
Level 78
God Stats
22W - 35L
1,447 SR
Queue Stats
136W - 198L
1,415 Elo+
Party 1
Bastet
Bastet
XxEmoCorexX
Bastet
Level 136
God Stats
3W - 3L
1,800 SR
Queue Stats
9W - 11L
1,681 Elo+
Party 1
Medusa
Medusa
lascoavara
Medusa
Level 68
God Stats
0W - 1L
1,747 SR
Queue Stats
42W - 52L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AppychA
Awilix
15
9 / 1 / 5
9,676
806
10,574
9,357
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Billr
Ymir
14
2 / 0 / 9
8,554
713
4,629
6,779
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
Capamara
Poseidon
14
3 / 0 / 8
9,069
756
7,427
6,354
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Argonoide
Merlin
12
0 / 2 / 1
7,316
610
6,555
4,648
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
10
0 / 5 / 1
6,860
572
4,442
10,217
4,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Medusa
lascoavara
Medusa
12
1 / 7 / 0
7,921
660
4,917
10,321
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
AppychA
Awilix
9
1
5
11.5
L
Merlin
Argonoide
Merlin
0
2
1
0.25
W
Ymir
Billr
Ymir
2
0
9
6.5
W
Poseidon
Capamara
Poseidon
3
0
8
7
L
Bastet
0
5
1
0.1
L
Medusa
lascoavara
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,630
Damage
15,914
22,490
Taken
25,186
10,959
Mitigated
8,551
5,160
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AppychA
Awilix
10,574
3,545
0
4,052
9,357
4,425
626
2,992
6,007
0
30,529
L
Merlin
Argonoide
Merlin
6,555
51
0
675
4,648
1,455
0
2,121
2,527
21,836
0
W
Ymir
Billr
Ymir
4,629
723
0
721
6,779
4,472
240
1,560
4,933
17,885
0
W
Poseidon
Capamara
Poseidon
7,427
309
0
387
6,354
2,062
844
1,834
4,292
43,854
0
L
Bastet
4,442
957
0
1,553
10,217
4,048
0
6,258
3,959
0
9,933
L
Medusa
lascoavara
Medusa
4,917
808
0
1,048
10,321
3,048
0
3,923
6,398
0
25,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
22,097
154
Minions Killed
102
10
Camps Cleared
2
722,417
Distance Traveled
650,682
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,676
806
39
3
4
236,440
2
L
Merlin
7,316
610
44
4
0
217,247
6
W
Ymir
8,554
713
32
3
0
231,148
1
W
Poseidon
9,069
756
83
7
6
254,829
3
L
Bastet
6,860
572
12
1
1
213,106
4
L
Medusa
7,921
660
46
4
1
220,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role