Player Matchup

Awilix
Awilix
BentHøie
Awilix
Level 144
God Stats
3W - 4L
1,419 SR
Queue Stats
116W - 49L
1,681 Elo+
Party 1
Cliodhna
Cliodhna
DragoNation
Cliodhna
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 8L
1,919 Elo+
Party 1
Cabrakan
Cabrakan
Fjallekisen
Cabrakan
Level 77
God Stats
2W - 2L
1,271 SR
Queue Stats
66W - 17L
1,815 Elo+
Party 1
Ra
Ra
MarksillaTheTiny
Ra
Level 108
God Stats
1W - 0L
1,307 SR
Queue Stats
95W - 44L
1,683 Elo+
Party 1
Yu Huang
Yu Huang
finiks
Yu Huang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 34L
1,709 Elo+
Party 1
Team Averages
Level 98
1,399 SR
1,761 Elo+

VS

Team Averages
Level 84
1,443 SR
1,598 Elo+
Jormungandr
Jormungandr
CaRoMe
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,681 Elo+
Party 2
Apollo
Apollo
HIIGHLAND3RR
Apollo
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 117L
1,424 Elo+
Solo
Terra
Terra
PSIHOZ-GAME
Terra
Level 28
God Stats
0W - 2L
1,279 SR
Queue Stats
96W - 123L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
dakenite
Zhong Kui
Level 84
God Stats
0W - 2L
1,434 SR
Queue Stats
36W - 26L
1,544 Elo+
Party 2
Vamana
Vamana
ymmirheim
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BentHøie
Awilix
19
14 / 4 / 13
12,585
899
19,769
15,525
9,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
DragoNation
Cliodhna
20
14 / 2 / 18
12,638
903
27,584
15,001
10,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Fjallekisen
Cabrakan
19
6 / 5 / 24
11,740
839
10,183
21,617
31,751
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 3 / 21
11,628
831
15,500
13,144
6,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
finiks
Yu Huang
14
0 / 6 / 17
9,208
658
8,493
11,886
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaRoMe
Jormungandr
16
3 / 9 / 13
10,324
737
13,894
15,293
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
17
4 / 9 / 14
10,808
772
13,517
17,432
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 10
9,574
684
4,052
20,712
21,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
dakenite
Zhong Kui
18
9 / 6 / 9
11,466
819
23,439
20,201
15,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
ymmirheim
Vamana
16
3 / 8 / 11
9,541
682
10,825
21,412
15,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
77
39
Kills
20
20
Deaths
39
93
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Awilix
BentHøie
Awilix
14
4
13
5.13
L
Jormungandr
CaRoMe
Jormungandr
3
9
13
1.06
W
Cliodhna
DragoNation
Cliodhna
14
2
18
11.5
W
Cabrakan
Fjallekisen
Cabrakan
6
5
24
3.6
L
Apollo
4
9
14
1.22
W
5
3
21
5.17
L
1
7
10
0.86
L
Zhong Kui
dakenite
Zhong Kui
9
6
9
2.25
W
Yu Huang
finiks
Yu Huang
0
6
17
1.42
L
Vamana
ymmirheim
Vamana
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,529
Damage
65,727
77,173
Taken
95,050
65,202
Mitigated
70,134
31,461
Healing
25,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BentHøie
Awilix
19,769
6,114
1,066
3,643
15,525
9,668
2,171
6,524
9,001
0
36,466
L
Jormungandr
CaRoMe
Jormungandr
13,894
614
139
0
15,293
8,668
161
6,624
8,669
23,285
0
W
Cliodhna
DragoNation
Cliodhna
27,584
1,890
1,609
7,582
15,001
10,407
1,367
8,127
6,874
0
43,139
W
Cabrakan
Fjallekisen
Cabrakan
10,183
1,483
992
2,066
21,617
31,751
490
10,596
11,021
16,690
0
L
Apollo
13,517
5,660
492
3,249
17,432
8,197
1,069
7,239
10,193
0
33,753
W
15,500
996
9,193
4,799
13,144
6,971
563
8,524
4,620
44,943
0
L
4,052
448
4,694
4,803
20,712
21,777
252
5,612
15,100
8,826
0
L
Zhong Kui
dakenite
Zhong Kui
23,439
2,708
0
7,471
20,201
15,633
1,162
9,035
11,166
35,664
0
W
Yu Huang
finiks
Yu Huang
8,493
463
75
436
11,886
6,405
434
7,716
4,170
14,218
0
L
Vamana
ymmirheim
Vamana
10,825
5,036
949
4,158
21,412
15,859
0
5,666
15,746
192
23,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,799
Gold Earned
51,713
149
Minions Killed
121
0
Camps Cleared
0
1,334,051
Distance Traveled
1,139,412
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,585
899
33
2
0
259,132
2
L
Jormungandr
10,324
737
22
2
0
214,339
0
W
Cliodhna
12,638
903
31
2
0
342,291
3
W
Cabrakan
11,740
839
8
1
0
241,363
5
L
Apollo
10,808
772
45
3
0
237,915
0
W
Ra
11,628
831
68
5
0
279,854
0
L
Terra
9,574
684
4
0
0
230,907
1
L
Zhong Kui
11,466
819
26
2
0
208,132
0
W
Yu Huang
9,208
658
9
1
0
211,411
0
L
Vamana
9,541
682
24
2
0
248,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role