Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
REYCARLOS6277
King Arthur
Level 119
God Stats
12W - 7L
1,514 SR
Queue Stats
92W - 61L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Wammoo
Zhong Kui
Level 127
God Stats
4W - 1L
1,316 SR
Queue Stats
139W - 130L
1,496 Elo+
Solo
Ullr
Ullr
alexzander01
Ullr
Level 127
God Stats
4W - 0L
1,364 SR
Queue Stats
162W - 129L
1,509 Elo+
Party 3
Ares
Ares
sarkhanvol436
Ares
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 49L
1,285 Elo+
Party 3
Team Averages
Level 120
1,439 SR
1,458 Elo+

VS

Team Averages
Level 97
1,490 SR
1,475 Elo+
Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Glooteus
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 112L
1,429 Elo+
Party 2
Ullr
Ullr
HavelTheRock12
Ullr
Level 108
God Stats
9W - 8L
1,554 SR
Queue Stats
204W - 223L
1,485 Elo+
Solo
Hades
Hades
LGXViper
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,465 Elo+
Party 2
He Bo
He Bo
Sharkyking450
He Bo
Level 107
God Stats
1W - 4L
1,396 SR
Queue Stats
88W - 88L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 1 / 2
6,474
647
4,605
6,511
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
REYCARLOS6277
King Arthur
11
4 / 0 / 2
7,059
706
3,544
3,679
1,757
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Wammoo
Zhong Kui
10
4 / 1 / 2
6,216
622
7,066
5,816
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 0 / 2
5,836
584
4,238
4,763
1,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 0
5,633
563
2,626
5,817
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 3 / 1
4,962
496
2,574
6,545
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Glooteus
Artio
7
0 / 2 / 1
4,870
487
2,567
7,124
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
4,648
465
2,604
4,523
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
LGXViper
Hades
7
0 / 5 / 0
4,594
459
1,208
6,289
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
6,098
610
3,324
5,816
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
2
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
2
4
L
Rama
 
Rama
0
3
1
0.17
L
Artio
Glooteus
Artio
0
2
1
0.25
L
0
2
0
0
L
Hades
LGXViper
Hades
0
5
0
0
W
King Arthur
REYCARLOS6277
King Arthur
4
0
2
5
L
2
2
0
1
W
Zhong Kui
Wammoo
Zhong Kui
4
1
2
5
W
1
0
2
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,079
Damage
12,277
26,586
Taken
30,297
12,864
Mitigated
10,044
9,578
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,605
1,218
0
3,392
6,511
2,085
0
1,229
5,282
0
37,627
L
Rama
 
Rama
2,574
1,423
0
2,120
6,545
1,801
0
2,491
4,054
0
22,942
L
Artio
Glooteus
Artio
2,567
345
200
2,360
7,124
3,645
0
2,980
4,144
10,705
0
L
2,604
1,021
0
847
4,523
1,196
0
1,406
3,117
0
28,631
L
Hades
LGXViper
Hades
1,208
99
0
1,630
6,289
1,874
0
189
6,100
14,622
0
W
King Arthur
REYCARLOS6277
King Arthur
3,544
475
0
785
3,679
1,757
100
939
2,644
0
33,713
L
3,324
0
0
2,940
5,816
1,528
0
2,626
3,190
37,176
0
W
Zhong Kui
Wammoo
Zhong Kui
7,066
879
0
1,916
5,816
3,708
0
2,831
2,969
32,956
0
W
4,238
1,545
0
1,467
4,763
1,521
784
954
3,809
0
39,170
W
2,626
196
0
2,018
5,817
3,793
112
1,034
4,783
15,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
25,172
297
Minions Killed
264
0
Camps Cleared
0
986,779
Distance Traveled
894,632
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,474
647
77
8
0
235,978
1
L
Rama
4,962
496
57
6
0
161,686
1
L
Artio
4,870
487
18
2
0
195,901
0
L
Ullr
4,648
465
66
7
0
176,585
3
L
Hades
4,594
459
35
4
0
149,593
0
W
King Arthur
7,059
706
70
7
0
179,811
2
L
He Bo
6,098
610
88
9
0
210,867
2
W
Zhong Kui
6,216
622
59
6
0
198,577
3
W
Ullr
5,836
584
79
8
0
177,302
2
W
Ares
5,633
563
12
1
0
195,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role