Player Matchup

Ullr
Ullr
Adbirch
Ullr
Level 18
God Stats
0W - 5L
1,155 SR
Queue Stats
1W - 9L
1,169 Elo+
Party 1
Sobek
Sobek
BlindCav
Sobek
Level 146
God Stats
1W - 1L
1,498 SR
Queue Stats
80W - 97L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
GeneralOfDrumpo
Kukulkan
Level 17
God Stats
1W - 2L
1,517 SR
Queue Stats
11W - 6L
1,676 Elo+
Party 3
Arachne
Arachne
SinTheKing
Arachne
Level 103
God Stats
7W - 9L
1,639 SR
Queue Stats
138W - 138L
1,485 Elo+
Party 3
Bellona
Bellona
drumpogang
Bellona
Level 65
God Stats
6W - 4L
1,726 SR
Queue Stats
25W - 25L
1,441 Elo+
Party 3
Team Averages
Level 70
1,507 SR
1,448 Elo+

VS

Team Averages
Level 60
1,492 SR
1,427 Elo+
Danzaburou
Danzaburou
CallMeEnvy
Danzaburou
Level 80
God Stats
42W - 39L
1,472 SR
Queue Stats
273W - 346L
1,444 Elo+
Party 2
Hel
Hel
Elmothesloth
Hel
Level 65
God Stats
2W - 4L
1,223 SR
Queue Stats
114W - 165L
1,344 Elo+
Party 2
Chaac
Chaac
casualfilt
Chaac
Level 44
God Stats
3W - 1L
1,748 SR
Queue Stats
77W - 90L
1,458 Elo+
Party 2
Pele
Pele
iaelmo
Pele
Level 59
God Stats
27W - 45L
1,295 SR
Queue Stats
136W - 174L
1,310 Elo+
Party 2
Poseidon
Poseidon
melobeng
Poseidon
Level 50
God Stats
7W - 6L
1,722 SR
Queue Stats
82W - 73L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Adbirch
Ullr
12
3 / 7 / 1
8,002
445
3,714
14,369
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
BlindCav
Sobek
11
1 / 8 / 6
7,813
434
9,498
19,975
21,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
16
3 / 8 / 0
9,456
525
13,879
10,622
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
SinTheKing
Arachne
13
2 / 8 / 3
7,904
439
9,050
19,630
13,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
drumpogang
Bellona
16
7 / 6 / 0
10,079
560
16,997
21,142
22,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallMeEnvy
Danzaburou
16
5 / 4 / 13
11,142
619
15,935
14,439
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 20
10,266
570
7,084
17,400
5,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
16
5 / 2 / 10
9,817
545
13,752
19,879
11,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
iaelmo
Pele
17
2 / 4 / 8
10,091
561
4,611
15,212
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
melobeng
Poseidon
20
21 / 1 / 3
13,975
776
26,042
10,571
4,018
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
16
Kills
36
37
Deaths
16
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ullr
Adbirch
Ullr
3
7
1
0.5
L
Sobek
BlindCav
Sobek
1
8
6
0.5
W
Danzaburou
CallMeEnvy
Danzaburou
5
4
13
2.88
W
3
5
20
2.6
L
Kukulkan
3
8
0
0.38
L
Arachne
SinTheKing
Arachne
2
8
3
0.44
W
Chaac
5
2
10
5
L
Bellona
drumpogang
Bellona
7
6
0
1.17
W
Pele
iaelmo
Pele
2
4
8
1.5
W
Poseidon
melobeng
Poseidon
21
1
3
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,138
Damage
67,424
85,738
Taken
77,501
65,846
Mitigated
31,779
14,282
Healing
31,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Adbirch
Ullr
3,714
2,321
0
1,118
14,369
4,581
1,602
7,559
6,662
0
36,317
L
Sobek
BlindCav
Sobek
9,498
1,065
0
3,200
19,975
21,152
60
8,393
11,458
28,625
0
W
Danzaburou
CallMeEnvy
Danzaburou
15,935
5,356
0
2,644
14,439
5,081
5,022
6,086
8,353
0
77,496
W
7,084
2,817
5,412
7,145
17,400
5,515
601
9,520
7,880
13,145
2,459
L
Kukulkan
13,879
1,426
0
546
10,622
4,503
0
4,329
6,143
70,544
0
L
Arachne
SinTheKing
Arachne
9,050
5,731
0
3,617
19,630
13,436
0
6,007
13,514
0
40,800
W
Chaac
13,752
2,884
0
9,915
19,879
11,643
632
4,350
15,529
233
44,771
L
Bellona
drumpogang
Bellona
16,997
6,584
0
5,801
21,142
22,174
230
5,717
15,354
0
73,005
W
Pele
iaelmo
Pele
4,611
1,240
0
3,676
15,212
5,522
408
2,639
11,605
0
65,195
W
Poseidon
melobeng
Poseidon
26,042
5,490
0
2,978
10,571
4,018
204
4,260
6,311
132,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
55,291
416
Minions Killed
557
0
Camps Cleared
0
1,640,696
Distance Traveled
1,777,121
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,002
445
81
5
0
292,095
0
L
Sobek
7,813
434
20
1
0
322,306
4
W
Danzaburou
11,142
619
146
8
0
357,841
4
W
Hel
10,266
570
19
1
0
273,760
3
L
Kukulkan
9,456
525
141
8
0
340,928
4
L
Arachne
7,904
439
61
3
0
368,804
9
W
Chaac
9,817
545
79
4
0
332,160
10
L
Bellona
10,079
560
113
6
0
316,563
3
W
Pele
10,091
561
111
6
0
389,910
3
W
Poseidon
13,975
776
202
11
0
423,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role