Player Matchup

Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
CluelessNab
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,268 Elo+
Solo
Medusa
Medusa
HeyUareDeaD
Medusa
Level 23
God Stats
3W - 1L
1,811 SR
Queue Stats
52W - 94L
1,365 Elo+
Solo
Zeus
Zeus
xIIBluelotusIIx
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,415 Elo+
Party 2
Team Averages
Level 91
1,562 SR
1,410 Elo+

VS

Team Averages
Level 85
1,456 SR
1,450 Elo+
Fenrir
Fenrir
Jaana67
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 202L
1,383 Elo+
Solo
Anubis
Anubis
JohnKowdo
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
PriD3 GamerZz
Loki
Level 144
God Stats
7W - 4L
1,279 SR
Queue Stats
300W - 323L
1,474 Elo+
Solo
Agni
Agni
Xx-iLuSiOnX-xX
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
aiblo
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
541W - 586L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
12 / 2 / 21
9,793
1,088
11,259
10,008
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
 
Osiris
15
5 / 1 / 29
9,679
1,075
7,173
11,583
14,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 2 / 29
9,522
1,058
7,312
12,093
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
15
10 / 4 / 12
9,358
1,040
10,595
9,550
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 3 / 22
9,433
1,048
10,790
8,698
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jaana67
Fenrir
12
2 / 9 / 2
7,358
818
5,879
13,109
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
JohnKowdo
Anubis
12
1 / 6 / 5
7,031
781
6,120
7,008
2,888
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 7 / 5
8,129
903
10,516
10,781
3,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 10 / 5
7,856
873
8,156
10,636
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
aiblo
Da Ji
13
2 / 8 / 6
7,919
880
7,701
10,431
3,777
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
34
40
Kills
11
12
Deaths
40
113
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
2
21
11.25
W
Osiris
 
Osiris
5
1
29
19.5
W
5
2
29
9.75
W
Medusa
10
4
12
4
L
Fenrir
Jaana67
Fenrir
2
9
2
0.33
L
Anubis
JohnKowdo
Anubis
1
6
5
0.58
L
5
7
5
1.07
L
1
10
5
0.35
L
Da Ji
aiblo
Da Ji
2
8
6
0.63
W
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
38,372
51,932
Taken
51,965
39,051
Mitigated
19,705
20,398
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,259
7,852
1,964
2,834
10,008
5,219
1,851
2,438
7,462
0
20,467
W
Osiris
 
Osiris
7,173
3,160
4,440
2,947
11,583
14,086
613
3,255
8,328
0
16,534
W
7,312
1,374
1,410
2,000
12,093
13,334
309
3,151
8,837
15,473
0
W
Medusa
10,595
5,064
658
1,530
9,550
3,434
1,805
3,396
6,154
0
16,281
L
Fenrir
Jaana67
Fenrir
5,879
1,357
113
1,336
13,109
6,061
424
5,007
7,861
0
10,008
L
Anubis
JohnKowdo
Anubis
6,120
1,208
0
300
7,008
2,888
434
1,882
4,988
11,182
0
L
10,516
2,197
322
1,759
10,781
3,575
0
4,710
5,873
0
16,109
L
8,156
319
586
899
10,636
3,404
414
2,518
7,952
22,776
0
L
Da Ji
aiblo
Da Ji
7,701
2,560
170
967
10,431
3,777
361
3,083
7,189
0
13,103
W
10,790
2,435
900
1,715
8,698
2,978
1,717
2,036
6,504
24,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
38,293
95
Minions Killed
83
0
Camps Cleared
0
830,905
Distance Traveled
638,783
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,793
1,088
14
2
0
178,594
0
W
Osiris
9,679
1,075
19
2
0
181,153
1
W
Geb
9,522
1,058
10
1
0
197,210
3
W
Medusa
9,358
1,040
19
2
0
138,258
0
L
Fenrir
7,358
818
13
1
0
131,190
2
L
Anubis
7,031
781
18
2
0
105,812
0
L
Loki
8,129
903
16
2
0
138,817
3
L
Agni
7,856
873
25
3
0
127,288
1
L
Da Ji
7,919
880
11
1
0
135,676
1
W
Zeus
9,433
1,048
33
4
0
135,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role