Player Matchup

Baron Samedi
Baron Samedi
Assasibn
Baron Samedi
Level 121
God Stats
3W - 2L
1,814 SR
Queue Stats
68W - 45L
1,665 Elo+
Party 1
Ares
Ares
Assertedgold79
Ares
Level 102
God Stats
3W - 3L
1,733 SR
Queue Stats
67W - 39L
1,676 Elo+
Party 1
Artemis
Artemis
Slayer4709
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 1
Team Averages
Level 83
1,682 SR
1,691 Elo+

VS

Team Averages
Level 80
1,561 SR
1,377 Elo+
Fenrir
Fenrir
Darkninja623
Fenrir
Level 27
God Stats
3W - 0L
1,723 SR
Queue Stats
66W - 59L
1,349 Elo+
Party 2
Shiva
Shiva
SHOW-2G-UR-TDS
Shiva
Level 106
God Stats
112W - 141L
1,454 SR
Queue Stats
150W - 215L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
XlightningmageX
Baron Samedi
Level 108
God Stats
5W - 2L
1,507 SR
Queue Stats
118W - 112L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Assasibn
Baron Samedi
12
2 / 3 / 4
7,443
677
9,073
8,578
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 2
8,039
731
4,581
11,087
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Slayer4709
Artemis
11
1 / 6 / 3
7,623
693
4,129
7,977
3,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 9
7,531
685
5,010
8,384
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
4 / 2 / 8
8,371
761
6,942
10,957
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
XlightningmageX
Baron Samedi
13
5 / 1 / 7
8,322
757
11,647
9,383
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
12
12
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Assasibn
Baron Samedi
2
3
4
1.33
L
3
3
2
1.33
W
Fenrir
3
3
9
2.5
W
4
2
8
4
L
Artemis
Slayer4709
Artemis
1
6
3
0.42
W
Baron Samedi
XlightningmageX
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
23,599
27,642
Taken
28,724
18,777
Mitigated
19,826
6,486
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Assasibn
Baron Samedi
9,073
662
2,132
2,974
8,578
4,602
476
3,715
4,676
26,211
0
L
4,581
504
0
743
11,087
11,112
396
4,318
6,707
13,915
0
W
Fenrir
5,010
1,121
0
734
8,384
6,623
385
5,057
3,327
0
6,580
W
6,942
2,343
465
2,069
10,957
9,413
485
5,319
5,638
0
19,725
L
Artemis
Slayer4709
Artemis
4,129
1,831
0
637
7,977
3,063
0
3,934
4,010
0
15,845
W
Baron Samedi
XlightningmageX
Baron Samedi
11,647
912
1,769
4,223
9,383
3,790
342
3,526
5,857
34,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,105
Gold Earned
24,224
91
Minions Killed
85
4
Camps Cleared
3
511,268
Distance Traveled
562,480
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,443
677
37
3
1
183,030
3
L
Ares
8,039
731
18
2
1
169,570
2
W
Fenrir
7,531
685
4
0
0
179,789
0
W
Shiva
8,371
761
35
3
2
184,929
1
L
Artemis
7,623
693
36
3
2
158,668
0
W
Baron Samedi
8,322
757
46
4
1
197,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role