Player Matchup

Khepri
Khepri
 
Khepri
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Uezik1992
The Morrigan
Level 75
God Stats
2W - 3L
1,789 SR
Queue Stats
166W - 220L
1,441 Elo+
Party 3
Skadi
Skadi
khalisi233
Skadi
Level 95
God Stats
8W - 2L
1,878 SR
Queue Stats
281W - 347L
1,471 Elo+
Party 3
Set
Set
xReav3r
Set
Level 125
God Stats
3W - 5L
1,673 SR
Queue Stats
170W - 131L
1,666 Elo+
Party 1
Team Averages
Level 87
1,668 SR
1,516 Elo+

VS

Team Averages
Level 41
1,634 SR
1,584 Elo+
Sol
Sol
Peeders
Sol
Level 19
God Stats
5W - 0L
1,636 SR
Queue Stats
84W - 26L
1,860 Elo+
Party 4
Nike
Nike
RLlRauL
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,537 Elo+
Party 2
Cliodhna
Cliodhna
deathlyspores
Cliodhna
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 126L
1,358 Elo+
Solo
Bacchus
Bacchus
jamezzwood
Bacchus
Level 62
God Stats
59W - 20L
1,615 SR
Queue Stats
205W - 131L
1,571 Elo+
Party 4
Rama
Rama
pinoscontro
Rama
Level 36
God Stats
3W - 1L
1,917 SR
Queue Stats
69W - 69L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 5 / 10
8,234
515
3,449
12,532
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
 
Nox
12
2 / 5 / 9
7,902
494
8,217
8,721
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Uezik1992
The Morrigan
14
2 / 3 / 3
8,352
522
10,326
8,999
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
14
3 / 6 / 6
9,009
563
6,986
12,008
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
16
11 / 3 / 3
10,105
632
20,525
18,887
9,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
9 / 4 / 3
10,801
675
17,239
16,094
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
RLlRauL
Nike
16
3 / 1 / 0
9,849
616
6,638
14,865
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
deathlyspores
Cliodhna
13
1 / 7 / 4
8,341
521
6,728
14,426
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
jamezzwood
Bacchus
14
3 / 4 / 10
9,914
620
7,173
14,508
14,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 4 / 6
10,343
646
10,138
13,179
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
20
Kills
22
22
Deaths
20
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
5
10
1.4
L
Nox
 
Nox
2
5
9
1.3
W
Sol
9
4
3
2.63
W
Nike
RLlRauL
Nike
3
1
0
3
L
The Morrigan
Uezik1992
The Morrigan
2
3
3
1.17
W
Cliodhna
deathlyspores
Cliodhna
1
7
4
0.43
W
Bacchus
jamezzwood
Bacchus
3
4
10
2
L
Skadi
3
6
6
1
W
6
4
6
2.25
L
Set
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,503
Damage
47,916
61,147
Taken
73,072
31,469
Mitigated
41,115
9,323
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,449
632
0
945
12,532
11,823
103
5,013
7,519
22,921
0
L
Nox
 
Nox
8,217
978
0
1,266
8,721
3,092
272
3,171
5,512
37,441
0
W
Sol
17,239
6,727
0
7,183
16,094
6,781
735
2,073
14,021
71,859
9,039
W
Nike
RLlRauL
Nike
6,638
855
0
3,827
14,865
10,636
0
7,828
7,037
0
62,311
L
The Morrigan
Uezik1992
The Morrigan
10,326
2,132
3
2,446
8,999
3,171
407
290
8,246
50,379
2,930
W
Cliodhna
deathlyspores
Cliodhna
6,728
1,209
0
2,568
14,426
4,644
101
3,630
10,796
0
48,004
W
Bacchus
jamezzwood
Bacchus
7,173
1,050
1,787
2,029
14,508
14,492
0
5,098
9,124
17,642
4,087
L
Skadi
6,986
3,026
171
2,723
12,008
3,483
1,018
3,320
8,688
0
53,118
W
10,138
8,094
0
5,352
13,179
4,562
253
2,577
10,602
0
75,444
L
Set
20,525
10,001
0
1,769
18,887
9,900
754
10,372
8,439
0
67,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
49,248
383
Minions Killed
470
0
Camps Cleared
0
1,583,514
Distance Traveled
1,557,795
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,234
515
24
2
0
320,244
4
L
Nox
7,902
494
62
4
0
326,911
6
W
Sol
10,801
675
120
8
0
305,086
4
W
Nike
9,849
616
125
8
0
318,330
6
L
The Morrigan
8,352
522
90
6
0
286,893
6
W
Cliodhna
8,341
521
82
5
0
323,951
4
W
Bacchus
9,914
620
17
1
0
323,844
3
L
Skadi
9,009
563
109
7
0
301,860
1
W
Rama
10,343
646
126
8
0
286,584
1
L
Set
10,105
632
98
6
0
347,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role