Player Matchup

Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SuperGrimBro
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
947 Elo+
Party 2
Raijin
Raijin
xxGunther
Raijin
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 21L
1,293 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,247 Elo+

VS

Team Averages
Level 73
1,579 SR
1,498 Elo+
Medusa
Medusa
Happygolucky_22
Medusa
Level 83
God Stats
14W - 10L
1,600 SR
Queue Stats
127W - 185L
1,313 Elo+
Solo
Bacchus
Bacchus
ImOut4Blood187
Bacchus
Level 108
God Stats
3W - 0L
1,389 SR
Queue Stats
199W - 148L
1,593 Elo+
Party 1
Sol
Sol
Reksah
Sol
Level 29
God Stats
42W - 17L
1,748 SR
Queue Stats
201W - 147L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 6 / 2
6,920
692
3,105
12,026
9,575
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SuperGrimBro
Danzaburou
11
2 / 4 / 1
7,203
720
6,782
8,597
2,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
xxGunther
Raijin
10
0 / 5 / 3
6,998
700
7,941
8,414
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,713
871
10,705
7,171
2,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 3 / 11
7,779
778
6,058
12,848
18,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Reksah
Sol
13
6 / 1 / 6
8,570
857
9,022
6,992
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
15
15
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
2
0.33
W
7
0
5
9.5
W
2
3
11
2.5
W
Sol
Reksah
Sol
6
1
6
9
L
Danzaburou
SuperGrimBro
Danzaburou
2
4
1
0.63
L
Raijin
xxGunther
Raijin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,828
Damage
25,785
29,037
Taken
27,011
16,109
Mitigated
23,830
3,909
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,105
1,136
294
595
12,026
9,575
54
3,428
8,353
251
9,580
W
10,705
3,453
269
3,059
7,171
2,929
1,034
3,132
4,039
0
39,283
W
6,058
678
258
1,818
12,848
18,320
34
3,062
9,786
14,144
0
W
Sol
Reksah
Sol
9,022
1,652
0
2,785
6,992
2,581
301
2,818
4,174
28,541
0
L
Danzaburou
SuperGrimBro
Danzaburou
6,782
2,469
244
642
8,597
2,954
0
6,117
2,210
0
22,159
L
Raijin
xxGunther
Raijin
7,941
991
469
1,665
8,414
3,580
0
4,944
3,266
19,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,121
Gold Earned
25,062
79
Minions Killed
142
1
Camps Cleared
8
515,533
Distance Traveled
613,747
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,920
692
12
1
0
183,049
0
W
Medusa
8,713
871
66
7
2
217,931
1
W
Bacchus
7,779
778
23
2
1
192,865
1
W
Sol
8,570
857
53
5
5
202,951
2
L
Danzaburou
7,203
720
40
4
1
178,148
2
L
Raijin
6,998
700
27
3
0
154,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role