Player Matchup

Geb
Geb
Ardre
Geb
Level 42
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
BonBonIsGay
Tyr
Level 12
God Stats
0W - 1L
1,809 SR
Queue Stats
9W - 9L
1,721 Elo+
Party 1
Yu Huang
Yu Huang
knightofylisse
Yu Huang
Level 58
God Stats
2W - 2L
1,532 SR
Queue Stats
145W - 145L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
rVPickle
Xbalanque
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
51W - 63L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
ziite
Erlang Shen
Level 26
God Stats
0W - 1L
1,695 SR
Queue Stats
90W - 78L
1,707 Elo+
Party 1
Team Averages
Level 37
1,614 SR
1,585 Elo+

VS

Team Averages
Level 98
1,639 SR
1,741 Elo+
Chernobog
Chernobog
Crashturd
Chernobog
Level 28
God Stats
2W - 0L
1,741 SR
Queue Stats
27W - 6L
1,789 Elo+
Party 2
Agni
Agni
Gm0neys
Agni
Level 160
God Stats
2W - 1L
1,646 SR
Queue Stats
447W - 316L
1,745 Elo+
Party 2
Fenrir
Fenrir
Lunulite
Fenrir
Level 126
God Stats
5W - 3L
1,544 SR
Queue Stats
14W - 6L
1,894 Elo+
Party 2
Mulan
Mulan
UncleDrew434
Mulan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 19L
1,846 Elo+
Party 2
Bacchus
Bacchus
angoon25
Bacchus
Level 47
God Stats
23W - 10L
1,764 SR
Queue Stats
248W - 250L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ardre
Geb
13
0 / 3 / 1
8,421
401
3,318
17,347
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 6 / 3
9,966
475
10,939
18,924
23,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
15
1 / 5 / 4
9,582
456
4,861
12,423
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
rVPickle
Xbalanque
15
0 / 6 / 1
9,335
445
9,648
16,405
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
ziite
Erlang Shen
17
7 / 5 / 3
11,070
527
13,276
23,370
18,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crashturd
Chernobog
19
6 / 2 / 6
13,031
621
15,315
20,410
9,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
Gm0neys
Agni
20
13 / 3 / 6
13,827
658
30,630
15,278
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Lunulite
Fenrir
18
5 / 2 / 7
11,866
565
5,605
14,070
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 5 / 6
12,763
608
10,121
15,058
16,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
angoon25
Bacchus
15
0 / 0 / 15
11,167
532
5,823
15,344
20,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
25
25
Deaths
12
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Geb
Ardre
Geb
0
3
1
0.17
L
3
6
3
0.75
W
Chernobog
Crashturd
Chernobog
6
2
6
4.5
W
Agni
Gm0neys
Agni
13
3
6
5.33
W
Fenrir
Lunulite
Fenrir
5
2
7
4.25
W
1
5
6
0.8
W
Bacchus
angoon25
Bacchus
0
0
15
7.5
L
Yu Huang
1
5
4
0.6
L
Xbalanque
rVPickle
Xbalanque
0
6
1
0.08
L
Erlang Shen
ziite
Erlang Shen
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,042
Damage
67,494
88,469
Taken
80,160
63,709
Mitigated
61,018
18,423
Healing
26,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Ardre
Geb
3,318
244
0
2,687
17,347
13,876
0
6,848
10,466
21,036
0
L
10,939
1,366
0
5,143
18,924
23,314
595
5,348
13,360
0
46,576
W
Chernobog
Crashturd
Chernobog
15,315
10,982
0
10,470
20,410
9,113
6,197
2,584
17,765
0
103,122
W
Agni
Gm0neys
Agni
30,630
1,441
658
3,621
15,278
6,894
1,798
3,105
12,092
121,504
0
W
Fenrir
Lunulite
Fenrir
5,605
545
0
2,273
14,070
7,575
2,566
3,319
10,640
0
64,264
W
10,121
2,707
0
4,442
15,058
16,514
1,182
113
14,460
0
87,229
W
Bacchus
angoon25
Bacchus
5,823
700
515
4,486
15,344
20,922
247
3,071
12,167
26,392
0
L
Yu Huang
4,861
281
0
1,690
12,423
3,381
546
8,537
3,830
55,278
0
L
Xbalanque
rVPickle
Xbalanque
9,648
5,262
0
3,144
16,405
4,299
1,280
6,394
9,965
0
72,753
L
Erlang Shen
ziite
Erlang Shen
13,276
7,014
0
5,759
23,370
18,839
1,975
9,455
13,836
0
80,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,374
Gold Earned
62,654
468
Minions Killed
595
0
Camps Cleared
0
2,016,900
Distance Traveled
2,080,711
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,421
401
21
1
0
425,136
18
L
Tyr
9,966
475
77
4
0
406,874
1
W
Chernobog
13,031
621
165
8
0
430,016
2
W
Agni
13,827
658
149
7
0
426,120
3
W
Fenrir
11,866
565
94
4
0
436,032
1
W
Mulan
12,763
608
163
8
0
384,592
2
W
Bacchus
11,167
532
24
1
0
403,951
5
L
Yu Huang
9,582
456
109
5
0
384,984
4
L
Xbalanque
9,335
445
136
6
0
365,647
2
L
Erlang Shen
11,070
527
125
6
0
434,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role