Player Matchup

Izanami
Izanami
Btaat
Izanami
Level 27
God Stats
50W - 72L
1,410 SR
Queue Stats
204W - 253L
1,317 Elo+
Party 3
Odin
Odin
LeopardMite5315
Odin
Level 33
God Stats
2W - 4L
1,389 SR
Queue Stats
13W - 35L
1,150 Elo+
Party 2
Ao Kuang
Ao Kuang
ScoredCascade90
Ao Kuang
Level 19
God Stats
0W - 4L
1,223 SR
Queue Stats
0W - 6L
1,000 Elo+
Party 2
Skadi
Skadi
YouAreBad6911
Skadi
Level 60
God Stats
55W - 46L
1,381 SR
Queue Stats
322W - 361L
1,374 Elo+
Party 3
Nemesis
Nemesis
sansoukazake
Nemesis
Level 36
God Stats
2W - 5L
1,352 SR
Queue Stats
9W - 27L
1,150 Elo+
Party 2
Team Averages
Level 35
1,351 SR
1,198 Elo+

VS

Team Averages
Level 57
1,364 SR
1,336 Elo+
Shiva
Shiva
Girty1994
Shiva
Level 65
God Stats
8W - 10L
1,090 SR
Queue Stats
211W - 230L
1,363 Elo+
Party 1
Janus
Janus
Girty92
Janus
Level 69
God Stats
4W - 14L
1,437 SR
Queue Stats
270W - 300L
1,348 Elo+
Party 1
Chiron
Chiron
Girty98
Chiron
Level 40
God Stats
54W - 49L
1,414 SR
Queue Stats
242W - 265L
1,326 Elo+
Party 1
Atlas
Atlas
bernalSM_56
Atlas
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 162L
1,327 Elo+
Party 4
Arachne
Arachne
leotreb
Arachne
Level 60
God Stats
79W - 68L
1,381 SR
Queue Stats
125W - 136L
1,315 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Btaat
Izanami
12
0 / 2 / 2
6,855
457
3,314
8,018
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 0
7,742
516
5,898
11,017
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
11
0 / 4 / 1
6,431
429
518
9,173
2,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 0
7,846
523
8,380
7,196
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
sansoukazake
Nemesis
9
1 / 4 / 0
6,359
424
4,550
8,394
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Girty1994
Shiva
13
0 / 3 / 2
7,652
510
6,121
12,680
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Girty92
Janus
15
8 / 0 / 1
9,173
612
8,746
4,603
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Girty98
Chiron
11
2 / 3 / 0
6,771
451
5,277
9,137
2,551
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 3
7,301
487
2,933
8,575
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
leotreb
Arachne
13
4 / 1 / 5
7,801
520
5,586
5,651
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
14
14
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Btaat
Izanami
0
2
2
0.5
W
Shiva
Girty1994
Shiva
0
3
2
0.33
W
Janus
Girty92
Janus
8
0
1
8.5
W
Chiron
Girty98
Chiron
2
3
0
0.67
L
3
3
0
1
L
Ao Kuang
0
4
1
0.13
L
3
1
0
3
W
0
0
3
1.5
W
Arachne
leotreb
Arachne
4
1
5
6.5
L
Nemesis
sansoukazake
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,660
Damage
28,663
43,798
Taken
40,646
18,195
Mitigated
19,618
11,347
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Btaat
Izanami
3,314
1,728
123
2,502
8,018
2,571
393
2,189
5,829
0
44,831
W
Shiva
Girty1994
Shiva
6,121
500
34
4,853
12,680
7,748
0
45
12,104
0
39,810
W
Janus
Girty92
Janus
8,746
348
0
250
4,603
1,416
237
117
4,453
63,138
0
W
Chiron
Girty98
Chiron
5,277
1,159
527
1,460
9,137
2,551
498
0
9,137
0
41,102
L
5,898
1,860
0
3,192
11,017
7,304
628
640
9,863
45
37,355
L
Ao Kuang
518
118
0
1,606
9,173
2,975
632
5,238
3,935
20,022
0
L
8,380
2,541
0
2,216
7,196
2,075
208
1,944
5,252
0
53,218
W
2,933
1,047
1,708
1,621
8,575
5,735
0
0
8,575
21,506
6,234
W
Arachne
leotreb
Arachne
5,586
3,645
0
2,000
5,651
2,168
0
401
5,250
0
29,546
L
Nemesis
sansoukazake
Nemesis
4,550
1,633
0
1,708
8,394
3,270
0
1,516
6,849
0
34,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,233
Gold Earned
38,698
367
Minions Killed
371
0
Camps Cleared
0
1,436,599
Distance Traveled
1,383,216
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,855
457
78
5
0
284,346
1
W
Shiva
7,652
510
81
5
0
257,010
0
W
Janus
9,173
612
111
7
0
316,427
0
W
Chiron
6,771
451
81
5
0
271,679
6
L
Odin
7,742
516
84
6
0
275,847
0
L
Ao Kuang
6,431
429
46
3
0
276,398
0
L
Skadi
7,846
523
103
7
0
288,132
4
W
Atlas
7,301
487
50
3
0
262,960
0
W
Arachne
7,801
520
48
3
0
275,140
0
L
Nemesis
6,359
424
56
4
0
311,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role