Player Matchup

Bellona
Bellona
Silver IV
KRONOsXGagz
Bellona
Silver IV
Level 106
God Stats
0W - 3L
1,628 SR
Queue Stats
31W - 46L
1,189 MMR
Solo
Cerberus
Cerberus
Bronze I
NISMO7289
Cerberus
Bronze I
Level 138
God Stats
9W - 9L
1,158 SR
Queue Stats
288W - 320L
204 MMR
Solo
Loki
Loki
Silver II
OnlyFams-
Loki
Silver II
Level 127
God Stats
15W - 20L
1,581 SR
Queue Stats
62W - 71L
1,186 MMR
Solo
Poseidon
Poseidon
Silver IV
TTV_nightxinvder
Poseidon
Silver IV
Level 81
God Stats
11W - 11L
1,586 SR
Queue Stats
167W - 180L
688 MMR
Solo
Heimdallr
Heimdallr
Silver IV
xNorthern_Queen
Heimdallr
Silver IV
Level 125
God Stats
7W - 9L
1,430 SR
Queue Stats
24W - 39L
720 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,477 SR
797 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,517 SR
785 MMR
Gilgamesh
Gilgamesh
Bronze I
DatQB
Gilgamesh
Bronze I
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
350W - 387L
438 MMR
Solo
Hera
Hera
Silver I
Lebeda21
Hera
Silver I
Level 119
God Stats
7W - 3L
1,577 SR
Queue Stats
24W - 28L
1,292 MMR
Party 1
Neith
Neith
Silver II
llBuddahll
Neith
Silver II
Level 127
God Stats
5W - 3L
1,446 SR
Queue Stats
37W - 44L
1,097 MMR
Party 1
Chang'e
Chang'e
Bronze I
silenttwhisper
Chang'e
Bronze I
Level 160
God Stats
22W - 19L
1,617 SR
Queue Stats
532W - 556L
366 MMR
Solo
Ares
Ares
Silver IV
xXMzBrOwN3y3sXx
Ares
Silver IV
Level 111
God Stats
80W - 80L
1,447 SR
Queue Stats
244W - 254L
730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KRONOsXGagz
Bellona
14
1 / 8 / 2
9,396
470
9,915
18,991
20,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
NISMO7289
Cerberus
12
0 / 7 / 2
7,801
390
5,336
20,650
17,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
17
2 / 4 / 2
9,890
495
7,355
12,014
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 6 / 0
10,251
513
6,304
9,307
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xNorthern_Queen
Heimdallr
15
1 / 3 / 3
9,324
466
7,372
7,328
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
IzanamiAthenaShivaBastetHades

VS

Bans
NikeAtlasZeusSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DatQB
Gilgamesh
16
3 / 3 / 7
10,772
539
6,801
15,365
10,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
18
7 / 1 / 4
11,736
587
9,471
9,194
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
9 / 1 / 6
12,705
635
10,260
10,257
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 6
11,547
577
12,597
17,385
12,474
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 15
11,106
555
10,145
18,056
18,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
7
Kills
28
28
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DatQB
Gilgamesh
3
3
7
2.17
L
Bellona
KRONOsXGagz
Bellona
1
8
2
0.25
W
Hera
7
1
4
9
L
Cerberus
NISMO7289
Cerberus
0
7
2
0.14
L
Loki
2
4
2
0.75
L
3
6
0
0.5
W
Neith
9
1
6
12
W
5
2
6
4
L
Heimdallr
xNorthern_Queen
Heimdallr
1
3
3
0.83
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,282
Damage
49,274
68,290
Taken
70,257
48,490
Mitigated
50,410
14,246
Healing
32,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DatQB
Gilgamesh
6,801
1,976
0
5,314
15,365
10,306
0
4,320
11,045
0
64,577
L
Bellona
KRONOsXGagz
Bellona
9,915
2,641
0
3,305
18,991
20,686
834
10,397
8,523
0
60,252
W
Hera
9,471
2,751
211
2,894
9,194
3,596
1,853
2,268
6,926
78,152
0
L
Cerberus
NISMO7289
Cerberus
5,336
806
392
4,542
20,650
17,393
290
10,758
9,855
25,474
0
L
Loki
7,355
1,422
191
4,699
12,014
4,726
0
3,044
8,884
0
72,111
L
6,304
722
0
331
9,307
3,316
184
4,494
4,682
80,404
0
W
Neith
10,260
4,022
0
5,139
10,257
5,091
3,825
1,997
8,260
0
99,982
W
12,597
1,898
3,081
11,418
17,385
12,474
1,310
3,121
14,264
67,312
0
L
Heimdallr
xNorthern_Queen
Heimdallr
7,372
3,083
0
786
7,328
2,369
0
2,697
4,589
0
53,523
W
10,145
827
659
4,087
18,056
18,943
536
4,792
13,264
29,848
3,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
57,866
511
Minions Killed
561
0
Camps Cleared
0
1,775,676
Distance Traveled
2,037,284
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,772
539
105
5
0
421,050
9
L
Bellona
9,396
470
104
5
0
335,776
1
W
Hera
11,736
587
143
7
0
397,373
6
L
Cerberus
7,801
390
37
2
0
334,868
0
L
Loki
9,890
495
131
7
0
399,991
0
L
Poseidon
10,251
513
133
7
0
357,965
12
W
Neith
12,705
635
135
7
0
427,001
7
W
Chang'e
11,547
577
134
7
0
352,682
4
L
Heimdallr
9,324
466
106
5
0
347,076
6
W
Ares
11,106
555
44
2
0
439,178
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role