Player Matchup

Atlas
Atlas
DRAVENN2003
Atlas
Level 20
God Stats
3W - 3L
1,446 SR
Queue Stats
10W - 19L
1,258 Elo+
Party 1
Hachiman
Hachiman
LightLynx
Hachiman
Level 109
God Stats
0W - 2L
1,517 SR
Queue Stats
59W - 40L
1,704 Elo+
Solo
Zeus
Zeus
SHurtado22
Zeus
Level 56
God Stats
6W - 11L
1,355 SR
Queue Stats
153W - 239L
1,285 Elo+
Party 1
Team Averages
Level 62
1,440 SR
1,416 Elo+

VS

Team Averages
Level 70
1,551 SR
1,536 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Hexxboy
Baron Samedi
Level 57
God Stats
19W - 21L
1,469 SR
Queue Stats
91W - 131L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Tedroth
Jing Wei
Level 84
God Stats
1W - 0L
1,684 SR
Queue Stats
3W - 6L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,247
659
5,502
13,371
12,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
LightLynx
Hachiman
12
1 / 5 / 1
7,089
644
4,940
7,567
2,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 6 / 1
7,851
714
10,688
7,889
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
7 / 1 / 9
8,866
806
10,969
11,619
9,655
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Hexxboy
Baron Samedi
13
2 / 2 / 10
7,890
717
8,792
8,304
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Tedroth
Jing Wei
14
7 / 2 / 9
9,155
832
6,398
9,715
3,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
16
16
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
9
11.5
L
1
5
2
0.4
W
Baron Samedi
Hexxboy
Baron Samedi
2
2
10
3.5
L
Hachiman
LightLynx
Hachiman
1
5
1
0.3
L
3
6
1
0.58
W
Jing Wei
Tedroth
Jing Wei
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,130
Damage
26,159
28,827
Taken
29,638
17,985
Mitigated
16,812
2,115
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,969
2,915
0
880
11,619
9,655
0
4,756
6,863
142
17,681
L
5,502
1,791
0
0
13,371
12,633
0
4,683
8,688
15,737
0
W
Baron Samedi
Hexxboy
Baron Samedi
8,792
827
2,075
4,023
8,304
3,769
183
5,192
3,112
30,776
0
L
Hachiman
LightLynx
Hachiman
4,940
3,100
0
1,326
7,567
2,788
0
2,474
5,093
0
18,955
L
10,688
1,112
0
789
7,889
2,564
0
2,220
5,669
31,210
0
W
Jing Wei
Tedroth
Jing Wei
6,398
4,285
0
2,400
9,715
3,388
501
6,671
3,044
0
23,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,187
Gold Earned
25,911
101
Minions Killed
103
3
Camps Cleared
6
562,471
Distance Traveled
597,886
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,866
806
16
1
2
198,273
0
L
Atlas
7,247
659
26
2
0
184,060
4
W
Baron Samedi
7,890
717
44
4
3
193,244
1
L
Hachiman
7,089
644
29
3
0
188,875
5
L
Zeus
7,851
714
46
4
3
189,536
3
W
Jing Wei
9,155
832
43
4
1
206,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role