Player Matchup

Kukulkan
Kukulkan
Daweewee
Kukulkan
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 47L
1,532 Elo+
Solo
Anhur
Anhur
Nytorxs
Anhur
Level 61
God Stats
3W - 1L
1,768 SR
Queue Stats
34W - 25L
1,634 Elo+
Party 2
Mercury
Mercury
Shigetero
Mercury
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
202W - 62L
1,814 Elo+
Party 2
Ares
Ares
derpymountain
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,630 Elo+
Party 2
Ullr
Ullr
fatcamgirl
Ullr
Level 44
God Stats
10W - 1L
1,886 SR
Queue Stats
150W - 34L
1,907 Elo+
Party 2
Team Averages
Level 109
1,631 SR
1,703 Elo+

VS

Team Averages
Level 107
1,458 SR
1,507 Elo+
He Bo
He Bo
DyneWulf
He Bo
Level 121
God Stats
3W - 8L
1,215 SR
Queue Stats
371W - 465L
1,538 Elo+
Party 3
Sun Wukong
Sun Wukong
ElGranJeck
Sun Wukong
Level 39
God Stats
4W - 7L
1,373 SR
Queue Stats
17W - 23L
1,486 Elo+
Solo
Scylla
Scylla
PookiePookums
Scylla
Level 135
God Stats
48W - 46L
1,579 SR
Queue Stats
578W - 711L
1,556 Elo+
Party 3
Skadi
Skadi
QuickyWiggles
Skadi
Level 88
God Stats
7W - 6L
1,595 SR
Queue Stats
74W - 92L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
xl D Wiggles lx
Sylvanus
Level 153
God Stats
130W - 109L
1,527 SR
Queue Stats
195W - 209L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daweewee
Kukulkan
9
3 / 1 / 2
5,512
787
4,197
2,030
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Nytorxs
Anhur
9
6 / 2 / 0
5,648
807
4,504
4,317
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Shigetero
Mercury
9
8 / 0 / 4
5,975
854
4,283
4,341
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 7
4,547
650
2,654
4,687
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 3
5,537
791
4,655
3,427
988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DyneWulf
He Bo
5
0 / 4 / 1
3,675
525
1,891
4,998
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
ElGranJeck
Sun Wukong
7
0 / 4 / 0
4,005
572
2,624
6,286
3,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 2 / 0
4,056
579
1,082
2,789
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 5 / 0
4,507
644
3,529
7,374
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
4
0 / 4 / 0
3,332
476
1,705
4,479
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
19
Kills
3
3
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Daweewee
Kukulkan
3
1
2
4
L
He Bo
DyneWulf
He Bo
0
4
1
0.13
L
Sun Wukong
ElGranJeck
Sun Wukong
0
4
0
0
W
Anhur
Nytorxs
Anhur
6
2
0
3
L
1
2
0
0.5
L
2
5
0
0.4
W
Mercury
Shigetero
Mercury
8
0
4
10
W
0
0
7
3.5
W
2
0
3
3.5
L
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
10,831
18,802
Taken
25,926
5,830
Mitigated
8,708
5,104
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Daweewee
Kukulkan
4,197
291
0
250
2,030
650
0
615
1,415
25,682
0
L
He Bo
DyneWulf
He Bo
1,891
43
0
1,252
4,998
1,206
0
1,385
3,613
10,945
0
L
Sun Wukong
ElGranJeck
Sun Wukong
2,624
626
0
2,019
6,286
3,588
0
0
6,286
0
18,456
W
Anhur
Nytorxs
Anhur
4,504
2,398
0
2,142
4,317
975
0
787
3,530
0
26,666
L
1,082
266
0
500
2,789
711
0
992
1,797
15,116
0
L
3,529
2,058
0
1,331
7,374
1,592
0
2,757
4,617
0
20,134
W
Mercury
Shigetero
Mercury
4,283
2,015
0
473
4,341
1,322
0
1,813
2,528
0
29,898
W
2,654
431
0
1,280
4,687
1,895
0
978
3,528
8,349
913
W
4,655
2,553
0
959
3,427
988
275
0
3,427
0
30,926
L
Sylvanus
1,705
931
144
616
4,479
1,611
0
1,678
2,801
5,966
2,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
19,575
249
Minions Killed
139
0
Camps Cleared
0
764,953
Distance Traveled
662,144
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,512
787
62
9
0
145,982
4
L
He Bo
3,675
525
25
4
0
151,168
1
L
Sun Wukong
4,005
572
35
5
0
148,141
2
W
Anhur
5,648
807
52
7
0
130,040
1
L
Scylla
4,056
579
30
4
0
139,248
1
L
Skadi
4,507
644
30
4
0
138,452
0
W
Mercury
5,975
854
59
8
0
189,158
2
W
Ares
4,547
650
15
2
0
149,892
3
W
Ullr
5,537
791
61
9
0
149,881
2
L
Sylvanus
3,332
476
19
3
0
85,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role