Player Matchup

Nemesis
Nemesis
Chism
Nemesis
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 61L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
Eclpzz_LunarTTV
Baron Samedi
Level 149
God Stats
8W - 7L
1,470 SR
Queue Stats
229W - 206L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
ImMonkii
Jing Wei
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 69L
1,690 Elo+
Party 3
King Arthur
King Arthur
Vixizx
King Arthur
Level 129
God Stats
32W - 25L
1,623 SR
Queue Stats
145W - 127L
1,591 Elo+
Party 1
Atlas
Atlas
Wonder Winds
Atlas
Level 65
God Stats
9W - 6L
1,552 SR
Queue Stats
63W - 44L
1,681 Elo+
Party 3
Team Averages
Level 123
1,529 SR
1,630 Elo+

VS

Team Averages
Level 144
1,617 SR
1,631 Elo+
Kukulkan
Kukulkan
AsiA ReKz
Kukulkan
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
249W - 234L
1,565 Elo+
Solo
Thor
Thor
DarkReaper31
Thor
Level 146
God Stats
5W - 2L
1,555 SR
Queue Stats
43W - 31L
1,645 Elo+
Party 2
Izanami
Izanami
EvilPureDuck
Izanami
Level 160
God Stats
8W - 1L
1,506 SR
Queue Stats
309W - 215L
1,681 Elo+
Party 2
Atlas
Atlas
SHADOWxSNAK3
Atlas
Level 156
God Stats
16W - 9L
1,680 SR
Queue Stats
85W - 72L
1,645 Elo+
Party 2
Cthulhu
Cthulhu
SorrowsPain0
Cthulhu
Level 137
God Stats
7W - 3L
1,842 SR
Queue Stats
177W - 165L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chism
Nemesis
9
1 / 1 / 1
5,806
528
3,716
6,606
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Eclpzz_LunarTTV
Baron Samedi
10
0 / 3 / 0
5,840
531
2,713
5,298
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ImMonkii
Jing Wei
10
1 / 6 / 1
6,094
554
4,303
8,541
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Vixizx
King Arthur
11
0 / 1 / 0
6,106
555
4,621
10,416
6,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
5,155
469
4,015
7,468
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsiA ReKz
Kukulkan
13
1 / 0 / 2
7,194
654
3,105
3,828
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
5 / 0 / 2
6,730
612
3,612
5,472
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
EvilPureDuck
Izanami
12
4 / 2 / 5
7,318
665
7,496
9,033
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 9
6,811
619
4,805
8,064
5,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
SorrowsPain0
Cthulhu
11
1 / 0 / 0
6,586
599
7,537
7,246
5,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
14
14
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AsiA ReKz
Kukulkan
1
0
2
2
L
Nemesis
Chism
Nemesis
1
1
1
1.5
W
5
0
2
6
L
Baron Samedi
Eclpzz_LunarTTV
Baron Samedi
0
3
0
0
W
Izanami
EvilPureDuck
Izanami
4
2
5
3.25
L
Jing Wei
ImMonkii
Jing Wei
1
6
1
0.25
W
3
0
9
7.5
W
Cthulhu
SorrowsPain0
Cthulhu
1
0
0
1
L
King Arthur
Vixizx
King Arthur
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,368
Damage
26,555
38,329
Taken
33,643
15,632
Mitigated
17,398
8,679
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AsiA ReKz
Kukulkan
3,105
290
0
1,074
3,828
1,378
0
1,534
2,294
57,175
0
L
Nemesis
Chism
Nemesis
3,716
944
0
1,855
6,606
2,335
0
1,216
5,350
0
35,323
W
3,612
868
0
3,509
5,472
1,744
0
1,331
4,141
0
34,797
L
Baron Samedi
Eclpzz_LunarTTV
Baron Samedi
2,713
86
115
1,292
5,298
1,806
0
2,073
3,225
36,499
0
W
Izanami
EvilPureDuck
Izanami
7,496
5,701
0
3,401
9,033
2,699
471
1,269
7,764
0
52,947
L
Jing Wei
ImMonkii
Jing Wei
4,303
3,401
0
2,334
8,541
1,819
0
1,807
6,734
0
33,490
W
4,805
2,060
1,574
1,777
8,064
5,626
0
2,594
5,470
10,896
0
W
Cthulhu
SorrowsPain0
Cthulhu
7,537
1,026
123
3,094
7,246
5,951
0
0
7,246
38,603
0
L
King Arthur
Vixizx
King Arthur
4,621
533
0
1,407
10,416
6,473
0
6,928
2,859
0
42,866
L
4,015
1,326
0
1,676
7,468
3,199
0
2,754
4,714
15,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
34,639
338
Minions Killed
431
0
Camps Cleared
0
1,128,906
Distance Traveled
1,106,829
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,194
654
130
12
0
212,102
2
L
Nemesis
5,806
528
80
7
0
264,114
4
W
Thor
6,730
612
82
7
0
242,309
4
L
Baron Samedi
5,840
531
85
8
0
200,991
6
W
Izanami
7,318
665
111
10
0
199,871
5
L
Jing Wei
6,094
554
68
6
0
204,195
2
W
Atlas
6,811
619
18
2
0
230,077
9
W
Cthulhu
6,586
599
90
8
0
222,470
2
L
King Arthur
6,106
555
84
8
0
231,979
5
L
Atlas
5,155
469
21
2
0
227,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role