Player Matchup

Mulan
Mulan
HBG_Sauce_packet
Mulan
Level 66
God Stats
21W - 17L
1,517 SR
Queue Stats
156W - 166L
1,407 Elo+
Solo
Yu Huang
Yu Huang
Joe_Musashi86
Yu Huang
Level 118
God Stats
3W - 8L
1,288 SR
Queue Stats
354W - 424L
1,364 Elo+
Solo
Bastet
Bastet
NoIDontSmurf
Bastet
Level 99
God Stats
2W - 3L
1,533 SR
Queue Stats
74W - 72L
1,568 Elo+
Solo
Atlas
Atlas
Stonewall_1824
Atlas
Level 89
God Stats
18W - 21L
1,573 SR
Queue Stats
243W - 259L
1,522 Elo+
Solo
Rama
Rama
Ye-Bearded-Lad
Rama
Level 109
God Stats
1W - 6L
1,344 SR
Queue Stats
81W - 76L
1,553 Elo+
Solo
Team Averages
Level 96
1,451 SR
1,483 Elo+

VS

Team Averages
Level 115
1,624 SR
1,471 Elo+
He Bo
He Bo
Bigmacbub09
He Bo
Level 129
God Stats
12W - 8L
1,724 SR
Queue Stats
548W - 498L
1,600 Elo+
Solo
Baba Yaga
Baba Yaga
CastorLu
Baba Yaga
Level 141
God Stats
13W - 5L
1,811 SR
Queue Stats
330W - 331L
1,469 Elo+
Solo
Cthulhu
Cthulhu
FoxGodX58
Cthulhu
Level 56
God Stats
57W - 57L
1,421 SR
Queue Stats
367W - 390L
1,363 Elo+
Solo
Cernunnos
Cernunnos
Plainglobe815
Cernunnos
Level 160
God Stats
29W - 16L
1,662 SR
Queue Stats
413W - 453L
1,372 Elo+
Solo
Nike
Nike
YUCKJACK
Nike
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
550W - 515L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,720
517
6,135
13,486
6,321
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Joe_Musashi86
Yu Huang
9
0 / 2 / 0
5,750
442
681
4,917
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
12
1 / 2 / 1
6,625
510
3,930
8,530
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 4 / 7
7,105
547
5,243
9,375
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 5 / 3
7,372
567
10,106
9,700
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 1
8,868
682
8,123
6,162
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
CastorLu
Baba Yaga
14
2 / 0 / 3
7,823
602
3,749
4,130
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
FoxGodX58
Cthulhu
11
1 / 4 / 6
6,826
525
5,510
13,969
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Plainglobe815
Cernunnos
12
3 / 4 / 6
7,175
552
9,312
10,465
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
12
3 / 2 / 1
7,814
601
6,958
9,562
7,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
19
19
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
W
Baba Yaga
CastorLu
Baba Yaga
2
0
3
3.5
W
Cthulhu
FoxGodX58
Cthulhu
1
4
6
1
L
2
6
0
0.33
L
Yu Huang
Joe_Musashi86
Yu Huang
0
2
0
0
L
Bastet
1
2
1
0.75
W
Cernunnos
Plainglobe815
Cernunnos
3
4
6
1.5
L
2
4
7
1.38
W
Nike
3
2
1
1.75
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,095
Damage
33,652
46,008
Taken
44,288
19,405
Mitigated
21,082
12,087
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,123
206
0
2,151
6,162
1,745
0
353
5,779
60,182
0
W
Baba Yaga
CastorLu
Baba Yaga
3,749
61
0
1,401
4,130
1,464
444
422
3,627
44,783
0
W
Cthulhu
FoxGodX58
Cthulhu
5,510
854
200
4,617
13,969
6,927
252
2,842
11,127
24,872
0
L
6,135
1,633
0
1,446
13,486
6,321
0
3,217
10,269
0
34,222
L
Yu Huang
Joe_Musashi86
Yu Huang
681
158
0
1,154
4,917
1,594
0
3,978
939
24,151
0
L
Bastet
3,930
1,065
0
3,998
8,530
2,345
0
3,401
5,129
0
36,725
W
Cernunnos
Plainglobe815
Cernunnos
9,312
4,916
0
3,611
10,465
3,117
0
2,196
8,269
0
43,996
L
5,243
2,157
0
2,279
9,375
6,566
0
3,024
6,351
19,663
0
W
Nike
6,958
1,911
49
3,097
9,562
7,829
84
0
9,562
0
46,278
L
10,106
7,928
0
3,210
9,700
2,579
0
3,762
5,938
0
39,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
38,506
334
Minions Killed
401
0
Camps Cleared
0
1,136,392
Distance Traveled
1,250,025
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,868
682
107
8
0
277,459
2
W
Baba Yaga
7,823
602
87
7
0
273,458
3
W
Cthulhu
6,826
525
32
2
0
250,350
1
L
Mulan
6,720
517
93
7
0
227,593
3
L
Yu Huang
5,750
442
60
5
0
161,530
1
L
Bastet
6,625
510
87
7
0
275,483
3
W
Cernunnos
7,175
552
80
6
0
205,979
0
L
Atlas
7,105
547
20
2
0
246,017
1
W
Nike
7,814
601
95
7
0
242,779
1
L
Rama
7,372
567
74
6
0
225,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role