Player Matchup

Ganesha
Ganesha
Bigbackwoodsboii
Ganesha
Level 129
God Stats
9W - 2L
1,629 SR
Queue Stats
65W - 53L
1,674 Elo+
Party 1
Skadi
Skadi
Featherstone122
Skadi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,653 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
So0d
Ah Muzen Cab
Level 43
God Stats
30W - 24L
1,442 SR
Queue Stats
169W - 180L
1,535 Elo+
Solo
Agni
Agni
Takeyashi
Agni
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 12L
1,725 Elo+
Party 1
Discordia
Discordia
sushisigh
Discordia
Level 160
God Stats
2W - 2L
1,519 SR
Queue Stats
305W - 266L
1,676 Elo+
Party 1
Team Averages
Level 106
1,518 SR
1,653 Elo+

VS

Team Averages
Level 96
1,593 SR
1,564 Elo+
Susano
Susano
 
Susano
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
LordeFlacco6969
Horus
Level 41
God Stats
2W - 4L
1,494 SR
Queue Stats
36W - 36L
1,482 Elo+
Solo
Tyr
Tyr
ScKanta
Tyr
Level 81
God Stats
1W - 2L
1,516 SR
Queue Stats
86W - 76L
1,623 Elo+
Party 2
Vulcan
Vulcan
lSkyKiller
Vulcan
Level 160
God Stats
0W - 1L
1,955 SR
Queue Stats
25W - 17L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
7,514
578
3,557
10,150
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 2 / 4
8,692
669
10,465
7,307
2,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
So0d
Ah Muzen Cab
14
6 / 0 / 2
8,698
669
9,378
6,846
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
15
9 / 0 / 4
8,887
684
7,752
8,509
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
sushisigh
Discordia
14
5 / 3 / 5
8,131
625
7,268
5,972
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
0 / 8 / 1
5,733
441
5,563
11,326
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
 
Hachiman
9
0 / 3 / 0
5,629
433
3,333
8,052
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 1
5,862
451
1,772
11,054
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
10
2 / 8 / 1
6,427
494
4,070
10,569
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
lSkyKiller
Vulcan
12
2 / 3 / 0
7,179
552
7,660
7,580
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
27
Kills
5
5
Deaths
27
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
8
1
0.06
L
Hachiman
 
Hachiman
0
3
0
0
W
0
0
12
6
W
7
2
4
4.5
L
1
5
1
0.3
L
Tyr
2
8
1
0.31
W
Ah Muzen Cab
So0d
Ah Muzen Cab
6
0
2
7
W
Agni
9
0
4
11
L
Vulcan
lSkyKiller
Vulcan
2
3
0
0.67
W
Discordia
sushisigh
Discordia
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
22,398
38,784
Taken
48,581
17,149
Mitigated
15,355
15,399
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,563
969
0
2,640
11,326
3,153
0
4,656
6,512
0
30,833
L
Hachiman
 
Hachiman
3,333
1,314
0
1,203
8,052
1,644
0
1,275
6,777
0
31,575
W
3,557
255
311
3,413
10,150
7,724
747
2,664
7,486
19,050
0
W
10,465
4,969
0
1,518
7,307
2,182
46
2,828
4,479
0
67,175
L
1,772
1,101
605
1,664
11,054
4,521
0
3,831
7,133
0
10,456
L
Tyr
4,070
255
0
1,646
10,569
3,504
1,332
4,984
5,403
0
25,658
W
Ah Muzen Cab
So0d
Ah Muzen Cab
9,378
5,069
0
4,328
6,846
2,157
49
215
6,631
0
66,616
W
Agni
7,752
1,253
0
5,128
8,509
2,462
75
1,078
7,431
58,360
0
L
Vulcan
lSkyKiller
Vulcan
7,660
1,772
0
1,030
7,580
2,533
0
3,358
4,179
49,164
0
W
Discordia
sushisigh
Discordia
7,268
851
0
701
5,972
2,624
656
875
5,097
48,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
30,830
489
Minions Killed
321
0
Camps Cleared
0
1,293,472
Distance Traveled
1,223,432
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,733
441
66
5
0
247,461
3
L
Hachiman
5,629
433
68
5
0
215,740
4
W
Ganesha
7,514
578
12
1
0
258,785
6
W
Skadi
8,692
669
140
11
0
260,745
2
L
Horus
5,862
451
22
2
0
245,395
0
L
Tyr
6,427
494
57
4
0
247,782
2
W
Ah Muzen Cab
8,698
669
126
10
0
235,044
1
W
Agni
8,887
684
107
8
0
296,548
5
L
Vulcan
7,179
552
108
8
0
267,054
4
W
Discordia
8,131
625
104
8
0
242,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role