Player Matchup

Sylvanus
Sylvanus
Anthony1207
Sylvanus
Level 92
God Stats
6W - 5L
1,500 SR
Queue Stats
237W - 222L
1,469 Elo+
Solo
Achilles
Achilles
KinggSol
Achilles
Level 103
God Stats
7W - 4L
1,626 SR
Queue Stats
56W - 56L
1,425 Elo+
Solo
Yu Huang
Yu Huang
Ramcirculs
Yu Huang
Level 98
God Stats
14W - 14L
1,309 SR
Queue Stats
197W - 194L
1,406 Elo+
Solo
Thor
Thor
jerrybear16
Thor
Level 93
God Stats
4W - 1L
1,789 SR
Queue Stats
30W - 20L
1,446 Elo+
Solo
Anhur
Anhur
mirrox999
Anhur
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 50L
1,371 Elo+
Solo
Team Averages
Level 94
1,545 SR
1,423 Elo+

VS

Team Averages
Level 46
1,553 SR
1,290 Elo+
Charybdis
Charybdis
ILOVEBIGMEAT420
Charybdis
Level 8
God Stats
2W - 1L
1,803 SR
Queue Stats
3W - 8L
1,384 Elo+
Party 1
Cerberus
Cerberus
Manfreaky
Cerberus
Level 44
God Stats
2W - 2L
1,495 SR
Queue Stats
32W - 50L
1,296 Elo+
Party 1
Fenrir
Fenrir
MikeyThumbz
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,330 Elo+
Party 1
Merlin
Merlin
archanemaster
Merlin
Level 116
God Stats
15W - 18L
1,468 SR
Queue Stats
56W - 72L
1,431 Elo+
Solo
Vamana
Vamana
ledbyzeppelin
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anthony1207
Sylvanus
10
1 / 1 / 9
6,566
597
4,900
6,333
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
KinggSol
Achilles
11
4 / 2 / 4
6,959
633
9,297
9,781
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Ramcirculs
Yu Huang
11
1 / 1 / 5
6,511
592
4,664
4,236
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 2
6,826
621
6,712
6,431
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
mirrox999
Anhur
12
8 / 1 / 0
7,344
668
6,732
5,077
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ILOVEBIGMEAT420
Charybdis
9
3 / 5 / 0
5,992
545
4,736
6,553
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Manfreaky
Cerberus
7
1 / 3 / 1
4,928
448
2,498
11,064
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
0 / 6 / 3
5,673
516
4,604
9,889
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 0
6,307
573
2,763
6,153
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 2
5,013
456
3,374
11,262
3,687
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
6
6
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Anthony1207
Sylvanus
1
1
9
5.5
L
Charybdis
ILOVEBIGMEAT420
Charybdis
3
5
0
0.6
W
Achilles
KinggSol
Achilles
4
2
4
3
L
Cerberus
Manfreaky
Cerberus
1
3
1
0.5
L
Fenrir
0
6
3
0.25
W
Yu Huang
Ramcirculs
Yu Huang
1
1
5
3.5
L
2
2
0
1
W
6
1
2
7
L
0
4
2
0.25
W
Anhur
mirrox999
Anhur
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,305
Damage
17,975
31,858
Taken
44,921
14,131
Mitigated
12,920
13,509
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Anthony1207
Sylvanus
4,900
1,763
699
2,570
6,333
3,352
199
1,546
4,787
16,961
0
L
Charybdis
ILOVEBIGMEAT420
Charybdis
4,736
2,963
0
855
6,553
1,262
0
2,619
3,902
0
19,887
W
Achilles
KinggSol
Achilles
9,297
3,174
0
5,311
9,781
5,949
138
1,428
8,353
0
36,326
L
Cerberus
Manfreaky
Cerberus
2,498
367
0
2,973
11,064
3,498
0
2,703
8,305
11,303
0
L
Fenrir
4,604
1,168
0
1,257
9,889
2,933
0
1,227
8,534
0
32,647
W
Yu Huang
Ramcirculs
Yu Huang
4,664
331
68
820
4,236
1,350
200
1,438
2,798
33,058
0
L
2,763
79
0
2,592
6,153
1,540
0
1,488
4,507
33,997
0
W
6,712
781
0
2,375
6,431
2,015
0
725
5,706
0
31,232
L
3,374
1,676
0
2,323
11,262
3,687
0
1,125
10,109
0
17,556
W
Anhur
mirrox999
Anhur
6,732
3,312
0
1,666
5,077
1,465
1,101
124
4,953
0
42,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
27,913
317
Minions Killed
230
0
Camps Cleared
0
1,069,312
Distance Traveled
1,025,071
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,566
597
27
2
0
211,496
3
L
Charybdis
5,992
545
39
4
0
172,662
1
W
Achilles
6,959
633
72
7
0
222,160
0
L
Cerberus
4,928
448
24
2
0
211,358
0
L
Fenrir
5,673
516
54
5
0
222,283
0
W
Yu Huang
6,511
592
68
6
0
200,438
1
L
Merlin
6,307
573
80
7
0
204,769
4
W
Thor
6,826
621
60
5
0
223,453
4
L
Vamana
5,013
456
33
3
0
213,999
0
W
Anhur
7,344
668
90
8
0
211,765
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role