Player Matchup

Fenrir
Fenrir
Silver III
El_Titi_mola
Fenrir
Silver III
Level 61
God Stats
6W - 1L
1,319 SR
Queue Stats
252W - 257L
983 MMR
Party 2
Danzaburou
Danzaburou
Silver II
Kjidnav_
Danzaburou
Silver II
Level 101
God Stats
2W - 3L
1,101 SR
Queue Stats
46W - 66L
755 MMR
Solo
Chaac
Chaac
Bronze II
Seanstar42
Chaac
Bronze II
Level 146
God Stats
20W - 17L
1,469 SR
Queue Stats
142W - 163L
940 MMR
Solo
Ymir
Ymir
Silver IV
jmricardi
Ymir
Silver IV
Level 108
God Stats
18W - 16L
1,473 SR
Queue Stats
320W - 331L
790 MMR
Party 2
Poseidon
Poseidon
Silver IV
jonsnow_r6
Poseidon
Silver IV
Level 116
God Stats
241W - 226L
1,493 SR
Queue Stats
340W - 373L
777 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,371 SR
849 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,532 SR
898 MMR
Shiva
Shiva
Silver IV
 
Shiva
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
MKA BURGER
Cupid
Bronze III
Level 124
God Stats
12W - 18L
1,334 SR
Queue Stats
384W - 430L
65 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
WMRooney91130
Morgan Le Fay
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
985 MMR
Party 1
Sobek
Sobek
Silver V
ZG0182
Sobek
Silver V
Level 69
God Stats
2W - 2L
1,569 SR
Queue Stats
65W - 81L
778 MMR
Solo
Bellona
Bellona
Silver I
fonso999
Bellona
Silver I
Level 100
God Stats
5W - 5L
1,756 SR
Queue Stats
221W - 230L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
8 / 1 / 3
6,633
663
5,277
6,073
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Kjidnav_
Danzaburou
10
2 / 1 / 4
6,071
607
4,579
4,041
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
12
1 / 1 / 5
6,562
656
3,078
6,639
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
2 / 1 / 6
6,031
603
4,321
8,213
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
jonsnow_r6
Poseidon
11
2 / 0 / 1
6,355
636
3,085
5,405
1,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshLokiArachneBastet

VS

Bans
ZeusKhepriCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 2 / 2
5,084
508
5,264
7,102
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
8
1 / 4 / 0
4,938
494
3,164
7,114
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
WMRooney91130
Morgan Le Fay
9
0 / 5 / 3
5,092
509
1,979
5,987
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
ZG0182
Sobek
9
1 / 2 / 3
5,778
578
2,311
8,534
4,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
fonso999
Bellona
10
2 / 2 / 1
6,056
606
5,082
8,014
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
4
4
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
2
0.5
W
Fenrir
8
1
3
9.5
W
Danzaburou
Kjidnav_
Danzaburou
2
1
4
4
L
Cupid
1
4
0
0.25
W
Chaac
1
1
5
3.5
L
Morgan Le Fay
WMRooney91130
Morgan Le Fay
0
5
3
0.3
L
Sobek
ZG0182
Sobek
1
2
3
1.25
L
Bellona
fonso999
Bellona
2
2
1
1.25
W
Ymir
2
1
6
5
W
Poseidon
jonsnow_r6
Poseidon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,340
Damage
17,800
30,371
Taken
36,751
13,968
Mitigated
16,711
11,575
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,264
913
162
538
7,102
2,417
0
1,036
6,066
0
31,250
W
Fenrir
5,277
1,170
0
1,818
6,073
2,020
0
328
5,745
0
25,585
W
Danzaburou
Kjidnav_
Danzaburou
4,579
1,455
0
1,297
4,041
1,048
402
1,047
2,994
0
26,779
L
Cupid
3,164
1,816
0
2,518
7,114
1,703
0
1,558
5,556
0
22,473
W
Chaac
3,078
365
0
2,293
6,639
3,198
0
954
5,685
0
44,915
L
Morgan Le Fay
WMRooney91130
Morgan Le Fay
1,979
462
0
473
5,987
1,811
0
352
5,635
24,174
0
L
Sobek
ZG0182
Sobek
2,311
433
968
2,235
8,534
4,989
0
1,567
6,967
10,676
0
L
Bellona
fonso999
Bellona
5,082
1,480
0
3,285
8,014
5,791
0
2,893
5,121
0
32,305
W
Ymir
4,321
1,140
410
2,800
8,213
6,155
0
1,961
6,252
19,540
0
W
Poseidon
jonsnow_r6
Poseidon
3,085
1,051
0
2,957
5,405
1,547
0
0
5,405
34,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
26,948
309
Minions Killed
231
0
Camps Cleared
0
1,000,305
Distance Traveled
964,131
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,084
508
55
6
0
215,851
3
W
Fenrir
6,633
663
51
5
0
221,189
1
W
Danzaburou
6,071
607
55
6
0
181,664
3
L
Cupid
4,938
494
41
4
0
165,232
1
W
Chaac
6,562
656
96
10
0
205,375
2
L
Morgan Le Fay
5,092
509
56
6
0
182,716
1
L
Sobek
5,778
578
20
2
0
185,474
1
L
Bellona
6,056
606
59
6
0
214,858
1
W
Ymir
6,031
603
25
3
0
195,818
0
W
Poseidon
6,355
636
82
8
0
196,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role