Player Matchup

Merlin
Merlin
DropOffElite
Merlin
Level 7
God Stats
6W - 3L
1,636 SR
Queue Stats
8W - 8L
1,408 Elo+
Party 1
Chiron
Chiron
General Zacario
Chiron
Level 147
God Stats
2W - 1L
1,695 SR
Queue Stats
94W - 85L
1,728 Elo+
Party 1
Sylvanus
Sylvanus
killsecures
Sylvanus
Level 157
God Stats
11W - 15L
1,428 SR
Queue Stats
109W - 104L
1,530 Elo+
Party 1
Team Averages
Level 104
1,586 SR
1,556 Elo+

VS

Team Averages
Level 91
1,527 SR
1,596 Elo+
Janus
Janus
DefacedManga
Janus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 195L
1,454 Elo+
Solo
Ra
Ra
Riversword-
Ra
Level 138
God Stats
35W - 26L
1,581 SR
Queue Stats
279W - 219L
1,594 Elo+
Party 2
Ravana
Ravana
ayJBeezy
Ravana
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 75L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 5 / 2
8,122
580
3,554
8,607
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 1
9,977
713
12,350
14,604
6,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
killsecures
Sylvanus
13
2 / 7 / 4
9,288
663
5,237
18,543
18,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
10,413
744
6,801
4,714
1,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 1 / 6
11,229
802
13,163
9,350
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ayJBeezy
Ravana
15
7 / 3 / 5
10,520
751
15,124
14,621
9,683
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
Merlin
1
5
2
0.4
L
3
3
1
1.17
W
7
1
6
10
W
Ravana
ayJBeezy
Ravana
7
3
5
3.17
L
Sylvanus
killsecures
Sylvanus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,141
Damage
35,088
41,754
Taken
28,685
26,753
Mitigated
14,707
9,382
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,801
305
0
419
4,714
1,315
1,129
1,941
2,773
33,027
0
L
Merlin
3,554
376
0
0
8,607
2,191
0
6,112
2,495
9,357
0
L
12,350
4,658
1,060
3,455
14,604
6,162
0
4,690
9,914
0
50,492
W
13,163
2,018
1,487
4,082
9,350
3,709
378
3,467
5,265
64,786
0
W
Ravana
ayJBeezy
Ravana
15,124
4,825
0
1,062
14,621
9,683
446
3,589
10,565
0
22,572
L
Sylvanus
killsecures
Sylvanus
5,237
694
759
4,108
18,543
18,400
0
9,790
8,753
13,950
3,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
32,162
119
Minions Killed
180
4
Camps Cleared
7
646,204
Distance Traveled
800,694
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,413
744
67
5
0
259,249
4
L
Merlin
8,122
580
16
1
3
197,221
0
L
Chiron
9,977
713
81
6
1
242,441
3
W
Ra
11,229
802
106
8
5
275,635
4
W
Ravana
10,520
751
7
1
2
265,810
4
L
Sylvanus
9,288
663
22
2
0
206,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role