Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Knockoutt24
Odin
Level 85
God Stats
1W - 2L
1,433 SR
Queue Stats
72W - 64L
1,646 Elo+
Solo
Ymir
Ymir
Playsome
Ymir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 126L
1,592 Elo+
Solo
Thor
Thor
SickShot808
Thor
Level 160
God Stats
8W - 7L
1,521 SR
Queue Stats
250W - 220L
1,575 Elo+
Solo
Ullr
Ullr
invad3r234
Ullr
Level 144
God Stats
5W - 8L
1,640 SR
Queue Stats
134W - 127L
1,612 Elo+
Solo
Team Averages
Level 141
1,519 SR
1,585 Elo+

VS

Team Averages
Level 110
1,548 SR
1,579 Elo+
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Boitson
Erlang Shen
Level 105
God Stats
5W - 2L
1,772 SR
Queue Stats
288W - 220L
1,597 Elo+
Solo
Jormungandr
Jormungandr
Fishdinnersh
Jormungandr
Level 63
God Stats
28W - 26L
1,637 SR
Queue Stats
106W - 118L
1,571 Elo+
Solo
Olorun
Olorun
Hellspawn22
Olorun
Level 155
God Stats
4W - 3L
1,330 SR
Queue Stats
214W - 205L
1,604 Elo+
Solo
Awilix
Awilix
JustThor
Awilix
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 0 / 0
5,672
630
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 4
6,752
750
2,959
9,700
8,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
13
3 / 4 / 2
7,358
818
5,198
12,088
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 2
7,429
825
6,998
7,141
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 2
7,129
792
6,659
6,249
2,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 0 / 2
8,322
925
3,612
4,572
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Boitson
Erlang Shen
13
0 / 1 / 9
7,793
866
8,103
7,468
4,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Fishdinnersh
Jormungandr
14
2 / 1 / 7
7,487
832
6,502
4,615
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
14
1 / 2 / 8
7,638
849
6,347
7,084
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
JustThor
Awilix
14
5 / 3 / 2
7,875
875
4,301
6,700
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
10
10
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
W
Medusa
 
Medusa
2
0
2
3
W
Erlang Shen
Boitson
Erlang Shen
0
1
9
4.5
W
Jormungandr
Fishdinnersh
Jormungandr
2
1
7
5.5
W
Olorun
1
2
8
2.5
W
Awilix
JustThor
Awilix
5
3
2
2
L
1
5
4
0.6
L
Ymir
3
4
2
1
L
2
0
2
3
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
28,865
35,178
Taken
30,439
21,316
Mitigated
15,520
7,184
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
 
Medusa
3,612
1,885
0
1,649
4,572
1,854
1,796
736
3,741
0
42,927
W
Erlang Shen
Boitson
Erlang Shen
8,103
4,371
1,109
2,889
7,468
4,631
862
1,929
5,346
0
18,628
W
Jormungandr
Fishdinnersh
Jormungandr
6,502
2,318
0
255
4,615
3,373
0
802
3,813
19,677
0
W
Olorun
6,347
4,468
220
2,387
7,084
2,945
1,197
1,123
5,933
27,808
0
W
Awilix
JustThor
Awilix
4,301
1,089
0
146
6,700
2,717
0
608
5,956
0
13,910
L
2,959
572
0
224
9,700
8,326
0
4,415
5,285
0
7,843
L
Ymir
5,198
908
0
3,173
12,088
7,341
0
3,660
8,428
12,484
0
L
6,998
1,092
0
2,198
7,141
3,441
0
2,083
5,058
0
27,759
L
6,659
2,236
145
1,444
6,249
2,208
0
2,691
3,558
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,340
Gold Earned
39,115
141
Minions Killed
241
0
Camps Cleared
0
743,614
Distance Traveled
1,048,405
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,672
630
0
0
0
0
0
W
Medusa
8,322
925
96
11
0
223,718
4
W
Erlang Shen
7,793
866
26
3
0
220,102
3
W
Jormungandr
7,487
832
39
4
0
197,854
2
W
Olorun
7,638
849
48
5
0
184,841
1
W
Awilix
7,875
875
32
4
0
221,890
0
L
Odin
6,752
750
14
2
0
182,481
0
L
Ymir
7,358
818
14
2
0
170,397
1
L
Thor
7,429
825
53
6
0
203,602
4
L
Ullr
7,129
792
60
7
0
187,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role