Player Matchup

Tiamat
Tiamat
Adxpted
Tiamat
Level 104
God Stats
8W - 4L
1,822 SR
Queue Stats
338W - 307L
1,617 Elo+
Party 2
King Arthur
King Arthur
Auldmans
King Arthur
Level 127
God Stats
4W - 2L
1,727 SR
Queue Stats
194W - 178L
1,609 Elo+
Party 2
Odin
Odin
Gazereal
Odin
Level 160
God Stats
1W - 7L
1,698 SR
Queue Stats
885W - 689L
1,677 Elo+
Party 1
Anhur
Anhur
Gestapo666
Anhur
Level 41
God Stats
2W - 2L
1,606 SR
Queue Stats
25W - 16L
1,662 Elo+
Party 1
Bastet
Bastet
Speakas
Bastet
Level 37
God Stats
4W - 8L
1,546 SR
Queue Stats
308W - 293L
1,628 Elo+
Party 2
Team Averages
Level 94
1,680 SR
1,639 Elo+

VS

Team Averages
Level 58
1,740 SR
1,763 Elo+
Ah Muzen Cab
Ah Muzen Cab
Auntie heal
Ah Muzen Cab
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 89L
1,613 Elo+
Party 4
Bacchus
Bacchus
Ketkin
Bacchus
Level 77
God Stats
32W - 6L
2,186 SR
Queue Stats
309W - 129L
1,892 Elo+
Party 3
Hercules
Hercules
MiloSFD
Hercules
Level 73
God Stats
4W - 1L
1,952 SR
Queue Stats
367W - 151L
1,924 Elo+
Party 3
Susano
Susano
RREENNDD
Susano
Level 69
God Stats
9W - 2L
1,177 SR
Queue Stats
640W - 584L
1,503 Elo+
Party 4
Izanami
Izanami
ketkinisagod
Izanami
Level 28
God Stats
16W - 2L
1,885 SR
Queue Stats
239W - 84L
1,882 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adxpted
Tiamat
16
1 / 2 / 2
9,334
549
7,043
7,533
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Auldmans
King Arthur
15
0 / 3 / 0
8,979
528
6,326
13,258
15,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
13
4 / 5 / 2
7,558
445
7,179
16,618
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
15
3 / 6 / 3
8,889
523
11,469
15,572
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Speakas
Bastet
14
3 / 2 / 1
8,460
498
6,649
12,385
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Auntie heal
Ah Muzen Cab
15
5 / 3 / 6
9,666
569
10,298
10,613
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ketkin
Bacchus
11
1 / 0 / 9
7,834
461
5,787
10,298
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
MiloSFD
Hercules
19
6 / 0 / 2
11,270
663
13,972
11,324
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
RREENNDD
Susano
13
4 / 4 / 4
8,707
512
7,719
13,160
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ketkinisagod
Izanami
15
2 / 4 / 8
9,012
530
9,565
12,660
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
18
18
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adxpted
Tiamat
1
2
2
1
L
King Arthur
Auldmans
King Arthur
0
3
0
0
W
Ah Muzen Cab
Auntie heal
Ah Muzen Cab
5
3
6
2.67
L
Odin
4
5
2
1
L
Anhur
3
6
3
0.75
W
Bacchus
Ketkin
Bacchus
1
0
9
5.5
W
Hercules
MiloSFD
Hercules
6
0
2
7
W
Susano
RREENNDD
Susano
4
4
4
1.5
L
Bastet
Speakas
Bastet
3
2
1
1.75
W
Izanami
ketkinisagod
Izanami
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,666
Damage
47,341
65,366
Taken
58,055
39,177
Mitigated
32,027
17,077
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adxpted
Tiamat
7,043
805
0
1,633
7,533
4,652
0
207
7,326
68,115
0
L
King Arthur
Auldmans
King Arthur
6,326
485
0
2,799
13,258
15,064
0
216
13,042
0
65,507
W
Ah Muzen Cab
Auntie heal
Ah Muzen Cab
10,298
4,459
0
1,984
10,613
4,244
558
3,246
7,234
0
60,257
L
Odin
7,179
1,711
0
3,240
16,618
10,058
540
2,866
13,752
0
19,434
L
Anhur
11,469
7,223
0
6,732
15,572
5,006
1,817
1,224
14,348
0
60,615
W
Bacchus
Ketkin
Bacchus
5,787
641
300
2,385
10,298
10,261
0
1,295
8,806
10,941
2,642
W
Hercules
MiloSFD
Hercules
13,972
6,727
0
7,082
11,324
9,880
626
169
11,093
0
92,254
W
Susano
RREENNDD
Susano
7,719
2,002
0
500
13,160
4,479
0
1,667
11,365
0
43,955
L
Bastet
Speakas
Bastet
6,649
1,301
0
2,673
12,385
4,397
0
781
11,604
0
55,279
W
Izanami
ketkinisagod
Izanami
9,565
6,159
0
6,009
12,660
3,163
574
666
11,921
0
68,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,220
Gold Earned
46,489
557
Minions Killed
543
0
Camps Cleared
0
1,697,903
Distance Traveled
1,729,984
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,334
549
169
10
0
331,634
12
L
King Arthur
8,979
528
157
9
0
339,170
2
W
Ah Muzen Cab
9,666
569
140
8
0
333,278
4
L
Odin
7,558
445
24
1
0
352,095
3
L
Anhur
8,889
523
104
6
0
295,335
0
W
Bacchus
7,834
461
26
2
0
375,877
8
W
Hercules
11,270
663
193
11
0
368,479
6
W
Susano
8,707
512
75
4
0
356,654
1
L
Bastet
8,460
498
103
6
0
379,669
11
W
Izanami
9,012
530
109
6
0
295,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role