Player Matchup

Chiron
Chiron
ExoTicxCaliBer--
Chiron
Level 26
God Stats
4W - 7L
1,150 SR
Queue Stats
4W - 10L
1,130 Elo+
Party 3
Atlas
Atlas
Nova-St3La
Atlas
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,485 Elo+
Party 1
Bellona
Bellona
Nova-kiipyK
Bellona
Level 88
God Stats
17W - 7L
1,389 SR
Queue Stats
42W - 40L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
R-U-A-BlackDude
Guan Yu
Level 37
God Stats
2W - 1L
1,552 SR
Queue Stats
36W - 37L
1,490 Elo+
Party 3
Nu Wa
Nu Wa
Toigan
Nu Wa
Level 155
God Stats
2W - 4L
1,532 SR
Queue Stats
321W - 328L
1,435 Elo+
Party 3
Team Averages
Level 70
1,425 SR
1,405 Elo+

VS

Team Averages
Level 49
1,459 SR
1,382 Elo+
Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Frxga1
Hera
Level 37
God Stats
20W - 29L
1,500 SR
Queue Stats
906W - 925L
1,372 Elo+
Solo
Khepri
Khepri
Oca27Dani
Khepri
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
XxRino10xX
Danzaburou
Level 34
God Stats
0W - 2L
1,297 SR
Queue Stats
23W - 26L
1,333 Elo+
Party 2
Odin
Odin
lWenoom
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,110
593
6,326
5,097
1,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
9
2 / 3 / 3
6,664
555
3,081
9,956
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Nova-kiipyK
Bellona
14
4 / 2 / 4
8,286
691
5,653
7,226
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
10 / 1 / 7
8,640
720
10,852
9,169
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Toigan
Nu Wa
13
6 / 1 / 6
8,122
677
8,631
4,075
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 6 / 3
6,887
574
5,701
9,646
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Frxga1
Hera
9
1 / 8 / 2
5,615
468
3,704
8,879
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Oca27Dani
Khepri
9
0 / 3 / 4
5,854
488
3,275
9,288
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
XxRino10xX
Danzaburou
9
1 / 2 / 3
5,407
451
2,392
7,334
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
lWenoom
Odin
10
2 / 5 / 0
6,038
503
3,191
8,810
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
24
Kills
7
7
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
3
0.75
W
2
0
5
4.5
L
Hera
Frxga1
Hera
1
8
2
0.25
W
Atlas
2
3
3
1.17
W
Bellona
Nova-kiipyK
Bellona
4
2
4
3
L
Khepri
Oca27Dani
Khepri
0
3
4
0.67
W
10
1
7
13.5
W
Nu Wa
Toigan
Nu Wa
6
1
6
9
L
Danzaburou
XxRino10xX
Danzaburou
1
2
3
1.25
L
Odin
lWenoom
Odin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
18,263
35,523
Taken
43,957
21,704
Mitigated
19,015
9,940
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,701
2,589
251
1,404
9,646
3,218
0
1,971
7,612
0
27,654
W
6,326
1,098
383
2,076
5,097
1,379
1,090
577
4,520
0
32,387
L
Hera
Frxga1
Hera
3,704
1,352
0
1,865
8,879
2,064
114
2,785
6,094
31,174
0
W
Atlas
3,081
1,669
0
2,074
9,956
6,674
64
2,811
7,145
14,908
0
W
Bellona
Nova-kiipyK
Bellona
5,653
1,753
0
1,280
7,226
7,148
2,042
0
6,772
0
39,034
L
Khepri
Oca27Dani
Khepri
3,275
746
532
1,668
9,288
5,346
0
2,825
6,463
19,317
0
W
10,852
1,893
403
2,008
9,169
5,250
859
2,375
6,738
0
48,488
W
Nu Wa
Toigan
Nu Wa
8,631
3,688
0
1,716
4,075
1,253
1,677
1,216
2,859
44,478
0
L
Danzaburou
XxRino10xX
Danzaburou
2,392
1,158
222
1,833
7,334
1,899
0
2,964
4,370
0
19,513
L
Odin
lWenoom
Odin
3,191
1,251
0
2,524
8,810
6,488
0
1,167
7,188
0
20,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
29,801
341
Minions Killed
199
0
Camps Cleared
0
1,235,975
Distance Traveled
1,077,589
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,887
574
43
4
0
235,387
2
W
Chiron
7,110
593
65
5
0
240,289
1
L
Hera
5,615
468
49
4
0
191,144
2
W
Atlas
6,664
555
30
3
0
220,291
1
W
Bellona
8,286
691
107
9
0
254,264
0
L
Khepri
5,854
488
21
2
0
206,562
3
W
Guan Yu
8,640
720
76
6
0
290,119
1
W
Nu Wa
8,122
677
63
5
0
231,012
0
L
Danzaburou
5,407
451
45
4
0
200,150
0
L
Odin
6,038
503
41
3
0
244,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role