Player Matchup

Nox
Nox
BenTowers
Nox
Level 26
God Stats
0W - 4L
1,157 SR
Queue Stats
5W - 22L
1,220 Elo+
Party 1
Mulan
Mulan
L4C4RP4
Mulan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 40L
1,332 Elo+
Party 1
Ullr
Ullr
eltucupijudo
Ullr
Level 51
God Stats
0W - 2L
1,330 SR
Queue Stats
17W - 47L
1,348 Elo+
Party 1
Team Averages
Level 49
1,329 SR
1,300 Elo+

VS

Team Averages
Level 94
1,560 SR
1,552 Elo+
Merlin
Merlin
Argonoide
Merlin
Level 78
God Stats
22W - 35L
1,433 SR
Queue Stats
136W - 198L
1,409 Elo+
Solo
Bastet
Bastet
XxEmoCorexX
Bastet
Level 136
God Stats
3W - 3L
1,747 SR
Queue Stats
9W - 11L
1,790 Elo+
Solo
Shiva
Shiva
lascoavara
Shiva
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 52L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 5
16,617
615
11,532
25,647
11,194
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
L4C4RP4
Mulan
20
3 / 8 / 6
17,079
633
38,176
42,408
56,831
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 7 / 4
16,662
617
18,036
28,536
9,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Argonoide
Merlin
20
9 / 7 / 14
18,735
694
28,479
22,946
8,768
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
20
11 / 2 / 13
19,570
725
32,944
27,003
14,348
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shiva
20
5 / 2 / 18
18,155
672
28,189
41,150
52,089
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
11
Kills
25
25
Deaths
11
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
Argonoide
Merlin
9
7
14
2.29
L
4
10
5
0.65
L
Mulan
L4C4RP4
Mulan
3
8
6
0.75
W
Bastet
11
2
13
8.75
L
4
7
4
0.86
W
Shiva
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,744
Damage
89,612
96,591
Taken
91,099
77,440
Mitigated
75,205
15,066
Healing
35,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Argonoide
Merlin
28,479
754
0
5,295
22,946
8,768
2,162
4,011
18,440
90,548
0
L
11,532
708
0
1,143
25,647
11,194
143
6,676
17,990
54,492
0
L
Mulan
L4C4RP4
Mulan
38,176
5,776
0
9,236
42,408
56,831
381
14,294
25,993
0
81,502
W
Bastet
32,944
7,718
0
10,625
27,003
14,348
1,131
4,274
21,351
0
92,249
L
18,036
5,718
0
4,687
28,536
9,415
1,066
6,377
21,039
0
59,839
W
Shiva
28,189
5,275
2,478
17,034
41,150
52,089
726
4,712
34,474
1,015
76,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,358
Gold Earned
56,460
281
Minions Killed
269
9
Camps Cleared
14
1,336,542
Distance Traveled
1,514,385
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,735
694
101
4
3
423,842
3
L
Nox
16,617
615
110
4
5
378,818
2
L
Mulan
17,079
633
94
3
2
480,080
5
W
Bastet
19,570
725
90
3
5
554,657
6
L
Ullr
16,662
617
77
3
2
477,644
4
W
Shiva
18,155
672
78
3
6
535,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role