Player Matchup

Danzaburou
Danzaburou
CoochSmoocher
Danzaburou
Level 24
God Stats
3W - 0L
1,801 SR
Queue Stats
17W - 27L
1,326 Elo+
Party 1
Atlas
Atlas
RichardMixon232
Atlas
Level 28
God Stats
7W - 4L
1,360 SR
Queue Stats
21W - 29L
1,367 Elo+
Party 1
Janus
Janus
Txxk
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
monkeyboy0099
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,348 Elo+
Party 1
Bastet
Bastet
xSwafa
Bastet
Level 21
God Stats
5W - 6L
1,345 SR
Queue Stats
18W - 24L
1,380 Elo+
Party 1
Team Averages
Level 25
1,501 SR
1,359 Elo+

VS

Team Averages
Level 90
1,544 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Adrianex7000
Cthulhu
Level 110
God Stats
44W - 34L
1,700 SR
Queue Stats
643W - 712L
1,513 Elo+
Party 2
Achilles
Achilles
AmiLy110
Achilles
Level 122
God Stats
1W - 3L
1,604 SR
Queue Stats
690W - 709L
1,513 Elo+
Party 2
Sol
Sol
Eyez2029
Sol
Level 160
God Stats
25W - 18L
1,621 SR
Queue Stats
195W - 232L
1,467 Elo+
Solo
Bastet
Bastet
angelitaareliz
Bastet
Level 27
God Stats
6W - 15L
1,298 SR
Queue Stats
29W - 52L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoochSmoocher
Danzaburou
14
2 / 2 / 4
7,603
691
6,726
6,702
2,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 9
7,534
685
4,760
9,542
8,643
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Txxk
Janus
14
2 / 3 / 5
7,719
702
7,205
8,469
2,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
monkeyboy0099
Sun Wukong
15
2 / 1 / 9
7,816
711
5,091
9,790
5,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
xSwafa
Bastet
17
7 / 1 / 5
9,022
820
9,605
10,675
3,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 4 / 3
8,299
754
8,152
7,981
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Adrianex7000
Cthulhu
14
4 / 2 / 2
8,735
794
5,775
10,692
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
AmiLy110
Achilles
13
2 / 3 / 2
7,691
699
6,545
13,779
11,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 3
8,056
732
9,756
7,289
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 5
7,144
649
4,178
7,198
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
14
Kills
8
8
Deaths
14
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
3
0.88
L
Cthulhu
Adrianex7000
Cthulhu
4
2
2
2.5
L
Achilles
AmiLy110
Achilles
2
3
2
1
W
Danzaburou
CoochSmoocher
Danzaburou
2
2
4
2
L
0
2
3
0.75
W
1
1
9
5.5
W
Janus
Txxk
Janus
2
3
5
1.5
L
0
3
5
0.83
W
Sun Wukong
monkeyboy0099
Sun Wukong
2
1
9
6.5
W
Bastet
xSwafa
Bastet
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
34,406
45,178
Taken
46,939
22,973
Mitigated
31,839
10,638
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,152
2,309
0
585
7,981
2,668
1,097
1,967
5,939
27,122
0
L
Cthulhu
Adrianex7000
Cthulhu
5,775
374
876
874
10,692
12,062
29
2,001
8,548
18,235
0
L
Achilles
AmiLy110
Achilles
6,545
937
69
4,012
13,779
11,816
0
3,856
9,822
0
23,083
W
Danzaburou
CoochSmoocher
Danzaburou
6,726
2,161
137
813
6,702
2,383
0
3,363
3,289
0
21,945
L
9,756
1,867
0
2,101
7,289
2,183
1,880
1,198
6,053
38,095
0
W
4,760
1,488
803
1,323
9,542
8,643
0
5,097
4,265
13,615
0
W
Janus
Txxk
Janus
7,205
710
0
2,264
8,469
2,227
0
4,382
3,803
25,132
0
L
4,178
918
0
1,049
7,198
3,110
49
2,943
4,194
0
12,610
W
Sun Wukong
monkeyboy0099
Sun Wukong
5,091
720
307
2,059
9,790
5,853
0
4,293
5,286
0
17,628
W
Bastet
xSwafa
Bastet
9,605
2,929
429
2,503
10,675
3,867
0
5,968
4,499
0
27,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
39,925
174
Minions Killed
229
0
Camps Cleared
0
1,096,267
Distance Traveled
1,060,996
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,299
754
68
6
0
196,303
0
L
Cthulhu
8,735
794
32
3
0
209,719
0
L
Achilles
7,691
699
35
3
0
226,538
2
W
Danzaburou
7,603
691
32
3
0
207,499
1
L
Sol
8,056
732
76
7
0
205,041
6
W
Atlas
7,534
685
13
1
0
213,587
0
W
Janus
7,719
702
47
4
0
181,370
2
L
Bastet
7,144
649
18
2
0
223,395
0
W
Sun Wukong
7,816
711
33
3
0
235,957
0
W
Bastet
9,022
820
49
4
0
257,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role