Player Matchup

Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Cptmilky
Merlin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,131 Elo+
Party 1
Baron Samedi
Baron Samedi
KING NOOB 0606
Baron Samedi
Level 76
God Stats
3W - 0L
1,600 SR
Queue Stats
38W - 38L
1,493 Elo+
Solo
Cerberus
Cerberus
ShyrikOG
Cerberus
Level 26
God Stats
2W - 3L
1,443 SR
Queue Stats
4W - 6L
1,131 Elo+
Party 1
Horus
Horus
Wildberry
Horus
Level 46
God Stats
1W - 1L
1,279 SR
Queue Stats
17W - 11L
1,472 Elo+
Party 2
Team Averages
Level 53
1,464 SR
1,346 Elo+

VS

Team Averages
Level 117
1,456 SR
1,440 Elo+
Da Ji
Da Ji
AeroStreet
Da Ji
Level 144
God Stats
0W - 1L
1,335 SR
Queue Stats
45W - 65L
1,496 Elo+
Solo
Achilles
Achilles
Darkm313
Achilles
Level 115
God Stats
2W - 2L
1,513 SR
Queue Stats
15W - 26L
1,427 Elo+
Solo
Cthulhu
Cthulhu
GrimmLeng
Cthulhu
Level 71
God Stats
20W - 21L
1,438 SR
Queue Stats
146W - 178L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
MeteoricEagle91
Baron Samedi
Level 160
God Stats
77W - 53L
1,622 SR
Queue Stats
191W - 194L
1,480 Elo+
Solo
Yu Huang
Yu Huang
quietlobo
Yu Huang
Level 93
God Stats
10W - 13L
1,369 SR
Queue Stats
241W - 284L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 2 / 9
11,490
1,045
12,254
9,497
3,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Cptmilky
Merlin
18
6 / 6 / 10
11,820
1,075
15,614
10,839
3,429
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
KING NOOB 0606
Baron Samedi
17
8 / 2 / 9
12,470
1,134
15,910
9,711
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ShyrikOG
Cerberus
18
2 / 2 / 16
11,581
1,053
17,042
20,710
14,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Wildberry
Horus
17
2 / 1 / 13
11,090
1,008
8,115
11,979
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

217

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
8 / 5 / 4
13,498
1,227
21,276
15,658
6,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Darkm313
Achilles
17
1 / 2 / 8
11,201
1,018
11,690
11,961
11,559
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
GrimmLeng
Cthulhu
17
3 / 5 / 6
11,569
1,052
10,575
22,474
26,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
MeteoricEagle91
Baron Samedi
16
1 / 8 / 5
10,720
975
10,468
18,656
8,004
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
quietlobo
Yu Huang
16
0 / 2 / 4
10,163
924
5,547
8,411
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
22
Kills
13
13
Deaths
22
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
9
4.25
L
Da Ji
8
5
4
2
W
Merlin
Cptmilky
Merlin
6
6
10
1.83
L
Achilles
Darkm313
Achilles
1
2
8
2.5
L
Cthulhu
GrimmLeng
Cthulhu
3
5
6
1.2
W
Baron Samedi
KING NOOB 0606
Baron Samedi
8
2
9
6.25
L
Baron Samedi
MeteoricEagle91
Baron Samedi
1
8
5
0.44
W
Cerberus
ShyrikOG
Cerberus
2
2
16
5
W
Horus
Wildberry
Horus
2
1
13
8.5
L
Yu Huang
quietlobo
Yu Huang
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,935
Damage
59,556
62,736
Taken
77,160
33,081
Mitigated
55,592
21,241
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,254
4,699
0
2,126
9,497
3,482
0
4,023
5,254
0
30,422
L
Da Ji
21,276
4,036
0
1,193
15,658
6,508
0
10,855
4,735
0
41,542
W
Merlin
Cptmilky
Merlin
15,614
574
0
353
10,839
3,429
0
3,595
7,119
32,588
0
L
Achilles
Darkm313
Achilles
11,690
2,261
0
2,552
11,961
11,559
0
6,540
5,232
999
22,242
L
Cthulhu
GrimmLeng
Cthulhu
10,575
726
543
696
22,474
26,149
0
12,583
9,606
31,309
0
W
Baron Samedi
KING NOOB 0606
Baron Samedi
15,910
1,783
4,271
4,135
9,711
4,258
0
5,359
4,084
40,739
0
L
Baron Samedi
MeteoricEagle91
Baron Samedi
10,468
1,066
909
1,438
18,656
8,004
0
13,378
5,163
32,242
0
W
Cerberus
ShyrikOG
Cerberus
17,042
1,551
0
3,438
20,710
14,642
0
7,715
12,464
26,143
0
W
Horus
Wildberry
Horus
8,115
3,816
2,877
4,041
11,979
7,270
0
4,602
7,013
0
17,408
L
Yu Huang
quietlobo
Yu Huang
5,547
347
66
108
8,411
3,372
0
5,210
3,168
22,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,451
Gold Earned
57,151
194
Minions Killed
189
5
Camps Cleared
10
1,025,017
Distance Traveled
930,948
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,490
1,045
37
3
0
197,860
0
L
Da Ji
13,498
1,227
34
3
8
195,443
1
W
Merlin
11,820
1,075
43
4
2
193,336
0
L
Achilles
11,201
1,018
24
2
0
171,365
0
L
Cthulhu
11,569
1,052
41
4
1
211,684
0
W
Baron Samedi
12,470
1,134
70
6
0
181,109
0
L
Baron Samedi
10,720
975
46
4
1
174,311
1
W
Cerberus
11,581
1,053
27
2
1
228,734
2
W
Horus
11,090
1,008
17
2
2
223,978
0
L
Yu Huang
10,163
924
44
4
0
178,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role