Player Matchup

Tiamat
Tiamat
LeonChamaleon
Tiamat
Level 145
God Stats
0W - 1L
1,574 SR
Queue Stats
29W - 26L
1,531 Elo+
Solo
Hera
Hera
RnRhTz
Hera
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Party 2
Pele
Pele
RudyWolf
Pele
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
chiminito
Ymir
Level 142
God Stats
2W - 8L
1,690 SR
Queue Stats
690W - 692L
1,544 Elo+
Solo
Xbalanque
Xbalanque
zVrosk
Xbalanque
Level 157
God Stats
6W - 3L
1,778 SR
Queue Stats
283W - 255L
1,541 Elo+
Solo
Team Averages
Level 148
1,609 SR
1,519 Elo+

VS

Team Averages
Level 147
1,538 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Damizz
Khepri
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 81L
1,607 Elo+
Party 1
Artemis
Artemis
Dilex96
Artemis
Level 128
God Stats
1W - 1L
1,690 SR
Queue Stats
131W - 166L
1,414 Elo+
Solo
Ganesha
Ganesha
JoseFour
Ganesha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 182L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
8,437
703
10,328
12,492
8,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
RnRhTz
Hera
12
0 / 8 / 3
7,027
586
7,739
10,125
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
2 / 7 / 2
9,099
758
7,869
13,881
7,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
2 / 4 / 6
9,011
751
7,077
18,920
22,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
zVrosk
Xbalanque
16
5 / 6 / 3
9,406
784
10,521
12,807
5,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
14 / 3 / 11
11,283
940
16,678
9,749
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
16
12 / 2 / 10
10,598
883
14,594
10,571
6,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Damizz
Khepri
17
2 / 1 / 23
10,457
871
8,174
14,129
19,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Dilex96
Artemis
16
3 / 4 / 17
9,706
809
13,309
11,130
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
JoseFour
Ganesha
18
0 / 2 / 29
9,823
819
7,275
12,694
18,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
11
Kills
31
31
Deaths
12
19
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
14
3
11
6.5
W
Medusa
 
Medusa
12
2
10
8.5
W
Khepri
Damizz
Khepri
2
1
23
13.5
W
Artemis
Dilex96
Artemis
3
4
17
2.88
W
Ganesha
JoseFour
Ganesha
0
2
29
7.25
L
2
6
5
0.75
L
Hera
RnRhTz
Hera
0
8
3
0.19
L
Pele
2
7
2
0.43
L
Ymir
2
4
6
1.25
L
Xbalanque
zVrosk
Xbalanque
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,534
Damage
60,030
68,225
Taken
58,273
46,660
Mitigated
56,885
17,243
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,678
1,288
708
1,562
9,749
6,240
418
4,761
4,988
35,244
0
W
Medusa
 
Medusa
14,594
5,871
1,736
4,575
10,571
6,703
1,826
5,819
4,723
0
34,913
W
Khepri
Damizz
Khepri
8,174
336
1,948
4,323
14,129
19,985
28
4,395
9,344
15,459
0
W
Artemis
Dilex96
Artemis
13,309
7,187
170
3,678
11,130
5,774
3,343
5,570
5,492
0
26,428
W
Ganesha
JoseFour
Ganesha
7,275
470
0
500
12,694
18,183
65
4,599
7,955
14,373
0
L
10,328
950
959
2,466
12,492
8,425
57
4,434
8,058
21,311
0
L
Hera
RnRhTz
Hera
7,739
1,659
638
692
10,125
3,244
139
5,570
4,555
14,841
0
L
Pele
7,869
1,007
994
3,318
13,881
7,324
0
5,560
8,321
0
22,016
L
Ymir
7,077
453
601
4,206
18,920
22,096
0
9,832
9,088
13,037
0
L
Xbalanque
zVrosk
Xbalanque
10,521
5,169
686
2,683
12,807
5,571
0
6,731
6,076
0
24,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,980
Gold Earned
51,867
105
Minions Killed
145
0
Camps Cleared
0
1,051,764
Distance Traveled
1,113,255
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,283
940
59
5
0
233,668
0
W
Medusa
10,598
883
26
2
0
187,562
4
W
Khepri
10,457
871
17
1
0
263,015
0
W
Artemis
9,706
809
43
4
0
188,897
0
W
Ganesha
9,823
819
0
0
0
240,113
0
L
Tiamat
8,437
703
28
2
0
216,212
0
L
Hera
7,027
586
16
1
0
194,646
2
L
Pele
9,099
758
26
2
0
199,187
3
L
Ymir
9,011
751
5
0
0
205,599
4
L
Xbalanque
9,406
784
30
3
0
236,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role