Player Matchup

Hachiman
Hachiman
Gold III
Bulldog690
Hachiman
Gold III
Level 118
God Stats
15W - 8L
1,793 SR
Queue Stats
335W - 346L
1,332 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Juliry
Baron Samedi
Silver I
Level 70
God Stats
2W - 3L
1,396 SR
Queue Stats
29W - 35L
1,246 MMR
Party 2
Mercury
Mercury
Gold V
canelito_1
Mercury
Gold V
Level 109
God Stats
23W - 8L
1,737 SR
Queue Stats
289W - 283L
1,331 MMR
Solo
Osiris
Osiris
Gold V
djmax4535
Osiris
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
669W - 674L
1,355 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
tolarr
Ah Muzen Cab
Silver IV
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,406 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,585 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,400 SR
1,336 MMR
Atlas
Atlas
Silver I
Balllifetay
Atlas
Silver I
Level 154
God Stats
1W - 2L
1,494 SR
Queue Stats
58W - 46L
1,214 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
BanQsterz
Erlang Shen
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,365 MMR
Party 3
Agni
Agni
Silver III
Joao_Fnt
Agni
Silver III
Level 49
God Stats
29W - 36L
1,315 SR
Queue Stats
93W - 98L
1,322 MMR
Solo
Charybdis
Charybdis
Silver II
PinK_Y0shi_14
Charybdis
Silver II
Level 96
God Stats
0W - 1L
1,193 SR
Queue Stats
53W - 64L
1,318 MMR
Party 3
Da Ji
Da Ji
Gold II
ZOhM GEE
Da Ji
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bulldog690
Hachiman
17
6 / 1 / 7
10,666
593
9,954
11,438
3,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Juliry
Baron Samedi
15
6 / 2 / 7
9,351
520
10,748
11,381
8,304
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
canelito_1
Mercury
17
12 / 3 / 8
10,975
610
13,258
13,219
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
djmax4535
Osiris
15
0 / 3 / 5
9,246
514
9,111
18,040
17,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
tolarr
Ah Muzen Cab
17
5 / 3 / 4
10,537
585
10,884
11,697
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
NemesisGilgameshShiva

VS

Bans
BastetCliodhnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,653
425
4,260
16,781
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
BanQsterz
Erlang Shen
15
1 / 6 / 3
9,088
505
11,763
18,466
15,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
14
5 / 7 / 1
9,266
515
9,163
10,150
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
PinK_Y0shi_14
Charybdis
16
2 / 5 / 1
9,180
510
6,488
12,989
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
ZOhM GEE
Da Ji
15
2 / 5 / 3
8,990
499
7,675
13,971
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
29
Kills
12
12
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Erlang Shen
BanQsterz
Erlang Shen
1
6
3
0.42
W
Hachiman
Bulldog690
Hachiman
6
1
7
9.5
L
Agni
5
7
1
0.79
W
Baron Samedi
Juliry
Baron Samedi
6
2
7
4.75
L
Charybdis
PinK_Y0shi_14
Charybdis
2
5
1
0.5
L
Da Ji
ZOhM GEE
Da Ji
2
5
3
0.7
W
Mercury
canelito_1
Mercury
12
3
8
5.33
W
Osiris
djmax4535
Osiris
0
3
5
0.83
W
Ah Muzen Cab
tolarr
Ah Muzen Cab
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,955
Damage
39,349
65,775
Taken
72,357
37,169
Mitigated
42,281
28,959
Healing
18,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,260
1,297
92
1,935
16,781
12,324
0
3,692
13,089
18,313
0
L
Erlang Shen
BanQsterz
Erlang Shen
11,763
6,198
0
6,892
18,466
15,910
0
2,266
16,200
0
58,527
W
Hachiman
Bulldog690
Hachiman
9,954
4,185
0
6,946
11,438
3,645
2,663
4,210
7,228
0
69,884
L
Agni
9,163
719
0
1,231
10,150
3,660
0
1,814
8,336
47,779
0
W
Baron Samedi
Juliry
Baron Samedi
10,748
1,935
895
5,623
11,381
8,304
168
3,610
7,771
49,106
2,331
L
Charybdis
PinK_Y0shi_14
Charybdis
6,488
2,793
0
4,408
12,989
4,449
0
1,653
11,336
0
66,750
L
Da Ji
ZOhM GEE
Da Ji
7,675
1,678
0
4,089
13,971
5,938
0
862
13,109
0
60,445
W
Mercury
canelito_1
Mercury
13,258
8,341
0
1,646
13,219
4,231
0
2,644
10,575
0
79,673
W
Osiris
djmax4535
Osiris
9,111
4,311
0
8,223
18,040
17,753
300
1,093
16,947
0
56,286
W
Ah Muzen Cab
tolarr
Ah Muzen Cab
10,884
4,995
0
5,626
11,697
3,236
45
1,866
9,831
0
81,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,775
Gold Earned
44,177
566
Minions Killed
484
0
Camps Cleared
0
1,827,729
Distance Traveled
1,603,056
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,653
425
25
1
0
316,880
1
L
Erlang Shen
9,088
505
120
7
0
307,927
1
W
Hachiman
10,666
593
130
7
0
387,642
2
L
Agni
9,266
515
84
5
0
320,229
2
W
Baron Samedi
9,351
520
77
4
0
335,154
4
L
Charybdis
9,180
510
139
8
0
285,826
1
L
Da Ji
8,990
499
116
6
0
372,194
2
W
Mercury
10,975
610
121
7
0
429,960
7
W
Osiris
9,246
514
110
6
0
341,083
0
W
Ah Muzen Cab
10,537
585
128
7
0
333,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role