Player Matchup

Jing Wei
Jing Wei
Masters
Brixtahhh
Jing Wei
Masters
Level 156
God Stats
5W - 5L
1,439 SR
Queue Stats
268W - 209L
2,882 MMR
Party 1
Vamana
Vamana
Masters
Mеdicine
Vamana
Masters
Level 100
God Stats
8W - 3L
1,997 SR
Queue Stats
321W - 269L
2,988 MMR
Party 1
Hun Batz
Hun Batz
Masters
Phase G
Hun Batz
Masters
Level 133
God Stats
0W - 2L
1,300 SR
Queue Stats
73W - 47L
2,844 MMR
Solo
Tiamat
Tiamat
Masters
Rize Kahnum
Tiamat
Masters
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 71L
2,992 MMR
Solo
Athena
Athena
Masters
Vυlcσh
Athena
Masters
Level 156
God Stats
39W - 23L
1,774 SR
Queue Stats
586W - 537L
2,970 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,602 SR
2,935 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 113
1,641 SR
2,137 MMR
Ao Kuang
Ao Kuang
Diamond I
 
Ao Kuang
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Diamond I
 
Poseidon
Diamond I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Masters
 
Khepri
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Kaxy
Ullr
Masters
Level 108
God Stats
52W - 49L
1,798 SR
Queue Stats
457W - 358L
2,898 MMR
Solo
Arachne
Arachne
Masters
MercipourLemmR
Arachne
Masters
Level 83
God Stats
40W - 21L
1,907 SR
Queue Stats
136W - 109L
3,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brixtahhh
Jing Wei
7
0 / 3 / 0
3,813
636
938
4,226
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
Mеdicine
Vamana
6
0 / 2 / 0
3,690
615
2,707
5,504
2,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Phase G
Hun Batz
6
1 / 1 / 1
3,956
659
1,477
4,103
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
8
1 / 1 / 1
4,297
716
1,084
2,898
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Vυlcσh
Athena
5
0 / 3 / 0
3,513
586
777
5,950
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliAtlasBellonaGeb

VS

Bans
Chang'eLokiCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 0 / 1
4,749
792
3,077
4,880
1,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
 
Poseidon
8
1 / 0 / 1
4,532
755
3,169
2,037
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
 
Khepri
7
1 / 0 / 4
4,489
748
1,028
2,417
1,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Kaxy
Ullr
8
4 / 0 / 2
5,077
846
3,799
2,170
728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 2 / 0
4,525
754
2,939
4,246
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
1
1.5
W
Poseidon
 
Poseidon
1
0
1
1.5
W
Khepri
 
Khepri
1
0
4
3
L
Jing Wei
Brixtahhh
Jing Wei
0
3
0
0
W
Ullr
Kaxy
Ullr
4
0
2
5
W
3
2
0
1.5
L
Vamana
Mеdicine
Vamana
0
2
0
0
L
Hun Batz
Phase G
Hun Batz
1
1
1
1.5
L
Tiamat
1
1
1
1.5
L
Athena
Vυlcσh
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,983
Damage
14,012
22,681
Taken
15,750
8,097
Mitigated
5,293
6,707
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,077
801
0
3,360
4,880
1,372
0
0
4,684
23,796
0
W
Poseidon
 
Poseidon
3,169
804
0
750
2,037
509
39
343
1,694
29,958
0
W
Khepri
 
Khepri
1,028
285
0
1,475
2,417
1,052
0
445
1,972
5,439
0
L
Jing Wei
Brixtahhh
Jing Wei
938
625
0
459
4,226
890
0
496
3,730
0
17,303
W
Ullr
Kaxy
Ullr
3,799
1,763
0
610
2,170
728
110
249
1,921
0
27,598
W
2,939
1,493
0
1,745
4,246
1,632
0
824
3,422
0
18,724
L
Vamana
Mеdicine
Vamana
2,707
1,648
0
2,158
5,504
2,652
0
4,446
1,058
0
14,654
L
Hun Batz
Phase G
Hun Batz
1,477
509
0
1,446
4,103
1,144
0
803
3,300
0
13,557
L
Tiamat
1,084
228
0
1,160
2,898
1,225
228
1,213
1,685
20,156
0
L
Athena
Vυlcσh
Athena
777
326
0
1,484
5,950
2,186
0
316
5,634
10,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,269
Gold Earned
23,372
179
Minions Killed
226
0
Camps Cleared
0
631,872
Distance Traveled
671,911
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,749
792
53
9
0
134,752
2
W
Poseidon
4,532
755
65
11
0
135,960
1
W
Khepri
4,489
748
11
2
0
131,074
3
L
Jing Wei
3,813
636
32
5
0
140,674
0
W
Ullr
5,077
846
55
9
0
117,988
0
W
Arachne
4,525
754
42
7
0
152,137
0
L
Vamana
3,690
615
31
5
0
105,749
1
L
Hun Batz
3,956
659
44
7
0
149,805
0
L
Tiamat
4,297
716
48
8
0
129,781
0
L
Athena
3,513
586
24
4
0
105,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role