Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DalienCZ
Vulcan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
JessicaCZ
Nu Wa
Level 15
God Stats
2W - 3L
1,672 SR
Queue Stats
50W - 66L
1,500 Elo+
Party 1
Izanami
Izanami
KibaRV
Izanami
Level 120
God Stats
0W - 2L
1,326 SR
Queue Stats
110W - 136L
1,443 Elo+
Solo
Guan Yu
Guan Yu
Protester24Hour
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 93L
1,835 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,536 Elo+

VS

Team Averages
Level 109
1,531 SR
1,505 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Biraatten
Ganesha
Level 160
God Stats
7W - 6L
1,897 SR
Queue Stats
384W - 408L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrunkSausage
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Mercury
Mercury
mrwhoops
Mercury
Level 109
God Stats
1W - 0L
1,259 SR
Queue Stats
27W - 21L
1,569 Elo+
Solo
Poseidon
Poseidon
theafonses
Poseidon
Level 92
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 206L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 6 / 6
9,364
851
8,358
14,272
16,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
DalienCZ
Vulcan
17
8 / 7 / 5
9,921
902
13,617
12,189
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
JessicaCZ
Nu Wa
13
3 / 7 / 7
8,239
749
9,835
11,585
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KibaRV
Izanami
11
0 / 8 / 5
7,181
653
8,054
11,637
2,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 6
8,853
805
8,174
16,945
14,768
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 1 / 25
9,622
875
10,482
12,571
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Biraatten
Ganesha
16
1 / 3 / 26
10,031
912
8,488
14,860
17,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
DrunkSausage
Tsukuyomi
18
11 / 3 / 17
10,786
981
17,926
15,379
8,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
mrwhoops
Mercury
17
11 / 5 / 14
10,409
946
11,682
11,245
4,696
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
theafonses
Poseidon
16
9 / 4 / 12
10,601
964
13,609
9,730
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
128
16
Kills
34
34
Deaths
16
29
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
6
6
0.83
W
Sylvanus
 
Sylvanus
2
1
25
14.5
W
Ganesha
Biraatten
Ganesha
1
3
26
4.67
L
Vulcan
DalienCZ
Vulcan
8
7
5
1.5
W
Tsukuyomi
DrunkSausage
Tsukuyomi
11
3
17
6.5
L
Nu Wa
JessicaCZ
Nu Wa
3
7
7
0.93
L
Izanami
KibaRV
Izanami
0
8
5
0.31
L
3
6
6
1
W
Mercury
mrwhoops
Mercury
11
5
14
3.6
W
Poseidon
theafonses
Poseidon
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,038
Damage
62,187
66,628
Taken
63,785
42,566
Mitigated
41,067
14,976
Healing
29,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,358
854
540
1,472
14,272
16,808
0
8,375
5,260
14,375
0
W
Sylvanus
 
Sylvanus
10,482
3,302
6,938
7,520
12,571
7,051
1,464
6,249
6,322
18,923
2,793
W
Ganesha
Biraatten
Ganesha
8,488
167
3,214
2,942
14,860
17,064
328
7,039
7,821
21,580
0
L
Vulcan
DalienCZ
Vulcan
13,617
3,249
436
2,326
12,189
4,791
0
3,257
8,678
26,523
0
W
Tsukuyomi
DrunkSausage
Tsukuyomi
17,926
4,667
1,271
3,099
15,379
8,675
1,170
7,765
7,614
0
41,435
L
Nu Wa
JessicaCZ
Nu Wa
9,835
1,119
352
759
11,585
3,239
0
5,553
5,702
16,943
0
L
Izanami
KibaRV
Izanami
8,054
2,829
996
1,035
11,637
2,960
581
4,546
6,798
0
17,824
L
8,174
581
2,457
4,603
16,945
14,768
0
9,069
7,214
0
17,354
W
Mercury
mrwhoops
Mercury
11,682
5,798
511
1,258
11,245
4,696
1,206
5,688
5,557
0
18,525
W
Poseidon
theafonses
Poseidon
13,609
1,156
1,133
1,390
9,730
3,581
1,447
5,069
4,661
28,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
51,449
103
Minions Killed
152
0
Camps Cleared
0
898,411
Distance Traveled
1,049,561
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,364
851
15
1
0
179,301
0
W
Sylvanus
9,622
875
18
2
0
205,411
3
W
Ganesha
10,031
912
0
0
0
202,396
0
L
Vulcan
9,921
902
33
3
0
182,298
2
W
Tsukuyomi
10,786
981
57
5
0
212,991
0
L
Nu Wa
8,239
749
16
1
0
173,286
0
L
Izanami
7,181
653
24
2
0
170,986
1
L
Guan Yu
8,853
805
15
1
0
192,540
1
W
Mercury
10,409
946
27
2
0
230,831
2
W
Poseidon
10,601
964
50
5
0
197,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role