Player Matchup

Zeus
Zeus
MARCUS-OG972
Zeus
Level 149
God Stats
2W - 5L
1,406 SR
Queue Stats
223W - 188L
1,574 Elo+
Party 1
Tiamat
Tiamat
TrollingUahahaha
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,597 Elo+
Party 1
Sol
Sol
miisimadinina972
Sol
Level 126
God Stats
14W - 13L
1,759 SR
Queue Stats
212W - 219L
1,539 Elo+
Party 1
Team Averages
Level 97
1,555 SR
1,570 Elo+

VS

Team Averages
Level 92
1,410 SR
1,763 Elo+
Merlin
Merlin
Azrath Wahrheit
Merlin
Level 98
God Stats
4W - 10L
1,270 SR
Queue Stats
124W - 157L
1,430 Elo+
Solo
Ravana
Ravana
KiteSekiro
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,952 Elo+
Party 2
Cabrakan
Cabrakan
trainkillerTOM
Cabrakan
Level 160
God Stats
7W - 3L
1,461 SR
Queue Stats
753W - 297L
1,906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 1
9,510
634
8,982
10,183
2,778
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 7 / 2
9,857
657
5,650
20,931
26,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 5
8,593
573
5,246
8,204
2,513
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 13
10,748
717
9,646
7,812
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
KiteSekiro
Ravana
17
9 / 0 / 8
11,665
778
14,173
10,897
9,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
14
5 / 4 / 12
10,488
699
11,427
14,987
16,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
18
18
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
Ravana
KiteSekiro
Ravana
9
0
8
13
L
3
8
1
0.44
L
2
7
2
0.43
L
0
3
5
0.83
W
Cabrakan
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,878
Damage
35,246
39,318
Taken
33,696
31,840
Mitigated
28,770
4,447
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,646
777
0
0
7,812
3,100
497
6,383
1,429
48,699
0
W
Ravana
KiteSekiro
Ravana
14,173
3,815
0
1,659
10,897
9,398
1,268
5,101
5,796
0
44,449
L
8,982
1,094
143
722
10,183
2,778
0
4,071
5,914
27,268
0
L
5,650
609
92
2,235
20,931
26,549
0
11,310
9,254
28,838
0
L
5,246
1,352
76
1,179
8,204
2,513
0
5,140
2,884
23,671
0
W
Cabrakan
11,427
1,416
155
3,684
14,987
16,272
352
8,727
6,260
21,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
32,901
126
Minions Killed
168
3
Camps Cleared
10
726,451
Distance Traveled
804,030
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,748
717
86
6
1
268,453
2
W
Ravana
11,665
778
61
4
6
298,213
4
L
Zeus
9,510
634
65
4
3
207,078
4
L
Tiamat
9,857
657
32
2
0
264,072
4
L
Sol
8,593
573
29
2
0
255,301
5
W
Cabrakan
10,488
699
21
1
3
237,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role