Player Matchup

Odin
Odin
BlackKnight1347
Odin
Level 132
God Stats
5W - 2L
1,713 SR
Queue Stats
152W - 93L
1,659 Elo+
Party 1
Zeus
Zeus
KazMuldoone
Zeus
Level 116
God Stats
19W - 9L
1,718 SR
Queue Stats
81W - 50L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
xV Warden Vx
Baron Samedi
Level 89
God Stats
16W - 4L
1,559 SR
Queue Stats
67W - 36L
1,530 Elo+
Party 1
Team Averages
Level 112
1,664 SR
1,605 Elo+

VS

Team Averages
Level 65
1,519 SR
1,430 Elo+
Khepri
Khepri
Hudabaker07
Khepri
Level 67
God Stats
45W - 50L
1,476 SR
Queue Stats
102W - 132L
1,454 Elo+
Solo
Anubis
Anubis
ToXic WasTe1551
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,397 Elo+
Solo
Achilles
Achilles
iRirdan
Achilles
Level 67
God Stats
2W - 2L
1,580 SR
Queue Stats
9W - 14L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 16
12,493
694
9,439
13,501
11,452
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
14 / 1 / 4
13,785
766
28,357
9,465
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
xV Warden Vx
Baron Samedi
18
4 / 2 / 13
12,189
677
13,908
8,656
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 7 / 5
10,974
610
4,491
19,859
21,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 8 / 3
11,452
636
6,851
15,830
6,900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
iRirdan
Achilles
14
3 / 5 / 2
10,737
597
9,763
21,530
10,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
6
6
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
L
Khepri
0
7
5
0.36
W
14
1
4
16
L
3
8
3
0.56
L
Achilles
iRirdan
Achilles
3
5
2
0.8
W
Baron Samedi
xV Warden Vx
Baron Samedi
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,704
Damage
21,105
31,622
Taken
57,219
17,592
Mitigated
38,728
11,369
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,439
1,565
0
2,349
13,501
11,452
0
5,056
8,445
0
39,282
L
Khepri
4,491
323
224
1,069
19,859
21,449
0
13,690
5,641
20,317
0
W
28,357
2,874
0
3,090
9,465
3,095
987
2,777
6,688
73,031
0
L
6,851
472
0
2,232
15,830
6,900
39
11,297
4,093
47,784
0
L
Achilles
iRirdan
Achilles
9,763
3,433
0
2,228
21,530
10,379
0
16,367
4,636
0
37,190
W
Baron Samedi
xV Warden Vx
Baron Samedi
13,908
1,263
1,980
3,950
8,656
3,045
502
4,249
4,407
37,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
33,163
194
Minions Killed
177
7
Camps Cleared
6
952,822
Distance Traveled
906,324
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,493
694
67
4
1
328,408
7
L
Khepri
10,974
610
26
1
0
337,067
2
W
Zeus
13,785
766
81
5
4
315,872
2
L
Anubis
11,452
636
105
6
1
247,696
3
L
Achilles
10,737
597
46
3
5
321,561
5
W
Baron Samedi
12,189
677
46
3
2
308,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role