Player Matchup

Medusa
Medusa
AK WHITEBOY11
Medusa
Level 69
God Stats
25W - 37L
1,495 SR
Queue Stats
131W - 182L
1,442 Elo+
Solo
Fenrir
Fenrir
PrinceHeath
Fenrir
Level 127
God Stats
32W - 44L
1,451 SR
Queue Stats
84W - 114L
1,436 Elo+
Solo
Khepri
Khepri
xix Bat
Khepri
Level 120
God Stats
1W - 2L
1,645 SR
Queue Stats
55W - 65L
1,484 Elo+
Party 2
Janus
Janus
xix Dios
Janus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 71L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
xix Frost
Danzaburou
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 78
1,518 SR
1,463 Elo+

VS

Team Averages
Level 95
1,510 SR
1,546 Elo+
Anubis
Anubis
AveryU1
Anubis
Level 27
God Stats
21W - 9L
1,734 SR
Queue Stats
113W - 110L
1,633 Elo+
Party 1
Ares
Ares
Sempaibrn25
Ares
Level 93
God Stats
5W - 5L
1,269 SR
Queue Stats
210W - 180L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
haem17
Kukulkan
Level 68
God Stats
1W - 2L
1,307 SR
Queue Stats
71W - 83L
1,423 Elo+
Solo
Cliodhna
Cliodhna
joodiknight
Cliodhna
Level 126
God Stats
9W - 10L
1,441 SR
Queue Stats
50W - 47L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
wilsongriel1997
Gilgamesh
Level 160
God Stats
6W - 3L
1,799 SR
Queue Stats
98W - 85L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,691
549
0
159
54
Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
16
2 / 8 / 3
9,732
695
9,899
18,478
10,929
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
xix Bat
Khepri
16
2 / 3 / 3
10,397
743
4,800
15,963
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
xix Dios
Janus
16
2 / 7 / 4
9,241
660
9,117
11,018
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xix Frost
Danzaburou
16
2 / 4 / 4
10,081
720
10,226
13,087
5,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AveryU1
Anubis
19
10 / 3 / 7
11,685
835
16,065
11,453
6,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 7
10,750
768
9,044
18,236
20,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
haem17
Kukulkan
18
1 / 0 / 8
10,946
782
7,130
6,771
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
joodiknight
Cliodhna
18
5 / 1 / 6
11,045
789
8,534
9,909
4,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
wilsongriel1997
Gilgamesh
17
3 / 3 / 9
10,890
778
11,333
14,091
14,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
8
Kills
22
22
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Anubis
AveryU1
Anubis
10
3
7
4.5
L
Fenrir
2
8
3
0.44
W
3
2
7
3.25
W
Kukulkan
haem17
Kukulkan
1
0
8
5
W
Cliodhna
joodiknight
Cliodhna
5
1
6
8
W
Gilgamesh
wilsongriel1997
Gilgamesh
3
3
9
2.5
L
Khepri
xix Bat
Khepri
2
3
3
1.17
L
Janus
xix Dios
Janus
2
7
4
0.57
L
Danzaburou
xix Frost
Danzaburou
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,042
Damage
52,106
58,705
Taken
60,460
32,547
Mitigated
49,080
4,053
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
159
54
0
0
159
0
0
W
Anubis
AveryU1
Anubis
16,065
693
0
5,039
11,453
6,346
1,130
3,134
8,319
40,944
0
L
Fenrir
9,899
1,361
0
941
18,478
10,929
0
9,864
8,614
0
27,177
W
9,044
492
0
3,493
18,236
20,173
1,088
4,675
13,561
17,724
0
W
Kukulkan
haem17
Kukulkan
7,130
872
0
831
6,771
3,279
1,298
1,009
5,762
59,585
0
W
Cliodhna
joodiknight
Cliodhna
8,534
0
0
2,779
9,909
4,689
420
1,418
8,491
0
39,084
W
Gilgamesh
wilsongriel1997
Gilgamesh
11,333
3,693
0
895
14,091
14,593
930
3,681
9,736
0
36,141
L
Khepri
xix Bat
Khepri
4,800
489
330
1,859
15,963
13,047
0
9,417
6,486
16,188
0
L
Janus
xix Dios
Janus
9,117
1,228
0
134
11,018
3,176
0
6,015
5,003
36,500
0
L
Danzaburou
xix Frost
Danzaburou
10,226
6,180
0
789
13,087
5,341
0
6,868
6,147
0
29,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
55,316
156
Minions Killed
284
0
Camps Cleared
0
990,331
Distance Traveled
1,426,596
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,691
549
0
0
0
8,449
0
W
Anubis
11,685
835
63
5
0
246,863
0
L
Fenrir
9,732
695
47
3
0
269,506
2
W
Ares
10,750
768
14
1
0
294,539
2
W
Kukulkan
10,946
782
96
7
0
270,237
3
W
Cliodhna
11,045
789
60
4
0
325,078
4
W
Gilgamesh
10,890
778
51
4
0
289,879
3
L
Khepri
10,397
743
11
1
0
248,786
2
L
Janus
9,241
660
57
4
0
220,089
0
L
Danzaburou
10,081
720
41
3
0
243,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role