Player Matchup

Tyr
Tyr
Dragon12s
Tyr
Level 160
God Stats
1W - 1L
1,296 SR
Queue Stats
23W - 16L
1,577 Elo+
Party 2
Janus
Janus
Dragonstart
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,398 Elo+
Solo
Hun Batz
Hun Batz
Ikarideus
Hun Batz
Level 69
God Stats
3W - 1L
1,262 SR
Queue Stats
57W - 64L
1,364 Elo+
Party 2
Xbalanque
Xbalanque
MrGreen099
Xbalanque
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 36L
1,162 Elo+
Party 2
Guan Yu
Guan Yu
iTÜRKMENi
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 176L
1,401 Elo+
Solo
Team Averages
Level 60
1,412 SR
1,380 Elo+

VS

Team Averages
Level 36
1,502 SR
1,463 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Pepsi2476
Serqet
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
90W - 129L
1,407 Elo+
Solo
Fenrir
Fenrir
SkN6
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,544 Elo+
Party 1
Terra
Terra
TrnovaRuzica
Terra
Level 28
God Stats
0W - 1L
1,726 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 3
Sol
Sol
zexxxon
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 10
10,685
971
15,162
15,509
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 3 / 15
9,401
855
21,576
7,415
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Ikarideus
Hun Batz
14
1 / 5 / 14
8,362
760
8,143
13,682
9,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
MrGreen099
Xbalanque
16
3 / 4 / 17
9,293
845
12,816
10,868
4,815
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
iTÜRKMENi
Guan Yu
16
5 / 3 / 14
9,391
854
10,187
24,376
15,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 6 / 6
7,615
692
7,315
15,027
12,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Pepsi2476
Serqet
16
5 / 4 / 8
9,496
863
7,995
13,868
13,494
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
SkN6
Fenrir
13
2 / 7 / 8
7,984
726
7,680
13,010
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 4 / 13
8,226
748
6,052
14,936
16,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
15
8 / 5 / 5
9,016
820
19,060
16,194
6,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
26
Kills
17
17
Deaths
26
70
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
6
6
0.83
W
13
2
10
9
W
4
3
15
3.83
W
Hun Batz
Ikarideus
Hun Batz
1
5
14
1.6
W
Xbalanque
MrGreen099
Xbalanque
3
4
17
2.88
L
Serqet
Pepsi2476
Serqet
5
4
8
2.25
L
Fenrir
SkN6
Fenrir
2
7
8
0.86
L
0
4
13
1.63
W
Guan Yu
iTÜRKMENi
Guan Yu
5
3
14
4
L
Sol
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,884
Damage
48,102
71,850
Taken
73,035
46,966
Mitigated
59,908
35,804
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,315
2,220
629
2,865
15,027
12,409
0
3,726
10,842
9,109
0
W
15,162
1,354
1,673
5,943
15,509
14,721
757
6,268
9,130
0
18,869
W
21,576
952
519
1,394
7,415
2,704
764
3,981
2,802
39,332
0
W
Hun Batz
Ikarideus
Hun Batz
8,143
2,331
847
1,618
13,682
9,327
237
4,794
8,249
0
13,852
W
Xbalanque
MrGreen099
Xbalanque
12,816
6,649
592
1,968
10,868
4,815
2,194
6,523
4,345
0
26,230
L
Serqet
Pepsi2476
Serqet
7,995
1,302
1,040
1,586
13,868
13,494
0
3,932
9,735
0
16,063
L
Fenrir
SkN6
Fenrir
7,680
2,627
83
1,211
13,010
10,984
0
4,557
8,028
0
10,907
L
6,052
1,120
3,451
3,492
14,936
16,382
0
4,924
9,589
11,329
0
W
Guan Yu
iTÜRKMENi
Guan Yu
10,187
1,473
6,992
14,258
24,376
15,399
728
10,861
13,018
0
13,028
L
Sol
19,060
5,352
405
6,522
16,194
6,639
0
3,249
12,566
37,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,132
Gold Earned
42,337
113
Minions Killed
81
0
Camps Cleared
0
1,062,136
Distance Traveled
912,919
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,615
692
3
0
0
183,005
2
W
Tyr
10,685
971
9
1
0
246,967
1
W
Janus
9,401
855
53
5
0
199,426
1
W
Hun Batz
8,362
760
8
1
0
202,905
0
W
Xbalanque
9,293
845
37
3
0
198,769
2
L
Serqet
9,496
863
14
1
0
196,310
0
L
Fenrir
7,984
726
9
1
0
173,297
0
L
Terra
8,226
748
11
1
0
186,894
2
W
Guan Yu
9,391
854
6
1
0
214,069
3
L
Sol
9,016
820
44
4
0
173,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role