Player Matchup

Awilix
Awilix
Got-Lost
Awilix
Level 129
God Stats
8W - 5L
1,466 SR
Queue Stats
151W - 171L
1,419 Elo+
Party 2
Sobek
Sobek
SIL3NT_DRXM
Sobek
Level 68
God Stats
2W - 1L
1,769 SR
Queue Stats
278W - 286L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
SpiritualShogun
Zhong Kui
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 128L
1,407 Elo+
Solo
Medusa
Medusa
Tricky E
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
X_SP3C_T3R_X
Sun Wukong
Level 105
God Stats
4W - 2L
1,530 SR
Queue Stats
107W - 104L
1,406 Elo+
Party 2
Team Averages
Level 93
1,553 SR
1,410 Elo+

VS

Team Averages
Level 69
1,500 SR
1,358 Elo+
Arachne
Arachne
DarkSide2273
Arachne
Level 140
God Stats
1W - 5L
1,392 SR
Queue Stats
155W - 157L
1,359 Elo+
Solo
Jing Wei
Jing Wei
Icecreamhead156
Jing Wei
Level 80
God Stats
12W - 6L
1,500 SR
Queue Stats
215W - 197L
1,333 Elo+
Solo
Sylvanus
Sylvanus
LaPinataTactica
Sylvanus
Level 70
God Stats
2W - 5L
1,500 SR
Queue Stats
124W - 142L
1,391 Elo+
Solo
Bellona
Bellona
MistakenGPRO
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Persephone
Persephone
Rato_Henrique
Persephone
Level 48
God Stats
4W - 3L
1,606 SR
Queue Stats
116W - 140L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Got-Lost
Awilix
12
5 / 0 / 1
7,060
642
3,272
4,574
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 3
5,601
509
4,191
10,084
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SpiritualShogun
Zhong Kui
12
4 / 0 / 2
7,198
654
5,449
4,400
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tricky E
Medusa
10
3 / 0 / 2
6,045
550
5,043
4,386
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
X_SP3C_T3R_X
Sun Wukong
13
4 / 0 / 1
7,763
706
3,580
4,375
2,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkSide2273
Arachne
8
0 / 3 / 0
4,915
447
1,860
7,421
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
9
2 / 2 / 1
5,520
502
5,774
6,014
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
8
1 / 3 / 2
5,469
497
4,013
10,059
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
MistakenGPRO
Bellona
9
0 / 5 / 0
5,086
462
1,073
7,010
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Rato_Henrique
Persephone
9
0 / 3 / 0
5,334
485
890
5,923
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
16
Kills
3
3
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
DarkSide2273
Arachne
0
3
0
0
W
Awilix
Got-Lost
Awilix
5
0
1
5.5
L
Jing Wei
2
2
1
1.25
L
Sylvanus
1
3
2
0.67
L
Bellona
MistakenGPRO
Bellona
0
5
0
0
L
Persephone
Rato_Henrique
Persephone
0
3
0
0
W
0
3
3
0.5
W
Zhong Kui
SpiritualShogun
Zhong Kui
4
0
2
5
W
Medusa
Tricky E
Medusa
3
0
2
4
W
Sun Wukong
X_SP3C_T3R_X
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
13,610
27,819
Taken
36,427
12,955
Mitigated
14,667
11,614
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DarkSide2273
Arachne
1,860
1,150
0
3,005
7,421
2,188
0
3,094
4,327
0
19,028
W
Awilix
Got-Lost
Awilix
3,272
738
0
612
4,574
1,491
0
85
4,489
0
44,669
L
Jing Wei
5,774
4,305
198
2,369
6,014
1,742
612
1,303
4,711
0
29,527
L
Sylvanus
4,013
1,090
373
3,449
10,059
5,602
130
2,264
7,795
15,787
0
L
Bellona
MistakenGPRO
Bellona
1,073
167
0
1,129
7,010
3,625
0
0
7,010
0
19,946
L
Persephone
Rato_Henrique
Persephone
890
91
0
1,412
5,923
1,510
0
2,571
3,349
25,479
0
W
4,191
936
0
3,594
10,084
5,424
0
2,185
7,899
11,897
5,154
W
Zhong Kui
SpiritualShogun
Zhong Kui
5,449
601
0
2,875
4,400
3,011
230
890
3,510
45,438
0
W
Medusa
Tricky E
Medusa
5,043
2,067
513
2,226
4,386
1,026
464
1,557
2,829
0
31,062
W
Sun Wukong
X_SP3C_T3R_X
Sun Wukong
3,580
824
0
1,794
4,375
2,003
458
186
4,189
0
38,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
26,324
397
Minions Killed
222
0
Camps Cleared
0
1,133,819
Distance Traveled
1,058,442
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,915
447
44
4
0
242,225
3
W
Awilix
7,060
642
92
8
0
254,393
3
L
Jing Wei
5,520
502
53
5
0
205,116
3
L
Sylvanus
5,469
497
28
3
0
207,166
3
L
Bellona
5,086
462
50
5
0
205,314
0
L
Persephone
5,334
485
47
4
0
198,621
1
W
Sobek
5,601
509
26
2
0
212,862
2
W
Zhong Kui
7,198
654
104
9
0
224,537
4
W
Medusa
6,045
550
63
6
0
222,078
3
W
Sun Wukong
7,763
706
112
10
0
219,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role