Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Belennus
Ah Puch
Level 159
God Stats
9W - 1L
1,500 SR
Queue Stats
457W - 474L
1,553 Elo+
Solo
Zeus
Zeus
MarioG12345
Zeus
Level 143
God Stats
10W - 5L
1,457 SR
Queue Stats
418W - 457L
1,554 Elo+
Solo
Loki
Loki
Zeroxore
Loki
Level 160
God Stats
5W - 1L
1,534 SR
Queue Stats
122W - 119L
1,559 Elo+
Solo
Jormungandr
Jormungandr
flamedXprince
Jormungandr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 127L
1,565 Elo+
Solo
Team Averages
Level 135
1,498 SR
1,546 Elo+

VS

Team Averages
Level 123
1,508 SR
1,495 Elo+
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
JuicedB0X
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,303 Elo+
Party 1
Ne Zha
Ne Zha
StankAzTaco
Ne Zha
Level 158
God Stats
0W - 5L
1,500 SR
Queue Stats
369W - 373L
1,561 Elo+
Solo
Osiris
Osiris
iDarkSkyline
Osiris
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,493 Elo+
Party 1
Ares
Ares
scilis
Ares
Level 49
God Stats
1W - 1L
1,538 SR
Queue Stats
95W - 80L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
7 / 1 / 21
10,392
1,039
12,422
8,515
4,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Belennus
Ah Puch
15
8 / 2 / 16
9,637
964
11,602
8,046
3,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
8 / 2 / 22
9,948
995
16,539
7,353
2,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
17
12 / 3 / 22
10,576
1,058
13,249
10,644
12,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
flamedXprince
Jormungandr
16
4 / 3 / 26
9,974
997
12,431
14,440
18,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 5 / 3
8,759
876
8,636
10,386
4,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
JuicedB0X
Cu Chulainn
15
4 / 8 / 2
8,287
829
8,191
15,803
18,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
14
2 / 9 / 4
8,047
805
8,101
13,335
5,784
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
12
0 / 8 / 7
7,094
709
4,344
15,921
18,325
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
scilis
Ares
12
1 / 9 / 5
7,625
763
8,368
17,778
17,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
32
39
Kills
11
11
Deaths
39
107
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
1
21
17.5
L
Apollo
 
Apollo
4
5
3
1.1
W
Ah Puch
Belennus
Ah Puch
8
2
16
8
L
Cu Chulainn
JuicedB0X
Cu Chulainn
4
8
2
0.63
W
8
2
22
9.5
L
Ne Zha
2
9
4
0.44
W
Loki
12
3
22
7.67
W
Jormungandr
flamedXprince
Jormungandr
4
3
26
5.67
L
Osiris
0
8
7
0.44
L
Ares
scilis
Ares
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,243
Damage
37,640
48,998
Taken
73,223
40,706
Mitigated
65,240
13,219
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,422
8,858
1,817
2,140
8,515
4,151
2,738
1,359
7,156
0
22,104
L
Apollo
 
Apollo
8,636
3,408
0
1,257
10,386
4,938
357
5,841
4,407
0
28,021
W
Ah Puch
Belennus
Ah Puch
11,602
350
1,274
2,225
8,046
3,377
135
1,319
6,727
18,650
0
L
Cu Chulainn
JuicedB0X
Cu Chulainn
8,191
1,565
359
359
15,803
18,575
0
8,683
6,941
0
12,248
W
16,539
1,963
1,296
762
7,353
2,931
1,184
1,118
6,235
37,742
0
L
Ne Zha
8,101
1,006
450
2,111
13,335
5,784
0
6,505
6,688
0
21,705
W
Loki
13,249
2,823
761
614
10,644
12,128
642
2,651
7,993
0
24,660
W
Jormungandr
flamedXprince
Jormungandr
12,431
3,682
881
1,449
14,440
18,119
432
1,921
12,519
23,424
0
L
Osiris
4,344
915
1,616
2,325
15,921
18,325
0
9,410
6,225
0
7,218
L
Ares
scilis
Ares
8,368
128
566
464
17,778
17,618
0
9,038
8,390
12,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,527
Gold Earned
39,812
117
Minions Killed
93
0
Camps Cleared
0
953,614
Distance Traveled
924,932
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,392
1,039
21
2
0
218,834
0
L
Apollo
8,759
876
56
6
0
197,403
0
W
Ah Puch
9,637
964
21
2
0
181,926
1
L
Cu Chulainn
8,287
829
9
1
0
187,853
0
W
Zeus
9,948
995
42
4
0
177,412
0
L
Ne Zha
8,047
805
15
2
0
186,120
1
W
Loki
10,576
1,058
14
1
0
197,110
0
W
Jormungandr
9,974
997
19
2
0
178,332
2
L
Osiris
7,094
709
5
1
0
185,191
0
L
Ares
7,625
763
8
1
0
168,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role