Player Matchup

Merlin
Merlin
Colozix
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,213 Elo+
Party 1
Chiron
Chiron
Drheinz
Chiron
Level 87
God Stats
4W - 4L
1,280 SR
Queue Stats
405W - 319L
1,599 Elo+
Solo
Raijin
Raijin
TheHulo
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,688 Elo+
Solo
Chang'e
Chang'e
indibin100
Chang'e
Level 95
God Stats
2W - 1L
1,557 SR
Queue Stats
71W - 54L
1,591 Elo+
Solo
Ganesha
Ganesha
miskodani
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,213 Elo+
Party 1
Team Averages
Level 85
1,467 SR
1,461 Elo+

VS

Team Averages
Level 129
1,592 SR
1,581 Elo+
Medusa
Medusa
A1ukard
Medusa
Level 157
God Stats
4W - 3L
1,698 SR
Queue Stats
416W - 394L
1,507 Elo+
Solo
Loki
Loki
CATmeDown
Loki
Level 125
God Stats
1W - 1L
1,301 SR
Queue Stats
8W - 2L
1,778 Elo+
Solo
Horus
Horus
DDauntles
Horus
Level 89
God Stats
6W - 4L
1,599 SR
Queue Stats
306W - 308L
1,584 Elo+
Solo
Hun Batz
Hun Batz
PapDieter
Hun Batz
Level 114
God Stats
2W - 1L
1,699 SR
Queue Stats
62W - 59L
1,539 Elo+
Solo
Nemesis
Nemesis
abckiller51
Nemesis
Level 160
God Stats
7W - 4L
1,663 SR
Queue Stats
894W - 876L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Colozix
Merlin
15
1 / 7 / 11
8,961
640
12,240
12,310
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Drheinz
Chiron
18
10 / 3 / 7
10,637
760
18,316
16,872
6,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
TheHulo
Raijin
16
3 / 8 / 9
9,388
671
11,998
14,056
4,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
indibin100
Chang'e
18
5 / 2 / 14
10,633
760
14,802
15,235
20,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ganesha
miskodani
Ganesha
16
0 / 4 / 16
9,493
678
7,507
19,836
24,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A1ukard
Medusa
18
6 / 3 / 9
11,776
841
23,624
15,376
6,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
6 / 7 / 10
10,564
755
14,061
14,016
5,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
DDauntles
Horus
19
4 / 2 / 16
10,999
786
8,916
19,832
29,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
PapDieter
Hun Batz
16
1 / 5 / 14
10,172
727
10,752
13,243
6,588
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
abckiller51
Nemesis
17
7 / 4 / 13
11,364
812
14,506
15,420
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
86
19
Kills
24
24
Deaths
21
57
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
A1ukard
Medusa
6
3
9
3.5
W
Loki
6
7
10
1.57
L
Merlin
Colozix
Merlin
1
7
11
0.93
W
Horus
DDauntles
Horus
4
2
16
6
L
Chiron
Drheinz
Chiron
10
3
7
4.5
W
Hun Batz
PapDieter
Hun Batz
1
5
14
1.6
L
Raijin
TheHulo
Raijin
3
8
9
0.94
W
Nemesis
abckiller51
Nemesis
7
4
13
3.38
L
Chang'e
indibin100
Chang'e
5
2
14
6
L
Ganesha
miskodani
Ganesha
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,863
Damage
71,859
78,309
Taken
77,887
60,250
Mitigated
56,123
34,296
Healing
33,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A1ukard
Medusa
23,624
7,075
841
5,261
15,376
6,647
2,340
11,747
3,629
0
60,064
W
Loki
14,061
2,499
1,503
841
14,016
5,340
463
7,611
6,405
0
24,691
L
Merlin
Colozix
Merlin
12,240
893
685
675
12,310
4,013
0
0
12,310
29,624
0
W
Horus
DDauntles
Horus
8,916
4,632
5,454
7,928
19,832
29,348
903
10,760
9,072
0
13,757
L
Chiron
Drheinz
Chiron
18,316
7,073
3,484
5,000
16,872
6,638
0
0
16,872
0
32,928
W
Hun Batz
PapDieter
Hun Batz
10,752
1,223
1,117
1,704
13,243
6,588
1,032
7,693
5,550
0
23,146
L
Raijin
TheHulo
Raijin
11,998
865
1,726
1,064
14,056
4,879
0
0
14,056
23,383
0
W
Nemesis
abckiller51
Nemesis
14,506
4,287
3,375
5,232
15,420
8,200
1,224
8,736
6,684
0
17,811
L
Chang'e
indibin100
Chang'e
14,802
1,064
9,945
6,471
15,235
20,034
272
0
15,235
28,693
0
L
Ganesha
miskodani
Ganesha
7,507
410
1,032
4,214
19,836
24,686
0
0
19,836
15,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
54,875
128
Minions Killed
132
0
Camps Cleared
0
1,215,810
Distance Traveled
1,267,181
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,776
841
77
6
0
251,514
0
W
Loki
10,564
755
5
0
0
233,155
2
L
Merlin
8,961
640
32
2
0
221,938
1
W
Horus
10,999
786
7
1
0
283,074
1
L
Chiron
10,637
760
26
2
0
254,630
0
W
Hun Batz
10,172
727
31
2
0
260,283
4
L
Raijin
9,388
671
30
2
0
210,132
0
W
Nemesis
11,364
812
12
1
0
239,155
5
L
Chang'e
10,633
760
40
3
0
278,769
1
L
Ganesha
9,493
678
0
0
0
250,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role