Player Matchup

Bellona
Bellona
NIKEBOIE0326
Bellona
Level 17
God Stats
26W - 24L
1,602 SR
Queue Stats
28W - 34L
1,502 Elo+
Party 4
Hel
Hel
UniqueNeko
Hel
Level 50
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
UniquePupi
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
White Jesus2628
Hachiman
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 286L
1,507 Elo+
Party 4
Janus
Janus
xVelius
Janus
Level 104
God Stats
5W - 15L
1,500 SR
Queue Stats
217W - 193L
1,563 Elo+
Party 4
Team Averages
Level 57
1,453 SR
1,514 Elo+

VS

Team Averages
Level 70
1,436 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
BIG_D-i-ckBandit
Tsukuyomi
Level 35
God Stats
5W - 4L
1,267 SR
Queue Stats
81W - 86L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
Joemostdope
Gilgamesh
Level 66
God Stats
3W - 1L
1,529 SR
Queue Stats
4W - 4L
1,387 Elo+
Party 2
Cernunnos
Cernunnos
PIERRE1707
Cernunnos
Level 42
God Stats
3W - 5L
1,431 SR
Queue Stats
18W - 21L
1,443 Elo+
Solo
Guan Yu
Guan Yu
SmokeKing509
Guan Yu
Level 160
God Stats
2W - 7L
1,208 SR
Queue Stats
337W - 364L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
edshmoney559
Baron Samedi
Level 49
God Stats
3W - 0L
1,746 SR
Queue Stats
4W - 2L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NIKEBOIE0326
Bellona
13
0 / 8 / 2
8,218
374
2,074
17,064
9,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 9 / 1
9,565
435
6,453
12,635
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 3
8,507
387
5,891
16,746
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
18
3 / 6 / 0
11,496
523
9,648
16,847
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
xVelius
Janus
17
1 / 9 / 1
10,471
476
6,745
15,443
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
5 / 1 / 14
13,412
610
10,517
20,616
19,695
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Joemostdope
Gilgamesh
20
6 / 1 / 4
12,428
565
4,864
14,918
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
PIERRE1707
Cernunnos
19
11 / 1 / 7
12,706
578
15,756
12,921
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
SmokeKing509
Guan Yu
19
9 / 5 / 10
12,724
578
11,353
21,055
16,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
edshmoney559
Baron Samedi
18
7 / 1 / 8
12,149
552
12,774
8,334
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
9
Kills
38
38
Deaths
9
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
5
1
14
12
W
Gilgamesh
Joemostdope
Gilgamesh
6
1
4
8
L
Bellona
NIKEBOIE0326
Bellona
0
8
2
0.13
W
Cernunnos
PIERRE1707
Cernunnos
11
1
7
14.5
W
Guan Yu
SmokeKing509
Guan Yu
9
5
10
2.8
L
4
9
1
0.5
L
1
6
3
0.42
L
Hachiman
3
6
0
0.5
W
Baron Samedi
edshmoney559
Baron Samedi
7
1
8
11
L
Janus
xVelius
Janus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
55,264
78,735
Taken
77,844
27,228
Mitigated
53,823
12,788
Healing
30,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
10,517
2,602
296
6,449
20,616
19,695
2,125
1,838
18,644
0
75,511
W
Gilgamesh
Joemostdope
Gilgamesh
4,864
817
0
3,899
14,918
8,161
60
3,647
11,204
0
89,684
L
Bellona
NIKEBOIE0326
Bellona
2,074
749
0
2,716
17,064
9,865
0
3,368
13,600
0
20,876
W
Cernunnos
PIERRE1707
Cernunnos
15,756
8,736
0
6,351
12,921
5,364
2,213
2,629
10,292
0
91,994
W
Guan Yu
SmokeKing509
Guan Yu
11,353
918
2,835
5,499
21,055
16,748
670
4,494
16,237
4,878
60,957
L
6,453
723
2,246
2,702
12,635
2,586
597
932
11,539
58,555
0
L
5,891
766
0
378
16,746
6,426
347
3,873
12,681
1,743
30,024
L
Hachiman
9,648
5,648
0
4,337
16,847
4,003
0
2,947
13,793
0
78,092
W
Baron Samedi
edshmoney559
Baron Samedi
12,774
279
1,787
3,413
8,334
3,855
219
2,387
5,882
63,173
0
L
Janus
xVelius
Janus
6,745
446
0
409
15,443
4,348
0
1,639
13,606
84,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,257
Gold Earned
63,419
442
Minions Killed
567
0
Camps Cleared
0
1,986,508
Distance Traveled
2,138,366
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,412
610
110
5
0
436,768
0
W
Gilgamesh
12,428
565
119
5
0
463,261
2
L
Bellona
8,218
374
33
2
0
439,601
0
W
Cernunnos
12,706
578
120
5
0
389,965
5
W
Guan Yu
12,724
578
106
5
0
431,250
6
L
Hel
9,565
435
83
4
0
367,249
0
L
Nike
8,507
387
49
2
0
434,387
6
L
Hachiman
11,496
523
138
6
0
412,465
1
W
Baron Samedi
12,149
552
112
5
0
417,122
3
L
Janus
10,471
476
139
6
0
332,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role