Player Matchup

Tiamat
Tiamat
Abdul037
Tiamat
Level 144
God Stats
3W - 2L
1,903 SR
Queue Stats
329W - 326L
1,609 Elo+
Party 2
Khepri
Khepri
Gran_Castrati
Khepri
Level 129
God Stats
11W - 5L
1,666 SR
Queue Stats
118W - 85L
1,337 Elo+
Party 2
Artemis
Artemis
ULT_DragonGelido
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,196 Elo+
Party 2
King Arthur
King Arthur
cristian372003
King Arthur
Level 144
God Stats
12W - 11L
1,511 SR
Queue Stats
199W - 169L
1,619 Elo+
Party 2
Loki
Loki
joelmota20
Loki
Level 122
God Stats
10W - 6L
1,500 SR
Queue Stats
104W - 99L
1,334 Elo+
Party 2
Team Averages
Level 110
1,616 SR
1,419 Elo+

VS

Team Averages
Level 82
1,561 SR
1,590 Elo+
Artio
Artio
 
Artio
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
H_dashti19
Shiva
Level 60
God Stats
1W - 2L
1,488 SR
Queue Stats
41W - 57L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MovesLikeMaccao
Ah Muzen Cab
Level 128
God Stats
2W - 2L
1,554 SR
Queue Stats
122W - 97L
1,631 Elo+
Party 1
Arachne
Arachne
Ullr ULT is OP
Arachne
Level 53
God Stats
4W - 1L
1,763 SR
Queue Stats
52W - 22L
1,705 Elo+
Party 1
Aphrodite
Aphrodite
WardOrReport
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 29L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abdul037
Tiamat
9
1 / 1 / 0
4,622
660
3,334
2,975
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 1 / 0
3,969
567
1,130
2,652
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
3,825
546
2,187
3,181
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
cristian372003
King Arthur
9
1 / 0 / 1
5,108
730
2,638
3,194
1,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 0 / 0
4,357
622
1,996
3,933
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
2 / 0 / 2
4,692
670
1,174
5,544
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
5
0 / 2 / 0
3,482
497
1,566
4,452
1,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
MovesLikeMaccao
Ah Muzen Cab
7
1 / 1 / 1
4,505
644
2,709
3,576
773
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 0
4,441
634
2,453
4,458
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
WardOrReport
Aphrodite
8
0 / 1 / 1
4,359
623
953
3,586
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
0
2
3
W
Tiamat
Abdul037
Tiamat
1
1
0
1
W
0
1
0
0
L
Shiva
0
2
0
0
L
Ah Muzen Cab
MovesLikeMaccao
Ah Muzen Cab
1
1
1
1.5
W
0
2
0
0
L
1
0
0
1
L
Aphrodite
WardOrReport
Aphrodite
0
1
1
0.5
W
King Arthur
cristian372003
King Arthur
1
0
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,285
Damage
8,855
15,935
Taken
21,616
5,944
Mitigated
7,114
4,141
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,174
195
180
3,525
5,544
2,323
416
709
4,835
7,261
0
W
Tiamat
Abdul037
Tiamat
3,334
811
0
937
2,975
1,322
0
1,196
1,779
24,136
0
W
1,130
27
94
695
2,652
1,412
0
309
2,343
7,595
0
L
Shiva
1,566
633
35
563
4,452
1,661
0
0
4,452
0
8,867
L
Ah Muzen Cab
MovesLikeMaccao
Ah Muzen Cab
2,709
998
0
924
3,576
773
290
890
2,686
0
23,100
W
2,187
941
0
672
3,181
773
0
314
2,867
0
15,308
L
2,453
1,442
0
1,296
4,458
1,258
13
400
4,058
0
23,426
L
Aphrodite
WardOrReport
Aphrodite
953
249
461
2,253
3,586
1,099
0
2,465
1,121
19,996
0
W
King Arthur
cristian372003
King Arthur
2,638
536
0
1,243
3,194
1,549
0
0
2,990
0
28,011
W
1,996
471
0
500
3,933
888
0
308
3,599
0
19,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,881
Gold Earned
21,479
193
Minions Killed
167
0
Camps Cleared
0
736,318
Distance Traveled
735,997
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,692
670
12
2
0
156,983
2
W
Tiamat
4,622
660
54
8
0
146,108
4
W
Khepri
3,969
567
7
1
0
138,542
0
L
Shiva
3,482
497
11
2
0
116,101
0
L
Ah Muzen Cab
4,505
644
44
6
0
137,853
2
W
Artemis
3,825
546
29
4
0
131,252
0
L
Arachne
4,441
634
55
8
0
184,390
2
L
Aphrodite
4,359
623
45
6
0
140,670
1
W
King Arthur
5,108
730
62
9
0
144,068
3
W
Loki
4,357
622
41
6
0
176,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role