Player Matchup

Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Qop94
Bellona
Level 9
God Stats
8W - 16L
1,003 SR
Queue Stats
19W - 38L
885 Elo+
Party 1
Pele
Pele
Xx_Anto_TrHyArDx
Pele
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 122L
1,023 Elo+
Party 1
Tiamat
Tiamat
dormal1715
Tiamat
Level 15
God Stats
0W - 6L
1,237 SR
Queue Stats
7W - 23L
842 Elo+
Party 1
Izanami
Izanami
rapha790
Izanami
Level 13
God Stats
1W - 3L
1,144 SR
Queue Stats
4W - 14L
992 Elo+
Party 1
Team Averages
Level 27
1,277 SR
1,049 Elo+

VS

Team Averages
Level 62
1,447 SR
1,327 Elo+
Bellona
Bellona
Getinthebasket
Bellona
Level 27
God Stats
23W - 33L
1,498 SR
Queue Stats
71W - 102L
1,250 Elo+
Party 2
Nu Wa
Nu Wa
Pat246
Nu Wa
Level 47
God Stats
6W - 7L
1,388 SR
Queue Stats
21W - 27L
1,258 Elo+
Solo
Cerberus
Cerberus
XxUnDeadShadow
Cerberus
Level 83
God Stats
4W - 5L
1,348 SR
Queue Stats
114W - 137L
1,375 Elo+
Party 3
Arachne
Arachne
monst5002
Arachne
Level 66
God Stats
5W - 4L
1,500 SR
Queue Stats
151W - 179L
1,366 Elo+
Party 2
Hachiman
Hachiman
oxToxicViperZxo
Hachiman
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 136L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 0
6,966
410
4,709
17,158
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Qop94
Bellona
13
4 / 9 / 3
9,033
531
9,452
19,079
18,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 9 / 0
7,903
465
6,679
17,196
5,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
dormal1715
Tiamat
12
0 / 6 / 0
7,007
412
2,176
11,052
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
rapha790
Izanami
11
0 / 8 / 0
6,434
378
6,110
9,269
1,689
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
9,496
559
12,733
15,166
9,191
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Pat246
Nu Wa
17
5 / 0 / 9
10,224
601
12,103
5,520
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
15
7 / 1 / 10
9,868
580
7,220
11,687
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
monst5002
Arachne
16
10 / 1 / 8
10,191
599
13,438
12,035
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
16
7 / 1 / 6
9,780
575
12,115
9,500
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
8
Kills
35
35
Deaths
8
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
0
0.33
W
6
5
5
1.7
W
Nu Wa
Pat246
Nu Wa
5
0
9
9.5
L
Bellona
Qop94
Bellona
4
9
3
0.61
W
Cerberus
7
1
10
12
L
3
9
0
0.33
L
Tiamat
dormal1715
Tiamat
0
6
0
0
W
Arachne
monst5002
Arachne
10
1
8
14
W
Hachiman
7
1
6
10
L
Izanami
rapha790
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
57,609
73,754
Taken
53,908
39,351
Mitigated
34,000
16,952
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,709
588
292
4,505
17,158
10,659
0
6,484
10,674
23,611
0
W
12,733
6,230
0
3,060
15,166
9,191
285
188
14,978
0
50,948
W
Nu Wa
Pat246
Nu Wa
12,103
3,035
0
0
5,520
2,029
2,806
2,572
2,948
76,733
0
L
Bellona
Qop94
Bellona
9,452
4,599
0
3,590
19,079
18,875
0
1,045
18,034
0
43,969
W
Cerberus
7,220
550
0
3,753
11,687
11,296
259
1,663
10,024
28,204
0
L
6,679
1,280
267
4,934
17,196
5,817
0
2,056
15,140
0
35,995
L
Tiamat
dormal1715
Tiamat
2,176
342
0
3,159
11,052
2,311
48
6,247
4,805
43,101
0
W
Arachne
monst5002
Arachne
13,438
9,238
0
3,576
12,035
8,162
1,925
1,232
10,803
0
63,851
W
Hachiman
12,115
5,896
0
4,230
9,500
3,322
1,831
1,230
8,270
0
73,018
L
Izanami
rapha790
Izanami
6,110
4,574
28
177
9,269
1,689
358
3,491
5,778
0
38,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
49,559
346
Minions Killed
537
0
Camps Cleared
0
1,502,887
Distance Traveled
1,605,132
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,966
410
24
1
0
311,500
4
W
Bellona
9,496
559
97
6
0
297,420
0
W
Nu Wa
10,224
601
140
8
0
316,425
1
L
Bellona
9,033
531
93
5
0
312,076
1
W
Cerberus
9,868
580
86
5
0
302,766
2
L
Pele
7,903
465
63
4
0
324,569
0
L
Tiamat
7,007
412
89
5
0
272,875
5
W
Arachne
10,191
599
92
5
0
392,435
6
W
Hachiman
9,780
575
122
7
0
296,086
5
L
Izanami
6,434
378
77
5
0
281,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role