Player Matchup

Danzaburou
Danzaburou
Kalaskotten
Danzaburou
Level 129
God Stats
2W - 5L
1,401 SR
Queue Stats
55W - 76L
1,506 Elo+
Party 2
Yu Huang
Yu Huang
PlayBoy333
Yu Huang
Level 139
God Stats
1W - 3L
1,314 SR
Queue Stats
69W - 80L
1,504 Elo+
Solo
Chang'e
Chang'e
RhysTheRooster
Chang'e
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Stikkan
Kukulkan
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
56W - 78L
1,506 Elo+
Party 2
Neith
Neith
ibai137
Neith
Level 129
God Stats
4W - 3L
1,529 SR
Queue Stats
151W - 156L
1,567 Elo+
Solo
Team Averages
Level 137
1,492 SR
1,515 Elo+

VS

Team Averages
Level 131
1,394 SR
1,551 Elo+
Cthulhu
Cthulhu
DarkessAssassin
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Eggy
Artemis
Level 159
God Stats
1W - 2L
1,190 SR
Queue Stats
177W - 176L
1,653 Elo+
Party 1
Ra
Ra
WeirdDragon001
Ra
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
rodrigo0
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 175L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
the12hunter21
Kumbhakarna
Level 108
God Stats
1W - 0L
1,282 SR
Queue Stats
78W - 64L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kalaskotten
Danzaburou
18
8 / 4 / 13
11,943
796
16,786
16,658
7,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
PlayBoy333
Yu Huang
17
3 / 4 / 16
10,541
703
14,586
10,680
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 3 / 19
10,264
684
12,042
14,389
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Stikkan
Kukulkan
18
4 / 6 / 17
11,069
738
18,061
18,352
7,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ibai137
Neith
18
8 / 3 / 14
11,620
775
26,276
14,433
5,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 10
10,873
725
15,165
23,203
25,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Eggy
Artemis
20
11 / 7 / 4
12,245
816
16,283
17,430
7,946
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 3 / 11
11,078
739
13,691
12,501
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
rodrigo0
Osiris
19
3 / 5 / 14
11,762
784
14,842
20,202
22,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
the12hunter21
Kumbhakarna
16
0 / 6 / 11
10,211
681
3,587
27,197
27,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
70
26
Kills
20
20
Deaths
28
79
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
7
10
1.14
W
Artemis
Eggy
Artemis
11
7
4
1.86
L
Danzaburou
Kalaskotten
Danzaburou
8
4
13
3.63
L
Yu Huang
PlayBoy333
Yu Huang
3
4
16
2.75
L
3
3
19
4.17
L
Kukulkan
Stikkan
Kukulkan
4
6
17
2.08
W
3
3
11
2.83
L
Neith
ibai137
Neith
8
3
14
5
W
Osiris
rodrigo0
Osiris
3
5
14
2
W
Kumbhakarna
the12hunter21
Kumbhakarna
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,751
Damage
63,568
74,512
Taken
100,533
29,942
Mitigated
88,785
37,023
Healing
38,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,165
472
1,738
2,631
23,203
25,533
645
8,405
14,798
28,498
0
W
Artemis
Eggy
Artemis
16,283
5,077
0
260
17,430
7,946
2,651
8,341
9,089
0
35,838
L
Danzaburou
Kalaskotten
Danzaburou
16,786
6,079
1,831
3,284
16,658
7,244
3,493
7,116
8,888
0
30,711
L
Yu Huang
PlayBoy333
Yu Huang
14,586
935
145
178
10,680
3,788
778
4,594
5,922
32,782
0
L
12,042
821
14,253
6,567
14,389
5,360
849
6,146
7,900
26,041
0
L
Kukulkan
Stikkan
Kukulkan
18,061
1,539
1,635
3,455
18,352
7,627
781
7,409
10,691
32,991
0
W
13,691
471
11,095
6,229
12,501
5,327
810
8,143
4,358
46,516
0
L
Neith
ibai137
Neith
26,276
8,288
1,875
3,800
14,433
5,923
1,508
6,384
7,434
0
37,882
W
Osiris
rodrigo0
Osiris
14,842
2,095
2,251
4,175
20,202
22,408
1,003
8,429
11,773
0
26,926
W
Kumbhakarna
the12hunter21
Kumbhakarna
3,587
209
4,552
5,925
27,197
27,571
122
11,371
15,826
6,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,437
Gold Earned
56,169
158
Minions Killed
160
0
Camps Cleared
0
1,272,221
Distance Traveled
1,380,035
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,873
725
25
2
0
252,896
0
W
Artemis
12,245
816
41
3
0
252,973
0
L
Danzaburou
11,943
796
37
2
0
265,123
0
L
Yu Huang
10,541
703
51
3
0
230,810
2
L
Chang'e
10,264
684
23
2
0
276,123
1
L
Kukulkan
11,069
738
31
2
0
239,543
0
W
Ra
11,078
739
56
4
0
311,578
0
L
Neith
11,620
775
16
1
0
260,622
2
W
Osiris
11,762
784
30
2
0
279,580
2
W
Kumbhakarna
10,211
681
8
1
0
283,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role