Player Matchup

Scylla
Scylla
EzPzPhilTeTe
Scylla
Level 160
God Stats
2W - 0L
1,755 SR
Queue Stats
39W - 26L
1,650 Elo+
Party 2
Neith
Neith
FatAndLazy2817
Neith
Level 88
God Stats
9W - 4L
1,934 SR
Queue Stats
29W - 22L
1,793 Elo+
Party 2
Ganesha
Ganesha
Fluffdaddy69940
Ganesha
Level 160
God Stats
87W - 64L
1,583 SR
Queue Stats
188W - 185L
1,508 Elo+
Party 2
Team Averages
Level 136
1,758 SR
1,651 Elo+

VS

Team Averages
Level 95
1,544 SR
1,375 Elo+
Tiamat
Tiamat
Luis_Killer_RD_
Tiamat
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 33L
1,402 Elo+
Party 1
Arachne
Arachne
ToxicTatumUs
Arachne
Level 125
God Stats
0W - 1L
1,658 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Mulan
Mulan
TrueYoungBandito
Mulan
Level 87
God Stats
66W - 44L
1,475 SR
Queue Stats
164W - 195L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
9 / 1 / 6
8,926
893
12,317
5,038
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 7
8,079
808
6,047
2,522
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 1 / 14
7,983
798
4,634
8,785
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,726
573
4,351
6,794
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ToxicTatumUs
Arachne
9
1 / 5 / 0
6,193
619
2,157
8,441
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 5 / 1
6,564
656
4,349
11,647
5,707
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
2
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
1
6
12
W
6
0
7
9.5
W
0
1
14
7
L
0
5
1
0.1
L
Arachne
ToxicTatumUs
Arachne
1
5
0
0.2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
10,857
16,345
Taken
26,882
9,819
Mitigated
12,541
6,020
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,317
1,274
0
1,127
5,038
1,732
29
1,643
3,395
38,502
0
W
6,047
2,899
0
899
2,522
1,014
1,253
825
1,697
0
17,024
W
4,634
262
244
3,750
8,785
7,073
0
3,122
5,663
20,239
0
L
4,351
712
359
719
6,794
4,098
0
4,961
1,833
11,924
0
L
Arachne
ToxicTatumUs
Arachne
2,157
1,528
0
889
8,441
2,736
0
5,638
2,803
0
14,955
L
4,349
200
224
786
11,647
5,707
0
6,390
5,257
0
13,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
18,483
148
Minions Killed
62
7
Camps Cleared
1
531,901
Distance Traveled
499,373
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,926
893
90
9
3
181,008
0
W
Neith
8,079
808
49
5
3
179,320
0
W
Ganesha
7,983
798
9
1
1
171,573
3
L
Tiamat
5,726
573
17
2
0
158,669
1
L
Arachne
6,193
619
37
4
1
170,809
4
L
Mulan
6,564
656
8
1
0
169,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role