Player Matchup

Gilgamesh
Gilgamesh
Dawn Anthrax
Gilgamesh
Level 64
God Stats
2W - 5L
1,738 SR
Queue Stats
363W - 455L
1,308 Elo+
Party 2
Thoth
Thoth
Dawn White Lion
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,339 Elo+
Party 2
Fenrir
Fenrir
XGiraffeMasterX
Fenrir
Level 13
God Stats
13W - 10L
1,656 SR
Queue Stats
338W - 399L
1,302 Elo+
Party 2
Team Averages
Level 35
1,631 SR
1,316 Elo+

VS

Team Averages
Level 43
1,455 SR
1,195 Elo+
He Bo
He Bo
Icdaloot
He Bo
Level 49
God Stats
4W - 1L
1,658 SR
Queue Stats
95W - 169L
1,194 Elo+
Solo
Cthulhu
Cthulhu
Kinda_Decent
Cthulhu
Level 65
God Stats
16W - 14L
1,308 SR
Queue Stats
132W - 157L
1,297 Elo+
Party 1
Amaterasu
Amaterasu
deathbat_22
Amaterasu
Level 16
God Stats
10W - 8L
1,400 SR
Queue Stats
16W - 31L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dawn Anthrax
Gilgamesh
15
6 / 7 / 5
11,274
705
11,790
23,159
17,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 10 / 9
11,290
706
9,079
13,245
4,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 10 / 6
11,683
730
10,004
17,869
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Icdaloot
He Bo
16
5 / 8 / 16
11,860
741
15,111
14,343
4,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Kinda_Decent
Cthulhu
19
15 / 3 / 12
14,156
885
17,671
18,308
20,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
deathbat_22
Amaterasu
16
7 / 3 / 15
12,282
768
11,062
15,219
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
14
Kills
27
27
Deaths
14
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dawn Anthrax
Gilgamesh
6
7
5
1.21
L
3
10
9
0.75
W
He Bo
Icdaloot
He Bo
5
8
16
1.63
W
Cthulhu
Kinda_Decent
Cthulhu
15
3
12
7
L
5
10
6
0.8
W
Amaterasu
deathbat_22
Amaterasu
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
43,844
54,273
Taken
47,870
30,844
Mitigated
33,219
8,845
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dawn Anthrax
Gilgamesh
11,790
3,367
330
4,438
23,159
17,050
627
11,489
11,011
0
30,395
L
9,079
1,324
0
861
13,245
4,093
592
9,765
3,191
30,952
0
W
He Bo
Icdaloot
He Bo
15,111
1,749
159
131
14,343
4,326
171
3,337
10,680
37,522
0
W
Cthulhu
Kinda_Decent
Cthulhu
17,671
1,311
1,576
3,972
18,308
20,732
1,034
3,267
14,866
55,220
0
L
10,004
2,734
139
3,077
17,869
9,701
721
12,481
4,734
0
29,509
W
Amaterasu
deathbat_22
Amaterasu
11,062
5,408
79
3,580
15,219
8,161
224
3,032
12,091
0
24,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
38,298
112
Minions Killed
152
4
Camps Cleared
8
731,828
Distance Traveled
821,997
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,274
705
31
2
0
259,967
2
L
Thoth
11,290
706
45
3
2
210,278
3
W
He Bo
11,860
741
51
3
6
243,776
0
W
Cthulhu
14,156
885
69
4
1
297,873
1
L
Fenrir
11,683
730
36
2
2
261,583
2
W
Amaterasu
12,282
768
32
2
1
280,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role