Player Matchup

Thoth
Thoth
Lycanguy
Thoth
Level 85
God Stats
0W - 5L
1,163 SR
Queue Stats
56W - 79L
1,448 Elo+
Solo
Achilles
Achilles
Tonyprovalony
Achilles
Level 71
God Stats
7W - 11L
1,575 SR
Queue Stats
87W - 81L
1,534 Elo+
Solo
Fenrir
Fenrir
Xethl
Fenrir
Level 52
God Stats
1W - 4L
1,723 SR
Queue Stats
56W - 73L
1,492 Elo+
Solo
Fafnir
Fafnir
bIGbOIstudios
Fafnir
Level 69
God Stats
24W - 22L
1,500 SR
Queue Stats
88W - 73L
1,590 Elo+
Solo
Xbalanque
Xbalanque
cuatroarmas
Xbalanque
Level 114
God Stats
6W - 4L
1,713 SR
Queue Stats
112W - 122L
1,464 Elo+
Solo
Team Averages
Level 78
1,535 SR
1,506 Elo+

VS

Team Averages
Level 86
1,661 SR
1,491 Elo+
Jormungandr
Jormungandr
Peterp4rker
Jormungandr
Level 82
God Stats
9W - 4L
1,755 SR
Queue Stats
503W - 511L
1,491 Elo+
Solo
Cliodhna
Cliodhna
TheJumbodian
Cliodhna
Level 69
God Stats
22W - 14L
1,609 SR
Queue Stats
41W - 30L
1,528 Elo+
Solo
Janus
Janus
TinfoilBeanie
Janus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,478 Elo+
Solo
Cthulhu
Cthulhu
darkblade003
Cthulhu
Level 106
God Stats
2W - 0L
1,848 SR
Queue Stats
77W - 64L
1,407 Elo+
Party 1
Xbalanque
Xbalanque
slatthuis
Xbalanque
Level 107
God Stats
10W - 6L
1,595 SR
Queue Stats
121W - 99L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lycanguy
Thoth
20
3 / 3 / 5
12,169
487
11,776
13,297
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Tonyprovalony
Achilles
18
4 / 4 / 6
11,483
459
14,954
22,528
25,308
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Xethl
Fenrir
19
8 / 5 / 5
12,167
487
14,427
24,018
11,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 4 / 11
11,099
444
10,512
24,658
27,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
cuatroarmas
Xbalanque
18
6 / 6 / 5
11,995
480
18,108
17,949
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Peterp4rker
Jormungandr
20
3 / 4 / 7
13,120
525
16,274
21,248
27,814
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
TheJumbodian
Cliodhna
20
11 / 6 / 4
13,749
550
19,343
21,187
7,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 5 / 6
11,273
451
8,048
11,761
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
darkblade003
Cthulhu
17
2 / 5 / 11
11,464
459
11,484
22,876
22,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
slatthuis
Xbalanque
19
5 / 3 / 6
12,290
492
19,524
20,340
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
56
23
Kills
22
22
Deaths
23
32
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thoth
Lycanguy
Thoth
3
3
5
1.83
W
Jormungandr
Peterp4rker
Jormungandr
3
4
7
1.63
W
Cliodhna
TheJumbodian
Cliodhna
11
6
4
2.17
W
1
5
6
0.8
L
Achilles
Tonyprovalony
Achilles
4
4
6
1.75
L
Fenrir
Xethl
Fenrir
8
5
5
2.1
L
2
4
11
1.88
L
Xbalanque
cuatroarmas
Xbalanque
6
6
5
1.42
W
Cthulhu
darkblade003
Cthulhu
2
5
11
1.5
W
Xbalanque
slatthuis
Xbalanque
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,777
Damage
74,673
102,450
Taken
97,412
75,410
Mitigated
69,529
22,360
Healing
23,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Lycanguy
Thoth
11,776
309
0
1,250
13,297
4,539
0
6,014
6,983
102,749
0
W
Jormungandr
Peterp4rker
Jormungandr
16,274
2,878
0
4,554
21,248
27,814
285
2,422
18,826
80,761
0
W
Cliodhna
TheJumbodian
Cliodhna
19,343
1,781
0
5,999
21,187
7,946
0
7,370
13,817
0
104,231
W
8,048
234
0
360
11,761
3,430
0
4,158
7,603
73,631
0
L
Achilles
Tonyprovalony
Achilles
14,954
4,010
485
2,097
22,528
25,308
0
10,689
11,693
0
68,248
L
Fenrir
Xethl
Fenrir
14,427
7,188
0
6,061
24,018
11,840
0
7,835
16,097
0
89,749
L
10,512
2,806
0
7,359
24,658
27,107
0
7,600
17,026
26,212
0
L
Xbalanque
cuatroarmas
Xbalanque
18,108
7,203
0
5,108
17,949
6,616
1,292
3,104
14,845
809
83,646
W
Cthulhu
darkblade003
Cthulhu
11,484
1,267
966
2,829
22,876
22,805
168
6,669
16,207
36,076
1,876
W
Xbalanque
slatthuis
Xbalanque
19,524
12,481
0
8,748
20,340
7,534
3,206
2,211
18,129
0
100,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,913
Gold Earned
61,896
594
Minions Killed
607
0
Camps Cleared
0
2,284,505
Distance Traveled
2,367,029
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,169
487
200
8
0
438,454
3
W
Jormungandr
13,120
525
144
6
0
425,488
3
W
Cliodhna
13,749
550
142
6
0
530,192
1
W
Janus
11,273
451
116
5
0
458,308
13
L
Achilles
11,483
459
113
5
0
461,093
3
L
Fenrir
12,167
487
119
5
0
488,961
0
L
Fafnir
11,099
444
31
1
0
465,356
14
L
Xbalanque
11,995
480
131
5
0
430,641
5
W
Cthulhu
11,464
459
57
2
0
486,986
15
W
Xbalanque
12,290
492
148
6
0
466,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role