Player Matchup

Amaterasu
Amaterasu
AMAURYENS
Amaterasu
Level 81
God Stats
1W - 1L
1,615 SR
Queue Stats
6W - 3L
1,704 Elo+
Party 1
Vulcan
Vulcan
Arkantos0222
Vulcan
Level 155
God Stats
13W - 9L
1,685 SR
Queue Stats
201W - 231L
1,438 Elo+
Solo
Shiva
Shiva
DominicGuerrero
Shiva
Level 135
God Stats
2W - 1L
1,836 SR
Queue Stats
8W - 3L
1,717 Elo+
Party 1
Artemis
Artemis
SillyGoose22
Artemis
Level 67
God Stats
30W - 29L
1,518 SR
Queue Stats
541W - 503L
1,476 Elo+
Solo
Sol
Sol
nia21111
Sol
Level 140
God Stats
0W - 3L
1,270 SR
Queue Stats
37W - 36L
1,496 Elo+
Solo
Team Averages
Level 116
1,585 SR
1,566 Elo+

VS

Team Averages
Level 123
1,495 SR
1,502 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HoHung
Ah Muzen Cab
Level 154
God Stats
47W - 45L
1,502 SR
Queue Stats
564W - 605L
1,396 Elo+
Solo
Discordia
Discordia
NachoBombaSexual
Discordia
Level 128
God Stats
31W - 43L
1,499 SR
Queue Stats
483W - 508L
1,590 Elo+
Solo
Cernunnos
Cernunnos
Ninjasoviet
Cernunnos
Level 108
God Stats
3W - 5L
1,478 SR
Queue Stats
647W - 638L
1,553 Elo+
Solo
Thor
Thor
chemo123d
Thor
Level 79
God Stats
2W - 1L
1,496 SR
Queue Stats
238W - 261L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AMAURYENS
Amaterasu
15
5 / 7 / 3
10,538
1,171
8,823
20,867
15,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
13
0 / 0 / 0
7,990
888
0
842
405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 5
9,305
1,034
4,368
13,315
12,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
SillyGoose22
Artemis
15
4 / 6 / 3
10,509
1,168
11,139
17,642
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 5
9,747
1,083
8,106
15,914
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

123

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 0 / 19
10,136
1,126
10,707
2,193
643
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
HoHung
Ah Muzen Cab
17
8 / 4 / 10
11,550
1,283
14,406
10,005
3,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
17
7 / 1 / 14
11,734
1,304
15,063
4,118
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Ninjasoviet
Cernunnos
17
4 / 1 / 14
11,183
1,243
17,721
9,021
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
17
4 / 3 / 13
10,105
1,123
6,723
10,022
4,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
9
Kills
24
24
Deaths
9
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
19
10.5
L
Amaterasu
AMAURYENS
Amaterasu
5
7
3
0.93
L
Vulcan
0
0
0
0
L
0
5
5
0.5
W
Ah Muzen Cab
HoHung
Ah Muzen Cab
8
4
10
3.25
W
Discordia
7
1
14
14
W
Cernunnos
Ninjasoviet
Cernunnos
4
1
14
11
L
Artemis
SillyGoose22
Artemis
4
6
3
0.92
W
Thor
4
3
13
3.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
64,620
68,580
Taken
35,359
38,453
Mitigated
14,084
7,594
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,707
3,025
0
0
2,193
643
0
124
2,069
25,418
0
L
Amaterasu
AMAURYENS
Amaterasu
8,823
2,358
0
1,611
20,867
15,321
0
7,428
13,120
1,440
27,061
L
Vulcan
0
0
0
0
842
405
0
842
0
0
0
L
4,368
364
320
392
13,315
12,698
0
5,734
7,339
0
11,647
W
Ah Muzen Cab
HoHung
Ah Muzen Cab
14,406
5,134
0
3,499
10,005
3,698
0
2,957
7,048
0
41,277
W
Discordia
15,063
982
108
700
4,118
1,486
0
1,136
2,982
31,401
0
W
Cernunnos
Ninjasoviet
Cernunnos
17,721
8,759
0
458
9,021
4,173
0
1,760
7,261
0
32,432
L
Artemis
SillyGoose22
Artemis
11,139
4,935
0
1,988
17,642
5,040
0
6,583
10,831
0
32,769
W
Thor
6,723
608
0
198
10,022
4,084
0
2,812
7,210
0
17,059
L
8,106
2,378
0
3,283
15,914
4,989
0
4,176
11,520
44,669
2,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,089
Gold Earned
54,708
199
Minions Killed
202
5
Camps Cleared
13
636,799
Distance Traveled
899,490
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,136
1,126
35
4
0
183,130
0
L
Amaterasu
10,538
1,171
40
4
0
185,294
1
L
Vulcan
7,990
888
0
0
0
0
0
L
Shiva
9,305
1,034
19
2
2
148,593
0
W
Ah Muzen Cab
11,550
1,283
74
8
0
187,120
0
W
Discordia
11,734
1,304
48
5
5
205,890
0
W
Cernunnos
11,183
1,243
21
2
7
171,665
0
L
Artemis
10,509
1,168
43
5
1
149,459
0
W
Thor
10,105
1,123
24
3
1
151,685
0
L
Sol
9,747
1,083
97
11
2
153,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role