Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mini Russo
Izanami
Level 38
God Stats
57W - 28L
1,441 SR
Queue Stats
88W - 63L
1,411 Elo+
Party 1
Loki
Loki
Snotsk
Loki
Level 122
God Stats
12W - 9L
1,610 SR
Queue Stats
261W - 209L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
UrbaneArtifact
Cthulhu
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
427W - 343L
1,536 Elo+
Party 1
Team Averages
Level 106
1,510 SR
1,501 Elo+

VS

Team Averages
Level 49
1,437 SR
1,336 Elo+
Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Draco_Vanitas
Set
Level 104
God Stats
9W - 16L
1,365 SR
Queue Stats
242W - 277L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
SoH_DarkSky
Danzaburou
Level 19
God Stats
15W - 29L
1,329 SR
Queue Stats
21W - 54L
1,218 Elo+
Party 2
Atlas
Atlas
SoH_NotBooy
Atlas
Level 27
God Stats
13W - 16L
1,428 SR
Queue Stats
47W - 92L
1,319 Elo+
Party 2
Hades
Hades
pombo_esperto7
Hades
Level 44
God Stats
3W - 5L
1,561 SR
Queue Stats
189W - 226L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 1
6,997
636
5,451
7,844
7,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
 
Nu Wa
11
5 / 1 / 6
6,709
610
7,149
3,502
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Mini Russo
Izanami
10
3 / 2 / 8
6,419
584
4,525
5,404
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Snotsk
Loki
12
8 / 0 / 4
7,246
659
6,867
6,056
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 2 / 7
5,904
537
4,854
9,097
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 0
5,420
493
4,565
10,368
9,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 5 / 1
4,970
452
5,074
8,075
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SoH_DarkSky
Danzaburou
6
0 / 8 / 2
4,619
420
3,830
7,885
1,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 1
5,396
491
2,453
8,247
3,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 0
5,618
511
3,302
8,171
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
20
Kills
4
5
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
W
Nu Wa
 
Nu Wa
5
1
6
8
L
Bellona
 
Bellona
0
2
0
0
L
1
5
1
0.3
W
Izanami
Mini Russo
Izanami
3
2
8
3.5
W
Loki
Snotsk
Loki
8
0
4
10
L
Danzaburou
SoH_DarkSky
Danzaburou
0
8
2
0.13
L
2
1
1
2.5
W
2
2
7
2.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
19,224
31,903
Taken
42,746
16,257
Mitigated
18,978
13,344
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,451
1,828
0
5,414
7,844
7,657
0
0
7,844
1,910
37,267
W
Nu Wa
 
Nu Wa
7,149
2,301
0
250
3,502
799
510
2,137
1,285
32,401
0
L
Bellona
 
Bellona
4,565
2,164
0
3,239
10,368
9,606
0
841
9,527
0
30,092
L
5,074
2,143
0
291
8,075
1,987
0
1,808
6,267
0
20,572
W
Izanami
Mini Russo
Izanami
4,525
3,167
63
1,804
5,404
1,342
908
948
4,444
0
34,443
W
Loki
Snotsk
Loki
6,867
2,363
0
3,792
6,056
1,704
0
672
5,359
0
40,588
L
Danzaburou
SoH_DarkSky
Danzaburou
3,830
1,971
37
1,314
7,885
1,573
460
1,960
5,925
0
18,514
L
2,453
741
222
2,790
8,247
3,526
136
2,765
5,482
16,539
0
W
4,854
820
45
1,976
9,097
4,755
26
1,813
7,216
10,341
1,688
L
3,302
44
131
1,990
8,171
2,286
0
4,725
3,446
33,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,275
Gold Earned
26,023
296
Minions Killed
241
0
Camps Cleared
0
1,104,005
Distance Traveled
1,102,268
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,997
636
88
8
0
201,800
4
W
Nu Wa
6,709
610
54
5
0
203,583
4
L
Bellona
5,420
493
77
7
0
248,278
4
L
Set
4,970
452
35
3
0
250,387
4
W
Izanami
6,419
584
68
6
0
203,940
0
W
Loki
7,246
659
72
7
0
260,519
1
L
Danzaburou
4,619
420
30
3
0
200,085
0
L
Atlas
5,396
491
31
3
0
217,199
1
W
Cthulhu
5,904
537
14
1
0
234,163
1
L
Hades
5,618
511
68
6
0
186,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role