Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
David985_yt
Medusa
Level 28
God Stats
2W - 1L
1,533 SR
Queue Stats
3W - 2L
1,374 Elo+
Party 1
Cerberus
Cerberus
aitormg203
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,245 Elo+
Party 1
Nike
Nike
borjusti24
Nike
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,245 Elo+
Party 1
Tiamat
Tiamat
victorplaygamez
Tiamat
Level 40
God Stats
2W - 1L
1,257 SR
Queue Stats
3W - 4L
1,245 Elo+
Party 1
Team Averages
Level 44
1,458 SR
1,322 Elo+

VS

Team Averages
Level 48
1,493 SR
1,334 Elo+
Fenrir
Fenrir
Boss_babuka5
Fenrir
Level 65
God Stats
9W - 9L
1,864 SR
Queue Stats
419W - 466L
1,401 Elo+
Party 3
Achilles
Achilles
Cyb3rTrOn2666
Achilles
Level 10
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 35L
1,286 Elo+
Party 3
Athena
Athena
Rinkusu_Kyo
Athena
Level 68
God Stats
0W - 2L
1,232 SR
Queue Stats
177W - 212L
1,405 Elo+
Party 2
Medusa
Medusa
ketz_lp
Medusa
Level 67
God Stats
16W - 15L
1,622 SR
Queue Stats
716W - 770L
1,382 Elo+
Party 2
Thoth
Thoth
rafish86
Thoth
Level 29
God Stats
0W - 3L
1,246 SR
Queue Stats
129W - 182L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 0 / 3
7,281
662
4,033
7,307
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Medusa
9
3 / 2 / 1
5,758
523
6,811
7,609
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
aitormg203
Cerberus
7
1 / 2 / 1
5,102
464
3,118
9,421
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 1
6,416
583
4,625
7,152
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,874
534
3,409
4,640
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 5 / 0
5,800
527
3,751
8,052
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Cyb3rTrOn2666
Achilles
8
1 / 2 / 0
5,082
462
2,273
6,576
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
8
0 / 1 / 4
5,071
461
3,722
9,718
5,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ketz_lp
Medusa
9
4 / 3 / 0
5,589
508
8,476
6,538
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
rafish86
Thoth
9
0 / 4 / 0
5,167
470
920
5,336
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
14
Kills
7
7
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
3
6.5
L
Fenrir
2
5
0
0.4
L
Achilles
Cyb3rTrOn2666
Achilles
1
2
0
0.5
W
Medusa
3
2
1
1.75
L
Athena
0
1
4
2
W
Cerberus
aitormg203
Cerberus
1
2
1
0.75
W
3
2
1
1.75
L
Medusa
ketz_lp
Medusa
4
3
0
1.33
L
Thoth
rafish86
Thoth
0
4
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
19,142
36,129
Taken
36,220
12,886
Mitigated
14,184
13,561
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,033
1,304
0
5,244
7,307
2,377
0
266
7,041
0
43,176
L
Fenrir
3,751
953
0
1,939
8,052
2,676
0
1,171
6,799
0
27,437
L
Achilles
Cyb3rTrOn2666
Achilles
2,273
973
0
23
6,576
3,104
522
0
6,260
0
14,444
W
Medusa
6,811
2,386
0
2,910
7,609
1,587
862
1,649
5,960
0
28,139
L
Athena
3,722
1,447
0
2,097
9,718
5,122
0
1,889
7,829
18,757
0
W
Cerberus
aitormg203
Cerberus
3,118
520
63
2,410
9,421
3,773
200
1,803
7,618
8,811
0
W
4,625
1,206
0
1,112
7,152
3,374
642
0
7,152
0
31,750
L
Medusa
ketz_lp
Medusa
8,476
3,948
0
1,591
6,538
1,931
0
1,817
4,721
0
27,305
L
Thoth
rafish86
Thoth
920
26
0
759
5,336
1,351
246
1,650
3,655
23,874
0
W
3,409
423
0
1,822
4,640
1,775
410
924
3,716
21,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
26,709
266
Minions Killed
224
0
Camps Cleared
0
1,119,076
Distance Traveled
1,007,226
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,281
662
85
8
0
261,004
0
L
Fenrir
5,800
527
68
6
0
206,576
0
L
Achilles
5,082
462
31
3
0
189,539
0
W
Medusa
5,758
523
53
5
0
197,337
1
L
Athena
5,071
461
32
3
0
221,484
3
W
Cerberus
5,102
464
17
2
0
215,101
0
W
Nike
6,416
583
67
6
0
231,619
0
L
Medusa
5,589
508
55
5
0
196,824
0
L
Thoth
5,167
470
38
3
0
192,803
0
W
Tiamat
5,874
534
44
4
0
214,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role