Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DeadlyWhim
Izanami
Level 64
God Stats
44W - 45L
1,551 SR
Queue Stats
59W - 73L
1,353 Elo+
Solo
Shiva
Shiva
FINESSE101101
Shiva
Level 62
God Stats
3W - 4L
1,418 SR
Queue Stats
229W - 237L
1,349 Elo+
Party 2
Nike
Nike
NiethSmiteSol
Nike
Level 129
God Stats
9W - 10L
1,334 SR
Queue Stats
242W - 255L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
Poppacap3336
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,165 Elo+
Party 2
Team Averages
Level 62
1,460 SR
1,343 Elo+

VS

Team Averages
Level 76
1,546 SR
1,384 Elo+
Arachne
Arachne
Bairam888
Arachne
Level 94
God Stats
127W - 94L
1,555 SR
Queue Stats
199W - 185L
1,349 Elo+
Solo
Atlas
Atlas
DeleteYourAnime
Atlas
Level 85
God Stats
6W - 1L
1,487 SR
Queue Stats
64W - 48L
1,532 Elo+
Party 1
Izanami
Izanami
Green3eanmuncher
Izanami
Level 52
God Stats
7W - 1L
1,798 SR
Queue Stats
70W - 65L
1,532 Elo+
Party 1
Anubis
Anubis
JohnTheSniper954
Anubis
Level 104
God Stats
7W - 2L
1,500 SR
Queue Stats
25W - 25L
1,193 Elo+
Solo
King Arthur
King Arthur
jostyv009
King Arthur
Level 43
God Stats
55W - 57L
1,391 SR
Queue Stats
441W - 473L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 6 / 1
11,101
483
7,878
18,915
7,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DeadlyWhim
Izanami
16
1 / 11 / 2
10,798
469
16,055
18,515
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 16 / 1
8,407
366
11,343
25,004
20,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 9 / 2
9,466
412
12,143
21,059
15,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
Poppacap3336
Ao Kuang
8
0 / 12 / 1
7,325
318
2,907
11,183
2,059
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bairam888
Arachne
19
7 / 0 / 4
12,459
542
8,469
10,952
8,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 1 / 25
13,729
597
17,413
21,104
33,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
17 / 2 / 15
13,439
584
25,396
18,790
9,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 2 / 5
13,303
578
15,994
15,899
8,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
jostyv009
King Arthur
17
4 / 2 / 11
11,289
491
6,434
21,996
13,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
112
7
Kills
52
54
Deaths
7
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
1
0.75
W
Arachne
Bairam888
Arachne
7
0
4
9
L
Izanami
DeadlyWhim
Izanami
1
11
2
0.18
W
10
1
25
22.5
L
1
16
1
0.09
W
17
2
15
12.25
W
14
2
5
8.25
L
1
9
2
0.22
L
Ao Kuang
Poppacap3336
Ao Kuang
0
12
1
0.04
W
King Arthur
jostyv009
King Arthur
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,326
Damage
73,706
94,676
Taken
88,741
52,262
Mitigated
73,462
10,965
Healing
39,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,878
2,154
366
5,277
18,915
7,922
805
4,835
14,080
0
47,729
W
Arachne
Bairam888
Arachne
8,469
6,968
0
5,611
10,952
8,740
2,358
213
10,739
0
74,676
L
Izanami
DeadlyWhim
Izanami
16,055
12,663
0
1,488
18,515
5,953
2,853
6,346
12,169
0
87,236
W
17,413
5,685
656
4,580
21,104
33,629
652
1,183
19,921
48,258
6,082
L
11,343
4,565
150
1,062
25,004
20,734
0
8,156
16,848
0
30,029
W
25,396
21,427
0
8,639
18,790
9,018
4,482
666
18,124
0
89,599
W
15,994
1,019
292
9,829
15,899
8,990
161
1,432
14,467
105,680
0
L
12,143
1,656
0
2,020
21,059
15,594
362
7,909
13,150
0
63,460
L
Ao Kuang
Poppacap3336
Ao Kuang
2,907
767
0
602
11,183
2,059
0
5,618
5,565
15,447
0
W
King Arthur
jostyv009
King Arthur
6,434
1,418
0
9,884
21,996
13,085
440
891
21,105
0
54,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,097
Gold Earned
64,219
420
Minions Killed
568
0
Camps Cleared
0
1,717,209
Distance Traveled
1,972,484
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,101
483
75
3
0
398,454
0
W
Arachne
12,459
542
126
5
0
336,592
0
L
Izanami
10,798
469
165
7
0
370,719
1
W
Atlas
13,729
597
63
3
0
439,703
2
L
Shiva
8,407
366
47
2
0
344,299
0
W
Izanami
13,439
584
134
6
0
423,714
0
W
Anubis
13,303
578
149
6
0
341,692
4
L
Nike
9,466
412
107
5
0
381,476
1
L
Ao Kuang
7,325
318
26
1
0
222,261
0
W
King Arthur
11,289
491
96
4
0
430,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role